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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer_tree_host_impl.h" | 5 #include "cc/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
| (...skipping 903 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 914 m_fpsCounter->markBeginningOfFrame(base::TimeTicks::Now()); | 914 m_fpsCounter->markBeginningOfFrame(base::TimeTicks::Now()); |
| 915 | 915 |
| 916 if (m_debugState.showHudRects()) | 916 if (m_debugState.showHudRects()) |
| 917 m_debugRectHistory->saveDebugRectsForCurrentFrame(rootLayer(), *frame.re nderSurfaceLayerList, frame.occludingScreenSpaceRects, frame.nonOccludingScreenS paceRects, m_debugState); | 917 m_debugRectHistory->saveDebugRectsForCurrentFrame(rootLayer(), *frame.re nderSurfaceLayerList, frame.occludingScreenSpaceRects, frame.nonOccludingScreenS paceRects, m_debugState); |
| 918 | 918 |
| 919 // Because the contents of the HUD depend on everything else in the frame, t he contents | 919 // Because the contents of the HUD depend on everything else in the frame, t he contents |
| 920 // of its texture are updated as the last thing before the frame is drawn. | 920 // of its texture are updated as the last thing before the frame is drawn. |
| 921 if (m_activeTree->hud_layer()) | 921 if (m_activeTree->hud_layer()) |
| 922 m_activeTree->hud_layer()->updateHudTexture(m_resourceProvider.get()); | 922 m_activeTree->hud_layer()->updateHudTexture(m_resourceProvider.get()); |
| 923 | 923 |
| 924 m_renderer->drawFrame(frame.renderPasses, frame.renderPassesById); | 924 m_renderer->drawFrame(frame.renderPasses); |
| 925 | |
| 926 // The render passes should be consumed by the renderer. | 925 // The render passes should be consumed by the renderer. |
| 927 DCHECK(frame.renderPasses.empty()); | 926 DCHECK(frame.renderPasses.empty()); |
| 928 DCHECK(frame.renderPassesById.empty()); | 927 frame.renderPassesById.clear(); |
|
danakj
2012/12/19 21:22:52
I guess this is the immediate followup, but if not
| |
| 929 | 928 |
| 930 // The next frame should start by assuming nothing has changed, and changes are noted as they occur. | 929 // The next frame should start by assuming nothing has changed, and changes are noted as they occur. |
| 931 for (unsigned int i = 0; i < frame.renderSurfaceLayerList->size(); i++) | 930 for (unsigned int i = 0; i < frame.renderSurfaceLayerList->size(); i++) |
| 932 (*frame.renderSurfaceLayerList)[i]->renderSurface()->damageTracker()->di dDrawDamagedArea(); | 931 (*frame.renderSurfaceLayerList)[i]->renderSurface()->damageTracker()->di dDrawDamagedArea(); |
| 933 rootLayer()->resetAllChangeTrackingForSubtree(); | 932 rootLayer()->resetAllChangeTrackingForSubtree(); |
| 934 } | 933 } |
| 935 | 934 |
| 936 void LayerTreeHostImpl::didDrawAllLayers(const FrameData& frame) | 935 void LayerTreeHostImpl::didDrawAllLayers(const FrameData& frame) |
| 937 { | 936 { |
| 938 for (size_t i = 0; i < frame.willDrawLayers.size(); ++i) | 937 for (size_t i = 0; i < frame.willDrawLayers.size(); ++i) |
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| 1757 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController(); | 1756 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController(); |
| 1758 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); | 1757 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); |
| 1759 if (scrollbarController && scrollbarController->animate(monotonicTime)) | 1758 if (scrollbarController && scrollbarController->animate(monotonicTime)) |
| 1760 m_client->setNeedsRedrawOnImplThread(); | 1759 m_client->setNeedsRedrawOnImplThread(); |
| 1761 | 1760 |
| 1762 for (size_t i = 0; i < layer->children().size(); ++i) | 1761 for (size_t i = 0; i < layer->children().size(); ++i) |
| 1763 animateScrollbarsRecursive(layer->children()[i], time); | 1762 animateScrollbarsRecursive(layer->children()[i], time); |
| 1764 } | 1763 } |
| 1765 | 1764 |
| 1766 } // namespace cc | 1765 } // namespace cc |
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