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Unified Diff: third_party/polymer/v0_8/components/neon-animation/animations/cascaded-animation.html

Issue 1162563004: Upgrade to 1.0 and switch clients to dom-repeat where needed. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix a layout import and remove the gzipped webanimation in reproduce.sh Created 5 years, 7 months ago
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Index: third_party/polymer/v0_8/components/neon-animation/animations/cascaded-animation.html
diff --git a/third_party/polymer/v0_8/components/neon-animation/animations/cascaded-animation.html b/third_party/polymer/v0_8/components/neon-animation/animations/cascaded-animation.html
new file mode 100644
index 0000000000000000000000000000000000000000..9e089e99b5940f51b1c116cc8235e047e9a60780
--- /dev/null
+++ b/third_party/polymer/v0_8/components/neon-animation/animations/cascaded-animation.html
@@ -0,0 +1,84 @@
+<!--
+@license
+Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
+This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
+The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
+The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
+Code distributed by Google as part of the polymer project is also
+subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
+-->
+
+<link rel="import" href="../../polymer/polymer.html">
+<link rel="import" href="../neon-animation-behavior.html">
+<link rel="import" href="../web-animations.html">
+
+<!--
+`<cascaded-animation>` applies an animation on an array of elements with a delay between each.
+the delay defaults to 50ms.
+
+Configuration:
+```
+{
+ name: 'cascaded-animation',
+ animation: <animation-name>,
+ nodes: <array-of-nodes>,
+ nodedelay: <node-delay-in-ms>,
+ timing: <animation-timing>
+}
+```
+-->
+
+<script>
+
+ Polymer({
+
+ is: 'cascaded-animation',
+
+ behaviors: [
+ Polymer.NeonAnimationBehavior
+ ],
+
+ properties: {
+
+ _animationMeta: {
+ type: Object,
+ value: function() {
+ return new Polymer.IronMeta({type: 'animation'});
+ }
+ }
+
+ },
+
+ configure: function(config) {
+ var animationConstructor = this._animationMeta.byKey(config.animation);
+ if (!animationConstructor) {
+ console.warn(this.is + ':', 'constructor for', config.animation, 'not found!');
+ return;
+ }
+
+ var nodes = config.nodes;
+ var effects = [];
+ var nodeDelay = config.nodeDelay || 50;
+
+ config.timing = config.timing || {};
+ config.timing.delay = config.timing.delay || 0;
+
+ var oldDelay = config.timing.delay;
+ for (var node, index = 0; node = nodes[index]; index++) {
+ config.timing.delay += nodeDelay;
+ config.node = node;
+
+ var animation = new animationConstructor();
+ var effect = animation.configure(config);
+
+ effects.push(effect);
+ }
+ config.timing.delay = oldDelay;
+
+ this._effect = new GroupEffect(effects);
+ return this._effect;
+ }
+
+ });
+
+</script>

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