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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 27 #include "core/layout/LayoutBlockFlow.h" | 27 #include "core/layout/LayoutBlockFlow.h" |
| 28 #include "platform/geometry/LayoutRect.h" | 28 #include "platform/geometry/LayoutRect.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion | 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion |
| 33 // during an entire linebox tree layout pass (aka layoutInlineChildren). | 33 // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, La
youtUnit& paintInvalidationLogicalBottom, LayoutFlowThread* flowThread) | 36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, La
youtUnit& paintInvalidationLogicalBottom, LayoutFlowThread* flowThread) |
| 37 : m_lastFloat(0) | 37 : m_lastFloat(nullptr) |
| 38 , m_endLine(0) | 38 , m_endLine(nullptr) |
| 39 , m_floatIndex(0) | 39 , m_floatIndex(0) |
| 40 , m_endLineLogicalTop(0) | 40 , m_endLineLogicalTop(0) |
| 41 , m_endLineMatched(false) | 41 , m_endLineMatched(false) |
| 42 , m_hasInlineChild(false) | 42 , m_hasInlineChild(false) |
| 43 , m_isFullLayout(fullLayout) | 43 , m_isFullLayout(fullLayout) |
| 44 , m_containsBRWithClear(false) | 44 , m_containsBRWithClear(false) |
| 45 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop) | 45 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop) |
| 46 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom) | 46 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom) |
| 47 , m_adjustedLogicalLineTop(0) | 47 , m_adjustedLogicalLineTop(0) |
| 48 , m_usesPaintInvalidationBounds(false) | 48 , m_usesPaintInvalidationBounds(false) |
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| 121 LayoutUnit m_adjustedLogicalLineTop; | 121 LayoutUnit m_adjustedLogicalLineTop; |
| 122 | 122 |
| 123 bool m_usesPaintInvalidationBounds; | 123 bool m_usesPaintInvalidationBounds; |
| 124 | 124 |
| 125 LayoutFlowThread* m_flowThread; | 125 LayoutFlowThread* m_flowThread; |
| 126 }; | 126 }; |
| 127 | 127 |
| 128 } | 128 } |
| 129 | 129 |
| 130 #endif // LineLayoutState_h | 130 #endif // LineLayoutState_h |
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