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Side by Side Diff: media/base/android/access_unit_queue_unittest.cc

Issue 1162203009: Access unit queue for MediaCodecPlayer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/android/access_unit_queue.h"
6 #include "testing/gtest/include/gtest/gtest.h"
7
8 #define ARRAY_SIZE(x) (int)(sizeof(x)/sizeof(x[0]))
wolenetz 2015/06/08 21:37:09 nit ditto: size_t to int truncation. nit: add spac
Tima Vaisburd 2015/06/09 21:29:21 Done.
9
10 namespace media {
11
12 class AccessUnitQueueTest : public testing::Test {
13 public:
14 AccessUnitQueueTest() {}
15 ~AccessUnitQueueTest() override {}
16
17 protected:
18 enum Flags {kNone = 0, kKeyFrame = 1, kEOS = 2, kConfig = 4};
qinmin 2015/06/08 19:39:38 nit: these flags are not used together, just enum
wolenetz 2015/06/08 21:37:09 Suggestion: Please run this CL through clang forma
Tima Vaisburd 2015/06/09 21:29:21 Done.
Tima Vaisburd 2015/06/09 21:29:21 Done renaming and ran through CL. After that I mod
19 struct AUDescriptor {
20 int flags;
wolenetz 2015/06/08 21:37:09 nit: s/flags/unit_type/ (or unit_status ?) ?
Tima Vaisburd 2015/06/09 21:29:21 Done.
21 std::string data;
22 };
23
24 DemuxerData CreateDemuxerData(const AUDescriptor* descr, int descr_length);
25 };
26
27 DemuxerData AccessUnitQueueTest::CreateDemuxerData(
28 const AUDescriptor* descr, int descr_length) {
29 DemuxerData result;
30 result.type = DemuxerStream::AUDIO; // assign a valid type
wolenetz 2015/06/08 21:37:09 nit: Here and elsewhere: two spaces prior to same-
Tima Vaisburd 2015/06/09 21:29:21 Done.
31
32 for (int i = 0; i < descr_length; ++i) {
33 result.access_units.push_back(AccessUnit());
34 AccessUnit& au = result.access_units.back();
35 au.status = (descr[i].flags & kConfig) ?
36 DemuxerStream::kConfigChanged : DemuxerStream::kOk;
37 if (au.status == DemuxerStream::kConfigChanged) {
38 result.demuxer_configs.push_back(DemuxerConfigs());
39 continue;
40 }
41
42 au.data = std::vector<uint8>(descr[i].data.begin(), descr[i].data.end());
43 au.is_key_frame = (descr[i].flags & kKeyFrame);
44 au.is_end_of_stream = (descr[i].flags & kEOS);
45 }
46 return result;
47 }
48
49 #define VERIFY_FIRST_BYTE(expected, info) \
50 do { \
51 EXPECT_NE(nullptr, info.front_unit); \
52 EXPECT_TRUE(info.front_unit->data.size() > 0); \
53 EXPECT_EQ(expected, info.front_unit->data[0]); \
54 } \
55 while (0)
wolenetz 2015/06/08 21:37:09 nit: put while on previous line
Tima Vaisburd 2015/06/09 21:29:21 Done.
56
57 TEST_F(AccessUnitQueueTest, InitializedEmpty) {
58 AccessUnitQueue au_queue;
59 AccessUnitQueue::Info info = au_queue.GetInfo();
60
61 EXPECT_EQ(0, info.length);
62 EXPECT_FALSE(info.has_eos);
63 EXPECT_EQ(nullptr, info.front_unit);
64 EXPECT_EQ(nullptr, info.configs);
65 }
66
67 TEST_F(AccessUnitQueueTest, SkipToKeyFrameEmptyQueue) {
68 AccessUnitQueue au_queue;
69 EXPECT_FALSE(au_queue.SkipToKeyFrame());
70 }
71
72 TEST_F(AccessUnitQueueTest, PushAndAdvance) {
73 AUDescriptor chunk1[] = {
74 {kNone, "0"},
qinmin 2015/06/08 19:39:38 nit: space before '}' and after '{', same below
Tima Vaisburd 2015/06/09 21:29:21 cl format removed these spaces.
