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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #ifndef SVGLengthContext_h | 20 #ifndef SVGLengthContext_h |
| 21 #define SVGLengthContext_h | 21 #define SVGLengthContext_h |
| 22 | 22 |
| 23 #include "core/css/CSSPrimitiveValue.h" |
| 23 #include "core/svg/SVGUnitTypes.h" | 24 #include "core/svg/SVGUnitTypes.h" |
| 24 #include "platform/Length.h" | 25 #include "platform/Length.h" |
| 25 #include "platform/geometry/FloatRect.h" | 26 #include "platform/geometry/FloatRect.h" |
| 26 | 27 |
| 27 namespace blink { | 28 namespace blink { |
| 28 | 29 |
| 29 class ComputedStyle; | 30 class ComputedStyle; |
| 30 class SVGElement; | 31 class SVGElement; |
| 31 class SVGLength; | 32 class SVGLength; |
| 32 class UnzoomedLength; | 33 class UnzoomedLength; |
| (...skipping 28 matching lines...) Expand all Loading... |
| 61 template<typename T> | 62 template<typename T> |
| 62 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitTyp
e type, const FloatRect& viewport) | 63 static FloatRect resolveRectangle(const T* context, SVGUnitTypes::SVGUnitTyp
e type, const FloatRect& viewport) |
| 63 { | 64 { |
| 64 return resolveRectangle(context, type, viewport, *context->x()->currentV
alue(), *context->y()->currentValue(), *context->width()->currentValue(), *conte
xt->height()->currentValue()); | 65 return resolveRectangle(context, type, viewport, *context->x()->currentV
alue(), *context->y()->currentValue(), *context->width()->currentValue(), *conte
xt->height()->currentValue()); |
| 65 } | 66 } |
| 66 | 67 |
| 67 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy
pe, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVG
Length& width, const SVGLength& height); | 68 static FloatRect resolveRectangle(const SVGElement*, SVGUnitTypes::SVGUnitTy
pe, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVG
Length& width, const SVGLength& height); |
| 68 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType,
const SVGLength& x, const SVGLength& y); | 69 static FloatPoint resolvePoint(const SVGElement*, SVGUnitTypes::SVGUnitType,
const SVGLength& x, const SVGLength& y); |
| 69 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, con
st SVGLength&); | 70 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, con
st SVGLength&); |
| 70 | 71 |
| 71 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit)
const; | 72 float convertValueToUserUnits(float, SVGLengthMode, CSSPrimitiveValue::UnitT
ype fromUnit) const; |
| 72 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit)
const; | 73 float convertValueFromUserUnits(float, SVGLengthMode, CSSPrimitiveValue::Uni
tType toUnit) const; |
| 73 | 74 |
| 74 float valueForLength(const UnzoomedLength&, SVGLengthMode = SVGLengthMode::O
ther) const; | 75 float valueForLength(const UnzoomedLength&, SVGLengthMode = SVGLengthMode::O
ther) const; |
| 75 float valueForLength(const Length&, const ComputedStyle&, SVGLengthMode = SV
GLengthMode::Other) const; | 76 float valueForLength(const Length&, const ComputedStyle&, SVGLengthMode = SV
GLengthMode::Other) const; |
| 76 static float valueForLength(const Length&, const ComputedStyle&, float dimen
sion); | 77 static float valueForLength(const Length&, const ComputedStyle&, float dimen
sion); |
| 77 | 78 |
| 78 bool determineViewport(FloatSize&) const; | 79 bool determineViewport(FloatSize&) const; |
| 79 | 80 |
| 80 private: | 81 private: |
| 81 float valueForLength(const Length&, float zoom, SVGLengthMode) const; | 82 float valueForLength(const Length&, float zoom, SVGLengthMode) const; |
| 82 static float valueForLength(const Length&, float zoom, float dimension); | 83 static float valueForLength(const Length&, float zoom, float dimension); |
| 83 | 84 |
| 84 float convertValueFromUserUnitsToEXS(float value) const; | 85 float convertValueFromUserUnitsToEXS(float value) const; |
| 85 float convertValueFromEXSToUserUnits(float value) const; | 86 float convertValueFromEXSToUserUnits(float value) const; |
| 86 | 87 |
| 87 float convertValueFromUserUnitsToCHS(float value) const; | 88 float convertValueFromUserUnitsToCHS(float value) const; |
| 88 float convertValueFromCHSToUserUnits(float value) const; | 89 float convertValueFromCHSToUserUnits(float value) const; |
| 89 | 90 |
| 90 RawPtrWillBeMember<const SVGElement> m_context; | 91 RawPtrWillBeMember<const SVGElement> m_context; |
| 91 }; | 92 }; |
| 92 | 93 |
| 93 } // namespace blink | 94 } // namespace blink |
| 94 | 95 |
| 95 #endif // SVGLengthContext_h | 96 #endif // SVGLengthContext_h |
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