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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/test/render_pass_test_common.h" | 5 #include "cc/test/render_pass_test_common.h" |
| 6 | 6 |
| 7 #include "cc/checkerboard_draw_quad.h" | 7 #include "cc/checkerboard_draw_quad.h" |
| 8 #include "cc/debug_border_draw_quad.h" | 8 #include "cc/debug_border_draw_quad.h" |
| 9 #include "cc/io_surface_draw_quad.h" | 9 #include "cc/io_surface_draw_quad.h" |
| 10 #include "cc/render_pass_draw_quad.h" | 10 #include "cc/render_pass_draw_quad.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 void TestRenderPass::AppendOneOfEveryQuadType( | 22 void TestRenderPass::AppendOneOfEveryQuadType( |
| 23 cc::ResourceProvider* resourceProvider) { | 23 cc::ResourceProvider* resourceProvider) { |
| 24 gfx::Rect rect(0, 0, 100, 100); | 24 gfx::Rect rect(0, 0, 100, 100); |
| 25 gfx::Rect opaque_rect(10, 10, 80, 80); | 25 gfx::Rect opaque_rect(10, 10, 80, 80); |
| 26 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; | 26 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
| 27 cc::ResourceProvider::ResourceId texture_resource = | 27 cc::ResourceProvider::ResourceId texture_resource = |
| 28 resourceProvider->createResource( | 28 resourceProvider->createResource( |
| 29 gfx::Size(20, 12), | 29 gfx::Size(20, 12), |
| 30 resourceProvider->bestTextureFormat(), | 30 resourceProvider->bestTextureFormat(), |
| 31 ResourceProvider::TextureUsageAny); | 31 ResourceProvider::TextureUsageAny); |
| 32 resourceProvider->allocateForTesting(texture_resource); |
| 32 unsigned texture_id = ResourceProvider::ScopedReadLockGL( | 33 unsigned texture_id = ResourceProvider::ScopedReadLockGL( |
| 33 resourceProvider, texture_resource).textureId(); | 34 resourceProvider, texture_resource).textureId(); |
| 34 | 35 |
| 35 scoped_ptr<cc::SharedQuadState> shared_state = cc::SharedQuadState::Create(); | 36 scoped_ptr<cc::SharedQuadState> shared_state = cc::SharedQuadState::Create(); |
| 36 shared_state->SetAll(gfx::Transform(), | 37 shared_state->SetAll(gfx::Transform(), |
| 37 rect, | 38 rect, |
| 38 rect, | 39 rect, |
| 39 rect, | 40 rect, |
| 40 false, | 41 false, |
| 41 1); | 42 1); |
| (...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 156 false); | 157 false); |
| 157 AppendQuad(tile_quad.PassAs<DrawQuad>()); | 158 AppendQuad(tile_quad.PassAs<DrawQuad>()); |
| 158 | 159 |
| 159 cc::VideoLayerImpl::FramePlane planes[3]; | 160 cc::VideoLayerImpl::FramePlane planes[3]; |
| 160 for (int i = 0; i < 3; ++i) { | 161 for (int i = 0; i < 3; ++i) { |
| 161 planes[i].resourceId = | 162 planes[i].resourceId = |
| 162 resourceProvider->createResource( | 163 resourceProvider->createResource( |
| 163 gfx::Size(20, 12), | 164 gfx::Size(20, 12), |
| 164 resourceProvider->bestTextureFormat(), | 165 resourceProvider->bestTextureFormat(), |
| 165 ResourceProvider::TextureUsageAny); | 166 ResourceProvider::TextureUsageAny); |
| 167 resourceProvider->allocateForTesting(planes[i].resourceId); |
| 166 planes[i].size = gfx::Size(100, 100); | 168 planes[i].size = gfx::Size(100, 100); |
| 167 planes[i].format = GL_LUMINANCE; | 169 planes[i].format = GL_LUMINANCE; |
| 168 } | 170 } |
| 169 scoped_ptr<cc::YUVVideoDrawQuad> yuv_quad = | 171 scoped_ptr<cc::YUVVideoDrawQuad> yuv_quad = |
| 170 cc::YUVVideoDrawQuad::Create(); | 172 cc::YUVVideoDrawQuad::Create(); |
| 171 yuv_quad->SetNew(shared_state.get(), | 173 yuv_quad->SetNew(shared_state.get(), |
| 172 rect, | 174 rect, |
| 173 opaque_rect, | 175 opaque_rect, |
| 174 gfx::Size(100, 100), | 176 gfx::Size(100, 100), |
| 175 planes[0], | 177 planes[0], |
| 176 planes[1], | 178 planes[1], |
| 177 planes[2]); | 179 planes[2]); |
| 178 AppendQuad(yuv_quad.PassAs<DrawQuad>()); | 180 AppendQuad(yuv_quad.PassAs<DrawQuad>()); |
| 179 | 181 |
| 180 AppendSharedQuadState(transformed_state.Pass()); | 182 AppendSharedQuadState(transformed_state.Pass()); |
| 181 AppendSharedQuadState(shared_state.Pass()); | 183 AppendSharedQuadState(shared_state.Pass()); |
| 182 } | 184 } |
| 183 | 185 |
| 184 } // namespace cc | 186 } // namespace cc |
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