75 {kNone, "1"},
76 {kNone, "2"},
77 {kNone, "3"},
78 {kNone, "4"},
79 {kNone, "5"}
80 };
81 AUDescriptor chunk2[] = {
82 {kNone, "6"},
83 {kNone, "7"},
84 {kNone, "8"}
85 };
86
87 int total_size = ARRAY_SIZE(chunk1) + ARRAY_SIZE(chunk2);
88
89 AccessUnitQueue au_queue;
90 au_queue.PushBack(CreateDemuxerData(chunk1, ARRAY_SIZE(chunk1)));
91 au_queue.PushBack(CreateDemuxerData(chunk2, ARRAY_SIZE(chunk2)));
92
93 AccessUnitQueue::Info info;
94 for (int i = 0; i < total_size; ++i) {
95 info = au_queue.GetInfo();
96
97 EXPECT_FALSE(info.has_eos);
98 EXPECT_EQ(total_size - i, info.length);
99 EXPECT_EQ(nullptr, info.configs);
100
101 EXPECT_NE(nullptr, info.front_unit);
102 EXPECT_TRUE(info.front_unit->data.size() > 0);
103 EXPECT_EQ('0' + i, info.front_unit->data[0]);
104
105 au_queue.Advance();
106 }
107
108 // After we advanced past the last AU, GetInfo() should report starvation.
109 info = au_queue.GetInfo();
110
111 EXPECT_EQ(0, info.length);
112 EXPECT_FALSE(info.has_eos);
113 EXPECT_EQ(nullptr, info.front_unit);
114 EXPECT_EQ(nullptr, info.configs);
115 }
116
117 TEST_F(AccessUnitQueueTest, ChunksDoNotLeak) {
118 AUDescriptor chunk[] = {
119 {kNone, "0"},
120 {kNone, "1"},
121 {kNone, "2"},
122 {kNone, "3"}
123 };
124
125 AccessUnitQueue au_queue;
126 au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
127
128 // Verify that the old chunks get deleted (we rely on NumChunksForTesting())
129 for (int i = 0; i < 100; ++i) {
130 au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
131 for (int j = 0; j < ARRAY_SIZE(chunk); ++j)
132 au_queue.Advance();
133
134 // 5 is an arbitrary number, it implies that we keep 4 chunks of history.
135 EXPECT_GT(5U, au_queue.NumChunksForTesting());
136 }
137 }
138
139 TEST_F(AccessUnitQueueTest, PushAfterStarvation) {
140 // Two chunks
141 AUDescriptor chunk[][4] = {{
142 {kNone, "0"},
143 {kNone, "1"},
144 {kNone, "2"},
145 {kNone, "3"}
146 }, {
147 {kNone, "4"},
148 {kNone, "5"},
149 {kNone, "6"},
150 {kNone, "7"}
151 }
152 };
153
154 AccessUnitQueue au_queue;
155
156 // Push the first chunk.
157 au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
158
159 // Advance past the end of queue.
160 for (int i = 0; i < ARRAY_SIZE(chunk[0]); ++i)
161 au_queue.Advance();
162
163 // An extra Advance() should not change anything.
164 au_queue.Advance();
165
166 // Push the second chunk
167 au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
168
169 // Verify that we get the next access unit.
