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Side by Side Diff: sky/examples/raw/sector_layout.dart

Issue 1162023004: Update BoxDecoration and RenderParagraph to use sky.Color instead of int. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: . Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import 'dart:math' as math; 5 import 'dart:math' as math;
6 import 'dart:sky' as sky; 6 import 'dart:sky' as sky;
7 import 'package:sky/framework/app.dart'; 7 import 'package:sky/framework/app.dart';
8 import 'package:sky/framework/rendering/box.dart'; 8 import 'package:sky/framework/rendering/box.dart';
9 import 'package:sky/framework/rendering/node.dart'; 9 import 'package:sky/framework/rendering/node.dart';
10 10
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456 if (theta > child.deltaTheta) 456 if (theta > child.deltaTheta)
457 return false; 457 return false;
458 child.hitTest(result, radius: radius, theta: theta); 458 child.hitTest(result, radius: radius, theta: theta);
459 result.add(this); 459 result.add(this);
460 return true; 460 return true;
461 } 461 }
462 462
463 } 463 }
464 464
465 class RenderSolidColor extends RenderDecoratedSector { 465 class RenderSolidColor extends RenderDecoratedSector {
466 RenderSolidColor(int backgroundColor, { 466 RenderSolidColor(sky.Color backgroundColor, {
467 this.desiredDeltaRadius: double.INFINITY, 467 this.desiredDeltaRadius: double.INFINITY,
468 this.desiredDeltaTheta: kTwoPi 468 this.desiredDeltaTheta: kTwoPi
469 }) : this.backgroundColor = backgroundColor, 469 }) : this.backgroundColor = backgroundColor,
470 super(new BoxDecoration(backgroundColor: backgroundColor)); 470 super(new BoxDecoration(backgroundColor: backgroundColor));
471 471
472 double desiredDeltaRadius; 472 double desiredDeltaRadius;
473 double desiredDeltaTheta; 473 double desiredDeltaTheta;
474 final int backgroundColor; 474 final sky.Color backgroundColor;
475 475
476 SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) { 476 SectorDimensions getIntrinsicDimensions(SectorConstraints constraints, double radius) {
477 return new SectorDimensions.withConstraints(constraints, deltaTheta: 1.0); / / 1.0 radians 477 return new SectorDimensions.withConstraints(constraints, deltaTheta: 1.0); / / 1.0 radians
478 } 478 }
479 479
480 void performLayout() { 480 void performLayout() {
481 deltaRadius = constraints.constrainDeltaRadius(desiredDeltaRadius); 481 deltaRadius = constraints.constrainDeltaRadius(desiredDeltaRadius);
482 deltaTheta = constraints.constrainDeltaTheta(desiredDeltaTheta); 482 deltaTheta = constraints.constrainDeltaTheta(desiredDeltaTheta);
483 } 483 }
484 484
485 void handlePointer(sky.PointerEvent event) { 485 void handlePointer(sky.PointerEvent event) {
486 if (event.type == 'pointerdown') 486 if (event.type == 'pointerdown')
487 decoration = new BoxDecoration(backgroundColor: 0xFFFF0000); 487 decoration = new BoxDecoration(backgroundColor: sky.Color.red);
488 else if (event.type == 'pointerup') 488 else if (event.type == 'pointerup')
489 decoration = new BoxDecoration(backgroundColor: backgroundColor); 489 decoration = new BoxDecoration(backgroundColor: backgroundColor);
490 } 490 }
491 } 491 }
492 492
493 AppView app; 493 AppView app;
494 494
495 void main() { 495 void main() {
496 496
497 var rootCircle = new RenderSectorRing(padding: 20.0); 497 var rootCircle = new RenderSectorRing(padding: 20.0);
498 rootCircle.add(new RenderSolidColor(0xFF00FFFF, desiredDeltaTheta: kTwoPi * 0. 15)); 498 rootCircle.add(new RenderSolidColor(const sky.Color(0xFF00FFFF), desiredDeltaT heta: kTwoPi * 0.15));
499 rootCircle.add(new RenderSolidColor(0xFF0000FF, desiredDeltaTheta: kTwoPi * 0. 4)); 499 rootCircle.add(new RenderSolidColor(sky.Color.blue, desiredDeltaTheta: kTwoPi * 0.4));
500 var stack = new RenderSectorSlice(padding: 2.0); 500 var stack = new RenderSectorSlice(padding: 2.0);
501 stack.add(new RenderSolidColor(0xFFFFFF00, desiredDeltaRadius: 20.0)); 501 stack.add(new RenderSolidColor(const sky.Color(0xFFFFFF00), desiredDeltaRadius : 20.0));
502 stack.add(new RenderSolidColor(0xFFFF9000, desiredDeltaRadius: 20.0)); 502 stack.add(new RenderSolidColor(const sky.Color(0xFFFF9000), desiredDeltaRadius : 20.0));
503 stack.add(new RenderSolidColor(0xFF00FF00)); 503 stack.add(new RenderSolidColor(sky.Color.green));
504 rootCircle.add(stack); 504 rootCircle.add(stack);
505 505
506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi rcle); 506 var root = new RenderBoxToRenderSectorAdapter(innerRadius: 50.0, child: rootCi rcle);
507 app = new AppView(root); 507 app = new AppView(root);
508 } 508 }
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