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| 1 <!-- |
| 2 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. |
| 3 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt |
| 4 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt |
| 5 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt |
| 6 Code distributed by Google as part of the polymer project is also |
| 7 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt |
| 8 --> |
| 9 <link rel="import" href="../polymer/polymer.html"> |
| 10 <link rel="import" href="../iron-meta/iron-meta.html"> |
| 11 <link rel="import" href="neon-animatable-behavior.html"> |
| 12 |
| 13 <script> |
| 14 |
| 15 /** |
| 16 * `Polymer.NeonAnimationRunnerBehavior` adds a method to run animations. |
| 17 * @polymerBehavior |
| 18 */ |
| 19 Polymer.NeonAnimationRunnerBehavior = [Polymer.NeonAnimatableBehavior, { |
| 20 |
| 21 properties: { |
| 22 |
| 23 _animationMeta: { |
| 24 type: Object, |
| 25 value: function() { |
| 26 return new Polymer.IronMeta({type: 'animation'}); |
| 27 } |
| 28 }, |
| 29 |
| 30 _player: { |
| 31 type: Object |
| 32 } |
| 33 |
| 34 }, |
| 35 |
| 36 _configureAnimationEffects: function(allConfigs) { |
| 37 var allAnimations = []; |
| 38 if (allConfigs.length > 0) { |
| 39 for (var config, index = 0; config = allConfigs[index]; index++) { |
| 40 var animationConstructor = this._animationMeta.byKey(config.name); |
| 41 if (animationConstructor) { |
| 42 var animation = animationConstructor && new animationConstructor(); |
| 43 var effect = animation.configure(config); |
| 44 if (effect) { |
| 45 allAnimations.push({ |
| 46 animation: animation, |
| 47 config: config, |
| 48 effect: effect |
| 49 }); |
| 50 } |
| 51 } else { |
| 52 console.warn(this.is + ':', config.name, 'not found!'); |
| 53 } |
| 54 } |
| 55 } |
| 56 return allAnimations; |
| 57 }, |
| 58 |
| 59 _runAnimationEffects: function(allEffects) { |
| 60 return player = document.timeline.play(new GroupEffect(allEffects)); |
| 61 }, |
| 62 |
| 63 _completeAnimations: function(allAnimations) { |
| 64 for (var animation, index = 0; animation = allAnimations[index]; index++)
{ |
| 65 animation.animation.complete(animation.config); |
| 66 } |
| 67 }, |
| 68 |
| 69 /** |
| 70 * Plays an animation with an optional `type`. |
| 71 */ |
| 72 playAnimation: function(type, cookie) { |
| 73 var allConfigs = this.getAnimationConfig(type); |
| 74 if (!allConfigs) { |
| 75 return; |
| 76 } |
| 77 var allAnimations = this._configureAnimationEffects(allConfigs); |
| 78 var allEffects = allAnimations.map(function(animation) { |
| 79 return animation.effect; |
| 80 }); |
| 81 |
| 82 if (allEffects.length > 0) { |
| 83 this._player = this._runAnimationEffects(allEffects); |
| 84 this._player.onfinish = function() { |
| 85 this._completeAnimations(allAnimations); |
| 86 |
| 87 if (this._player) { |
| 88 this._player.cancel(); |
| 89 this._player = null; |
| 90 } |
| 91 |
| 92 this.fire('neon-animation-finish', cookie, {bubbles: false}); |
| 93 }.bind(this); |
| 94 |
| 95 } else { |
| 96 this.fire('neon-animation-finish', cookie, {bubbles: false}); |
| 97 } |
| 98 }, |
| 99 |
| 100 /** |
| 101 * Cancels the currently running animation. |
| 102 */ |
| 103 cancelAnimation: function() { |
| 104 if (this._player) { |
| 105 this._player.cancel(); |
| 106 } |
| 107 } |
| 108 |
| 109 }]; |
| 110 </script> |
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