Chromium Code Reviews| Index: media/base/android/access_unit_queue.h |
| diff --git a/media/base/android/access_unit_queue.h b/media/base/android/access_unit_queue.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..67454fdc0db0ca29a171b4c2645d7a22ec69f853 |
| --- /dev/null |
| +++ b/media/base/android/access_unit_queue.h |
| @@ -0,0 +1,99 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
| +#define MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
| + |
| +#include <list> |
| + |
| +#include "base/macros.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/synchronization/lock.h" |
| +#include "media/base/android/demuxer_stream_player_params.h" |
| + |
| +namespace media { |
| + |
| +// The queue of incoming data for MediaCodecDecoder. |
| +// |
| +// The data comes in the form of access units. Each access unit has a type. |
| +// If the type is |kConfigChanged| the access unit itself has no data, but |
| +// is accompanied with DemuxerConfigs. |
| +// The queue should be accessed on the Media thread that puts the incoming data |
| +// in and on the Decoder thread that gets the next access unit and eventually |
| +// removes it from the queue. |
| +class AccessUnitQueue { |
| + public: |
| + // Information about the queue state and the access unit at the front. |
| + struct Info { |
| + // The unit at front. Null if the queue is empty. |
| + const AccessUnit* front_unit; |
| + |
| + // Configs for the front unit if it is |kConfigChanged|, null otherwise. |
| + const DemuxerConfigs* configs; |
| + |
| + // Number of access units in the queue. |
| + int length; |
| + |
| + // Whether End Of Stream has been added to the queue. Cleared by Flush(). |
| + bool has_eos; |
| + |
| + Info() : front_unit(nullptr), configs(nullptr), length(0), has_eos(false) {} |
| + }; |
| + |
| + AccessUnitQueue(); |
| + ~AccessUnitQueue(); |
| + |
| + // Appends the incoming data to the queue. |
| + void PushBack(const DemuxerData& frames); |
| + |
| + // Advances the front position to next unit. Logically the preceding units |
| + // do not exist, but they can be physically removed later. |
| + void Advance(); |
| + |
| + // Clears the queue, resets the length to zeto and clears EOS condition. |
| + void Flush(); |
| + |
| + // Looks back for the first key frame starting from the current one (i.e. |
| + // the look-back is inclusive of the current front position). |
| + // If the key frame exists, sets the current access unit to it and returns |
| + // true. Otherwise returns false. |
| + bool RewindToLastKeyFrame(); |
| + |
| + // Returns the information about the queue. |
| + Info GetInfo() const; |
| + |
| + // For unit tests only. |
|
wolenetz
2015/06/11 19:21:21
nit: mark as not thread-safe in comment?
Tima Vaisburd
2015/06/11 20:54:09
Done.
|
| + size_t NumChunksForTesting() const { return chunks_.size(); } |
| + void SetHistorySizeForTesting(size_t number_of_history_chunks); |
| + |
| + private: |
| + // Returns the amount of access units between the current one and the end, |
| + // incuding current. Logically these are units that has not been consumed. |
|
wolenetz
2015/06/11 19:21:21
nit: s/has/have/
Tima Vaisburd
2015/06/11 20:54:09
Done.
|
| + int GetUnconsumedAccessUnitLength() const; |
| + |
| + // The queue of data chunks. |
| + typedef std::list<scoped_ptr<DemuxerData>> DataChunkQueue; |
| + DataChunkQueue chunks_; |
| + |
| + // The chunk that contains the current access unit. |
| + DataChunkQueue::iterator current_chunk_; |
| + |
| + // Index of the current access unit within the current chunk. |
| + size_t index_in_chunk_; |
| + |
| + // Amount of chunks before the |current_chunk_| that's kept for history. |
| + size_t history_chunks_amount_; |
| + |
| + // Indicates that a unit with End Of Stream flag has been appended. |
| + bool has_eos_; |
| + |
| + // The lock protects all fields together. |
| + mutable base::Lock lock_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AccessUnitQueue); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |