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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/program_binding.h" | 5 #include "cc/program_binding.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/geometry_binding.h" | 8 #include "cc/geometry_binding.h" |
9 #include "cc/gl_renderer.h" // For the GLC() macro. | 9 #include "cc/gl_renderer.h" // For the GLC() macro. |
| 10 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
10 #include "third_party/khronos/GLES2/gl2.h" | 11 #include "third_party/khronos/GLES2/gl2.h" |
11 #include <public/WebGraphicsContext3D.h> | |
12 | 12 |
13 using WebKit::WebGraphicsContext3D; | 13 using WebKit::WebGraphicsContext3D; |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 ProgramBindingBase::ProgramBindingBase() | 17 ProgramBindingBase::ProgramBindingBase() |
18 : m_program(0) | 18 : m_program(0) |
19 , m_vertexShaderId(0) | 19 , m_vertexShaderId(0) |
20 , m_fragmentShaderId(0) | 20 , m_fragmentShaderId(0) |
21 , m_initialized(false) | 21 , m_initialized(false) |
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129 GLC(context, context->deleteShader(m_fragmentShaderId)); | 129 GLC(context, context->deleteShader(m_fragmentShaderId)); |
130 m_fragmentShaderId = 0; | 130 m_fragmentShaderId = 0; |
131 } | 131 } |
132 } | 132 } |
133 | 133 |
134 bool ProgramBindingBase::IsContextLost(WebGraphicsContext3D* context) { | 134 bool ProgramBindingBase::IsContextLost(WebGraphicsContext3D* context) { |
135 return (context->getGraphicsResetStatusARB() != GL_NO_ERROR); | 135 return (context->getGraphicsResetStatusARB() != GL_NO_ERROR); |
136 } | 136 } |
137 | 137 |
138 } // namespace cc | 138 } // namespace cc |
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