| Index: cc/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
|
| index 992ae71934324e222fc38b56bb8a99bd15f7c17a..c85bca83a469a12b04a76b1fbd52bd944fe987ec 100644
|
| --- a/cc/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/layer_tree_host_impl_unittest.cc
|
| @@ -3776,7 +3776,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| + ASSERT_TRUE(targetPass);
|
| EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
|
|
|
| myHostImpl->drawLayers(frame);
|
| @@ -3794,8 +3795,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -3813,8 +3813,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -3834,7 +3833,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| + ASSERT_TRUE(targetPass);
|
| EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
|
|
|
| myHostImpl->drawLayers(frame);
|
| @@ -3861,7 +3861,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| + ASSERT_TRUE(targetPass);
|
| EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
|
|
| // Was our surface evicted?
|
| @@ -3882,8 +3883,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -3903,8 +3903,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -3935,7 +3934,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
|
|
|
| EXPECT_FALSE(frame.renderPasses[0]->damage_rect.IsEmpty());
|
| @@ -3977,8 +3976,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -3998,7 +3996,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| + ASSERT_TRUE(targetPass);
|
| EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
|
|
|
| myHostImpl->drawLayers(frame);
|
| @@ -4025,7 +4024,8 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| + RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
|
| + ASSERT_TRUE(targetPass);
|
| EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
|
|
| // Was our surface evicted?
|
| @@ -4064,8 +4064,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
|
|
| EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
|
| - RenderPass* targetPass = frame.renderPassesById.get(quad->render_pass_id);
|
| - EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
|
| + EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
|
|
|
| myHostImpl->drawLayers(frame);
|
| myHostImpl->didDrawAllLayers(frame);
|
| @@ -4223,12 +4222,12 @@ static void configureRenderPassTestData(const char* testScript, RenderPassRemova
|
| gfx::Rect quadRect = gfx::Rect(0, 0, 1, 1);
|
| gfx::Rect contentsChangedRect = contentsChanged ? quadRect : gfx::Rect();
|
| scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
|
| - quad->SetNew(testData.sharedQuadState.get(), quadRect, newRenderPassId, isReplica, 1, contentsChangedRect, gfx::RectF(0, 0, 1, 1));
|
| + quad->SetNew(testData.sharedQuadState.get(), quadRect, newRenderPassId, isReplica, 1, contentsChangedRect, gfx::RectF(0, 0, 1, 1), WebKit::WebFilterOperations(), skia::RefPtr<SkImageFilter>(), WebKit::WebFilterOperations());
|
| renderPass->AppendQuad(quad.PassAs<DrawQuad>());
|
| }
|
| }
|
| - testData.renderPasses.insert(testData.renderPasses.begin(), renderPass.get());
|
| - testData.renderPassesById.add(renderPassId, renderPass.PassAs<RenderPass>());
|
| + testData.renderPassesById[renderPassId] = renderPass.get();
|
| + testData.renderPasses.insert(0, renderPass.PassAs<RenderPass>());
|
| if (*currentChar)
|
| currentChar++;
|
| }
|
| @@ -4820,7 +4819,7 @@ protected:
|
| ASSERT_EQ(1u, frame.renderPasses.size());
|
|
|
| // Verify the damage rect for the root render pass.
|
| - const RenderPass* rootRenderPass = frame.renderPasses.back();
|
| + const RenderPass* rootRenderPass = frame.renderPasses.last();
|
| EXPECT_RECT_EQ(expectedDamage, rootRenderPass->damage_rect);
|
|
|
| // Verify the root layer's quad is generated and not being culled.
|
|
|