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Side by Side Diff: bench/subset/SubsetDivisorBench.cpp

Issue 1160953002: Subset decoding benchmarks (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Added FIXME Created 5 years, 6 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SubsetDivisorBench.h"
9 #include "SubsetBenchPriv.h"
10 #include "SkData.h"
11 #include "SkCodec.h"
12 #include "SkImageDecoder.h"
13 #include "SkOSFile.h"
14 #include "SkStream.h"
15
16 /*
17 *
18 * This benchmark is designed to test the performance of subset decoding.
19 * It uses a divisor to decode the entire image in a grid of divisor x divisor b locks.
20 *
21 */
22
23 SubsetDivisorBench::SubsetDivisorBench(const SkString& path,
24 SkColorType colorType,
25 uint32_t divisor,
26 bool useCodec)
27 : fColorType(colorType)
28 , fDivisor(divisor)
29 , fUseCodec(useCodec)
30 {
31 // Parse the filename
32 SkString baseName = SkOSPath::Basename(path.c_str());
33
34 // Choose an informative color name
35 const char* colorName = get_color_name(fColorType);
36
37 fName.printf("%sSubsetDivisor_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", f Divisor, fDivisor,
38 baseName.c_str(), colorName);
39
40 // Perform the decode setup
41 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
42 fStream.reset(new SkMemoryStream(encoded));
43 }
44
45 const char* SubsetDivisorBench::onGetName() {
46 return fName.c_str();
47 }
48
49 bool SubsetDivisorBench::isSuitableFor(Backend backend) {
50 return kNonRendering_Backend == backend;
51 }
52
53 void SubsetDivisorBench::onDraw(const int n, SkCanvas* canvas) {
54 // When the color type is kIndex8, we will need to store the color table. I f it is
55 // used, it will be initialized by the codec.
56 int colorCount;
57 SkPMColor colors[256];
58 if (fUseCodec) {
59 for (int count = 0; count < n; count++) {
60 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplica te()));
61 const SkImageInfo info = codec->getInfo().makeColorType(fColorType);
62 SkAutoTDeleteArray<uint8_t> row(SkNEW_ARRAY(uint8_t, info.minRowByte s()));
63 SkScanlineDecoder* scanlineDecoder = codec->getScanlineDecoder(
64 info, NULL, colors, &colorCount);
65
66 const uint32_t subsetWidth = info.width() / fDivisor;
67 const uint32_t subsetHeight = info.height() / fDivisor;
68 const uint32_t maxSubsetWidth = subsetWidth + info.width() % fDiviso r;
69 const uint32_t maxSubsetHeight = subsetHeight + info.height() % fDiv isor;
70 SkBitmap bitmap;
71 // Note that we use the same bitmap for all of the subsets.
72 // It might be slightly larger than necessary for some of the subset s.
73 bitmap.allocPixels(info.makeWH(maxSubsetWidth, maxSubsetHeight));
74
75 for (uint32_t blockX = 0; blockX < fDivisor; blockX++) {
76 for (uint32_t blockY = 0; blockY < fDivisor; blockY++) {
77 scanlineDecoder->skipScanlines(blockY * subsetHeight);
78 const uint32_t currSubsetWidth =
79 (blockX == fDivisor - 1) ? maxSubsetWidth : subsetWi dth;
80 const uint32_t currSubsetHeight =
81 (blockY == fDivisor - 1) ? maxSubsetHeight : subsetH eight;
82 const uint32_t bpp = info.bytesPerPixel();
83 for (uint32_t y = 0; y < currSubsetHeight; y++) {
84 scanlineDecoder->getScanlines(row.get(), 1, 0);
85 memcpy(bitmap.getAddr(0, y), row.get() + blockX * subset Width * bpp,
86 currSubsetWidth * bpp);
87 }
88 }
89 }
90 }
91 } else {
92 // We create a color table here to satisfy allocPixels() when the output
93 // type is kIndex8. It's okay that this is uninitialized since we never
94 // use it.
95 SkColorTable* colorTable = SkNEW_ARGS(SkColorTable, (colors, 0));
96 for (int count = 0; count < n; count++) {
97 int width, height;
98 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStrea m));
99 decoder->buildTileIndex(fStream->duplicate(), &width, &height);
100
101 const uint32_t subsetWidth = width / fDivisor;
102 const uint32_t subsetHeight = height / fDivisor;
103 const uint32_t maxSubsetWidth = subsetWidth + width % fDivisor;
104 const uint32_t maxSubsetHeight = subsetHeight + height % fDivisor;
105 SkBitmap bitmap;
106 // Note that we use the same bitmap for all of the subsets.
107 // It might be slightly larger than necessary for some of the subset s.
108 // If we do not include this step, decodeSubset() would allocate spa ce
109 // for the pixels automatically, but this would not allow us to reus e the
110 // same bitmap as the other subsets. We want to reuse the same bitm ap
111 // because it gives a more fair comparison with SkCodec and is a com mon
112 // use case of BitmapRegionDecoder.
113 bitmap.allocPixels(SkImageInfo::Make(maxSubsetWidth, maxSubsetHeight ,
114 fColorType, kOpaque_SkAlphaType), NULL, colorTable);
115
116 for (uint32_t blockX = 0; blockX < fDivisor; blockX++) {
117 for (uint32_t blockY = 0; blockY < fDivisor; blockY++) {
118 const uint32_t currSubsetWidth =
119 (blockX == fDivisor - 1) ? maxSubsetWidth : subsetWi dth;
120 const uint32_t currSubsetHeight =
121 (blockY == fDivisor - 1) ? maxSubsetHeight : subsetH eight;
122 SkIRect rect = SkIRect::MakeXYWH(blockX * subsetWidth,
123 blockY * subsetHeight, currSubsetWidth, currSubsetHe ight);
124 decoder->decodeSubset(&bitmap, rect, fColorType);
125 }
126 }
127 }
128 }
129 }
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