Chromium Code Reviews| Index: sky/examples/game/lib/sprite_node.dart |
| diff --git a/sky/examples/game/lib/sprite_node.dart b/sky/examples/game/lib/sprite_node.dart |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2f802ca22867fbf7fcf213f9de318d2c5701649a |
| --- /dev/null |
| +++ b/sky/examples/game/lib/sprite_node.dart |
| @@ -0,0 +1,50 @@ |
| +part of sprites; |
| + |
| +// TODO: Actually draw images |
| + |
| +class SpriteNode extends TransformNode { |
| + |
| + Image _image; |
| + bool constrainProportions = false; |
| + |
| + SpriteNode() : super() { |
|
abarth-chromium
2015/06/01 21:58:55
The call to super() is implied. You don't need to
|
| + this.pivot = new Vector2(0.5, 0.5); |
| + } |
| + |
| + SpriteNode.withImage(Image image) : super() { |
| + this.pivot = new Vector2(0.5, 0.5); |
| + _image = image; |
| + } |
| + |
| + void paint(PictureRecorder canvas) { |
| + |
| + if (_image != null && _image.width > 0 && _image.height > 0) { |
| + canvas.save(); |
| + |
| + double scaleX = _width/_image.width; |
| + double scaleY = _height/_image.height; |
| + |
| + if (constrainProportions) { |
| + // Constrain proportions, using the smallest scale and by centering the image |
| + if (scaleX < scaleY) { |
| + canvas.translate(0.0, (_height - scaleX * _image.height)/2.0); |
| + scaleY = scaleX; |
| + } |
| + else { |
| + canvas.translate((_width - scaleY * _image.width)/2.0, 0.0); |
| + scaleX = scaleY; |
| + } |
| + } |
| + |
| + canvas.scale(scaleX, scaleY); |
| + canvas.drawImage(_image, 0.0, 0.0, new Paint()..setARGB(255, 255, 255, 255)); |
| + canvas.restore(); |
| + } |
| + else { |
| + // Paint a red square for missing texture |
| + canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, this.width, this.height), |
| + new Paint()..setARGB(255, 255, 0, 0)); |
| + } |
| + } |
| + |
| +} |