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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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69 void popMappingsToAncestor(const LayoutBoxModelObject*); | 69 void popMappingsToAncestor(const LayoutBoxModelObject*); |
70 | 70 |
71 // The following methods should only be called by layoutObjects inside a cal
l to pushMappingsToAncestor(). | 71 // The following methods should only be called by layoutObjects inside a cal
l to pushMappingsToAncestor(). |
72 | 72 |
73 // Push geometry info between this layoutObject and some ancestor. The ances
tor must be its container() or some | 73 // Push geometry info between this layoutObject and some ancestor. The ances
tor must be its container() or some |
74 // stacking context between the layoutObject and its container. | 74 // stacking context between the layoutObject and its container. |
75 void push(const LayoutObject*, const LayoutSize&, bool accumulatingTransform
= false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTrans
form = false, LayoutSize offsetForFixedPosition = LayoutSize()); | 75 void push(const LayoutObject*, const LayoutSize&, bool accumulatingTransform
= false, bool isNonUniform = false, bool isFixedPosition = false, bool hasTrans
form = false, LayoutSize offsetForFixedPosition = LayoutSize()); |
76 void push(const LayoutObject*, const TransformationMatrix&, bool accumulatin
gTransform = false, bool isNonUniform = false, bool isFixedPosition = false, boo
l hasTransform = false, LayoutSize offsetForFixedPosition = LayoutSize()); | 76 void push(const LayoutObject*, const TransformationMatrix&, bool accumulatin
gTransform = false, bool isNonUniform = false, bool isFixedPosition = false, boo
l hasTransform = false, LayoutSize offsetForFixedPosition = LayoutSize()); |
77 | 77 |
78 private: | 78 private: |
79 void mapToContainer(TransformState&, const LayoutBoxModelObject* container =
0) const; | 79 void mapToContainer(TransformState&, const LayoutBoxModelObject* container =
nullptr) const; |
80 | 80 |
81 void stepInserted(const LayoutGeometryMapStep&); | 81 void stepInserted(const LayoutGeometryMapStep&); |
82 void stepRemoved(const LayoutGeometryMapStep&); | 82 void stepRemoved(const LayoutGeometryMapStep&); |
83 | 83 |
84 bool hasNonUniformStep() const { return m_nonUniformStepsCount; } | 84 bool hasNonUniformStep() const { return m_nonUniformStepsCount; } |
85 bool hasTransformStep() const { return m_transformedStepsCount; } | 85 bool hasTransformStep() const { return m_transformedStepsCount; } |
86 bool hasFixedPositionStep() const { return m_fixedStepsCount; } | 86 bool hasFixedPositionStep() const { return m_fixedStepsCount; } |
87 | 87 |
88 #ifndef NDEBUG | 88 #ifndef NDEBUG |
89 void dumpSteps() const; | 89 void dumpSteps() const; |
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100 int m_transformedStepsCount; | 100 int m_transformedStepsCount; |
101 int m_fixedStepsCount; | 101 int m_fixedStepsCount; |
102 LayoutGeometryMapSteps m_mapping; | 102 LayoutGeometryMapSteps m_mapping; |
103 LayoutSize m_accumulatedOffset; | 103 LayoutSize m_accumulatedOffset; |
104 MapCoordinatesFlags m_mapCoordinatesFlags; | 104 MapCoordinatesFlags m_mapCoordinatesFlags; |
105 }; | 105 }; |
106 | 106 |
107 } // namespace blink | 107 } // namespace blink |
108 | 108 |
109 #endif // LayoutGeometryMap_h | 109 #endif // LayoutGeometryMap_h |
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