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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/gl_renderer.h" | 5 #include "cc/gl_renderer.h" |
6 | 6 |
| 7 #include <set> |
| 8 #include <string> |
| 9 #include <vector> |
| 10 |
7 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 12 #include "base/logging.h" |
9 #include "base/string_split.h" | 13 #include "base/string_split.h" |
10 #include "base/string_util.h" | 14 #include "base/string_util.h" |
11 #include "build/build_config.h" | 15 #include "build/build_config.h" |
12 #include "cc/compositor_frame.h" | 16 #include "cc/compositor_frame.h" |
13 #include "cc/compositor_frame_metadata.h" | 17 #include "cc/compositor_frame_metadata.h" |
14 #include "cc/damage_tracker.h" | 18 #include "cc/damage_tracker.h" |
15 #include "cc/geometry_binding.h" | 19 #include "cc/geometry_binding.h" |
16 #include "cc/gl_frame_data.h" | 20 #include "cc/gl_frame_data.h" |
17 #include "cc/layer_quad.h" | 21 #include "cc/layer_quad.h" |
18 #include "cc/math_util.h" | 22 #include "cc/math_util.h" |
19 #include "cc/priority_calculator.h" | 23 #include "cc/priority_calculator.h" |
20 #include "cc/proxy.h" | 24 #include "cc/proxy.h" |
21 #include "cc/render_pass.h" | 25 #include "cc/render_pass.h" |
22 #include "cc/render_surface_filters.h" | 26 #include "cc/render_surface_filters.h" |
23 #include "cc/scoped_resource.h" | 27 #include "cc/scoped_resource.h" |
24 #include "cc/single_thread_proxy.h" | 28 #include "cc/single_thread_proxy.h" |
25 #include "cc/stream_video_draw_quad.h" | 29 #include "cc/stream_video_draw_quad.h" |
26 #include "cc/texture_draw_quad.h" | 30 #include "cc/texture_draw_quad.h" |
27 #include "cc/video_layer_impl.h" | 31 #include "cc/video_layer_impl.h" |
| 32 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
| 33 #include "third_party/WebKit/Source/Platform/chromium/public/WebSharedGraphicsCo
ntext3D.h" |
28 #include "third_party/khronos/GLES2/gl2.h" | 34 #include "third_party/khronos/GLES2/gl2.h" |
29 #include "third_party/khronos/GLES2/gl2ext.h" | 35 #include "third_party/khronos/GLES2/gl2ext.h" |
30 #include "third_party/skia/include/core/SkBitmap.h" | 36 #include "third_party/skia/include/core/SkBitmap.h" |
31 #include "third_party/skia/include/core/SkColor.h" | 37 #include "third_party/skia/include/core/SkColor.h" |
32 #include "third_party/skia/include/gpu/GrContext.h" | 38 #include "third_party/skia/include/gpu/GrContext.h" |
33 #include "third_party/skia/include/gpu/GrTexture.h" | 39 #include "third_party/skia/include/gpu/GrTexture.h" |
34 #include "third_party/skia/include/gpu/SkGpuDevice.h" | 40 #include "third_party/skia/include/gpu/SkGpuDevice.h" |
35 #include "third_party/skia/include/gpu/SkGrTexturePixelRef.h" | 41 #include "third_party/skia/include/gpu/SkGrTexturePixelRef.h" |
36 #include "ui/gfx/quad_f.h" | 42 #include "ui/gfx/quad_f.h" |
37 #include "ui/gfx/rect_conversions.h" | 43 #include "ui/gfx/rect_conversions.h" |
38 #include <public/WebGraphicsContext3D.h> | |
39 #include <public/WebSharedGraphicsContext3D.h> | |
40 #include <set> | |
41 #include <string> | |
42 #include <vector> | |
43 | 44 |
44 using namespace std; | 45 using namespace std; |
45 using WebKit::WebGraphicsContext3D; | 46 using WebKit::WebGraphicsContext3D; |
46 using WebKit::WebGraphicsMemoryAllocation; | 47 using WebKit::WebGraphicsMemoryAllocation; |
47 using WebKit::WebSharedGraphicsContext3D; | 48 using WebKit::WebSharedGraphicsContext3D; |
48 | 49 |
49 namespace cc { | 50 namespace cc { |
50 | 51 |
51 namespace { | 52 namespace { |
52 | 53 |
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1796 | 1797 |
1797 releaseRenderPassTextures(); | 1798 releaseRenderPassTextures(); |
1798 } | 1799 } |
1799 | 1800 |
1800 bool GLRenderer::isContextLost() | 1801 bool GLRenderer::isContextLost() |
1801 { | 1802 { |
1802 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); | 1803 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); |
1803 } | 1804 } |
1804 | 1805 |
1805 } // namespace cc | 1806 } // namespace cc |
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