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Side by Side Diff: sky/sdk/lib/framework/rendering/render_flex.dart

Issue 1161003002: Split layout2.dart into several files (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 import 'dart:sky' as sky;
6 import 'render_node.dart';
7 import 'render_box.dart';
8 import 'render_node.dart';
9
10 class FlexBoxParentData extends BoxParentData with ContainerParentDataMixin<Rend erBox> {
11 int flex;
12 void merge(FlexBoxParentData other) {
13 if (other.flex != null)
14 flex = other.flex;
15 super.merge(other);
16 }
17 }
18
19 enum FlexDirection { Horizontal, Vertical }
20
21 class RenderFlex extends RenderBox with ContainerRenderNodeMixin<RenderBox, Flex BoxParentData>,
22 RenderBoxContainerDefaultsMixin<RenderBo x, FlexBoxParentData> {
23 // lays out RenderBox children using flexible layout
24
25 RenderFlex({
26 FlexDirection direction: FlexDirection.Horizontal
27 }) : _direction = direction;
28
29 FlexDirection _direction;
30 FlexDirection get direction => _direction;
31 void set direction (FlexDirection value) {
32 if (_direction != value) {
33 _direction = value;
34 markNeedsLayout();
35 }
36 }
37
38 void setParentData(RenderBox child) {
39 if (child.parentData is! FlexBoxParentData)
40 child.parentData = new FlexBoxParentData();
41 }
42
43 bool get sizedByParent => true;
44 void performResize() {
45 size = constraints.constrain(new sky.Size(constraints.maxWidth, constraints. maxHeight));
46 assert(size.height < double.INFINITY);
47 assert(size.width < double.INFINITY);
48 }
49
50 int _getFlex(RenderBox child) {
51 assert(child.parentData is FlexBoxParentData);
52 return child.parentData.flex != null ? child.parentData.flex : 0;
53 }
54
55 void performLayout() {
56 // Based on http://www.w3.org/TR/css-flexbox-1/ Section 9.7 Resolving Flexib le Lengths
57 // Steps 1-3. Determine used flex factor, size inflexible items, calculate f ree space
58 int totalFlex = 0;
59 assert(constraints != null);
60 double freeSpace = (_direction == FlexDirection.Horizontal) ? constraints.ma xWidth : constraints.maxHeight;
61 RenderBox child = firstChild;
62 while (child != null) {
63 int flex = _getFlex(child);
64 if (flex > 0) {
65 totalFlex += child.parentData.flex;
66 } else {
67 BoxConstraints innerConstraints = new BoxConstraints(maxHeight: constrai nts.maxHeight,
68 maxWidth: constrain ts.maxWidth);
69 child.layout(innerConstraints, parentUsesSize: true);
70 freeSpace -= (_direction == FlexDirection.Horizontal) ? child.size.width : child.size.height;
71 }
72 child = child.parentData.nextSibling;
73 }
74
75 // Steps 4-5. Distribute remaining space to flexible children.
76 double spacePerFlex = totalFlex > 0 ? (freeSpace / totalFlex) : 0.0;
77 double usedSpace = 0.0;
78 child = firstChild;
79 while (child != null) {
80 int flex = _getFlex(child);
81 if (flex > 0) {
82 double spaceForChild = spacePerFlex * flex;
83 BoxConstraints innerConstraints;
84 switch (_direction) {
85 case FlexDirection.Horizontal:
86 innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeig ht,
87 minWidth: spaceForChild,
88 maxWidth: spaceForChild);
89 break;
90 case FlexDirection.Vertical:
91 innerConstraints = new BoxConstraints(minHeight: spaceForChild,
92 maxHeight: spaceForChild,
93 maxWidth: constraints.maxWidth );
94 break;
95 }
96 child.layout(innerConstraints, parentUsesSize: true);
97 }
98
99 // For now, center the flex items in the cross direction
100 switch (_direction) {
101 case FlexDirection.Horizontal:
102 child.parentData.position = new sky.Point(usedSpace, size.height / 2.0 - child.size.height / 2.0);
103 usedSpace += child.size.width;
104 break;
105 case FlexDirection.Vertical:
106 child.parentData.position = new sky.Point(size.width / 2.0 - child.siz e.width / 2.0, usedSpace);
107 usedSpace += child.size.height;
108 break;
109 }
110 child = child.parentData.nextSibling;
111 }
112 }
113
114 void hitTestChildren(HitTestResult result, { sky.Point position }) {
115 defaultHitTestChildren(result, position: position);
116 }
117
118 void paint(RenderNodeDisplayList canvas) {
119 defaultPaint(canvas);
120 }
121 }
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