170 AccessUnitQueue::Info info = au_queue.GetInfo();
171 VERIFY_FIRST_BYTE('4', info);
172 }
173
174 TEST_F(AccessUnitQueueTest, HasEOS) {
175 // Two chunks
176 AUDescriptor chunk[][4] = {{
177 {kNone, "0"},
178 {kNone, "1"},
179 {kNone, "2"},
180 {kNone, "3"}
181 }, {
182 {kNone, "4"},
183 {kNone, "5"},
184 {kNone, "6"},
185 {kEOS, "7"}
186 }
187 };
188
189 AccessUnitQueue au_queue;
190 au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
191 au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
192
193 // Verify that after EOS has been pushed into the queue,
194 // it is reported for every GetInfo()
195 for (int i = 0; i < 8; ++i) {
196 AccessUnitQueue::Info info = au_queue.GetInfo();
197
198 EXPECT_TRUE(info.has_eos);
199 EXPECT_EQ(nullptr, info.configs);
200
201 VERIFY_FIRST_BYTE('0' + i, info);
202
203 au_queue.Advance();
204 }
205 }
206
207 TEST_F(AccessUnitQueueTest, HasConfigs) {
208 AUDescriptor chunk[] = {
209 {kNone, "0"},
210 {kNone, "1"},
211 {kNone, "2"},
212 {kConfig, "3"}
213 };
214
215 AccessUnitQueue au_queue;
216 au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk)));
217
218 for (int i = 0; i < 4; ++i) {
219 AccessUnitQueue::Info info = au_queue.GetInfo();
220
221 if (i != 3)
222 EXPECT_EQ(nullptr, info.configs);
223 else
224 EXPECT_NE(nullptr, info.configs);
225
226 au_queue.Advance();
227 }
228 }
229
230 TEST_F(AccessUnitQueueTest, ConfigsAndKeyFrame) {
231 // Two chunks
232 AUDescriptor chunk[][4] = {{
233 {kNone, "0"},
234 {kKeyFrame, "1"},
235 {kNone, "2"},
236 {kConfig, "3"}
237 }, {
238 {kKeyFrame, "4"},
239 {kNone, "5"},
240 {kNone, "6"},
241 {kNone, "7"}
242 }
243 };
244
245 AccessUnitQueue::Info info;
246
247 AccessUnitQueue au_queue;
248 au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0])));
249 au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1])));
250
251 // There is no prior key frame
252 EXPECT_FALSE(au_queue.SkipToKeyFrame());
253
254 // Consume first access unit.
255 au_queue.Advance();
256
257 // Now the current one is the key frame. It would be safe to configure codec
258 // at this moment, so SkipToKeyFrame() should return true.
259 EXPECT_TRUE(au_queue.SkipToKeyFrame());
260
261 info = au_queue.GetInfo();
262 VERIFY_FIRST_BYTE('1', info);
263
264 au_queue.Advance(); // now current unit is "2"
265
266 info = au_queue.GetInfo();
267 VERIFY_FIRST_BYTE('2', info);
268
269 EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "1"
270
271 info = au_queue.GetInfo();
272 VERIFY_FIRST_BYTE('1', info);
273
274 au_queue.Advance(); // now current unit is "2"
275 au_queue.Advance(); // now current unit is "3"
276
277 // Verify that we are at "3".
278 info = au_queue.GetInfo();
279 EXPECT_NE(nullptr, info.configs);
280
281 // Although it would be safe to configure codec (with old config) in this
282 // position since it will be immediately reconfigured from the next unit "3",
283 // current implementation returns unit "1".
284
285 EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "1"
286
287 info = au_queue.GetInfo();
288 VERIFY_FIRST_BYTE('1', info);
289
290 au_queue.Advance(); // now current unit is "2"
291 au_queue.Advance(); // now current unit is "3"
292 au_queue.Advance(); // now current unit is "4"
293
294 info = au_queue.GetInfo();
295 VERIFY_FIRST_BYTE('4', info);
296
297 EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should stay at "4"
298
299 info = au_queue.GetInfo();
300 VERIFY_FIRST_BYTE('4', info);
301
302 au_queue.Advance(); // now current unit is "5"
303 au_queue.Advance(); // now current unit is "6"
304
305 info = au_queue.GetInfo();
306 VERIFY_FIRST_BYTE('6', info);
307
308 EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "4"
309
310 info = au_queue.GetInfo();
311 VERIFY_FIRST_BYTE('4', info);
312 }
313
314 } // namespace media
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