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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SubsetDivisorBench.h" |
| 9 #include "SubsetBenchPriv.h" |
| 10 #include "SkData.h" |
| 11 #include "SkCodec.h" |
| 12 #include "SkImageDecoder.h" |
| 13 #include "SkOSFile.h" |
| 14 #include "SkStream.h" |
| 15 |
| 16 /* |
| 17 * |
| 18 * This benchmark is designed to test the performance of subset decoding. |
| 19 * It uses a divisor to decode the entire image in a grid of divisor x divisor b
locks. |
| 20 * |
| 21 */ |
| 22 |
| 23 SubsetDivisorBench::SubsetDivisorBench(const SkString& path, |
| 24 SkColorType colorType, |
| 25 uint32_t divisor, |
| 26 bool useCodec) |
| 27 : fColorType(colorType) |
| 28 , fDivisor(divisor) |
| 29 , fUseCodec(useCodec) |
| 30 { |
| 31 // Parse the filename |
| 32 SkString baseName = SkOSPath::Basename(path.c_str()); |
| 33 |
| 34 // Choose an informative color name |
| 35 const char* colorName = get_color_name(fColorType); |
| 36 |
| 37 fName.printf("%sSubsetDivisor_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", f
Divisor, fDivisor, |
| 38 baseName.c_str(), colorName); |
| 39 |
| 40 // Perform the decode setup |
| 41 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); |
| 42 fStream.reset(new SkMemoryStream(encoded)); |
| 43 } |
| 44 |
| 45 const char* SubsetDivisorBench::onGetName() { |
| 46 return fName.c_str(); |
| 47 } |
| 48 |
| 49 bool SubsetDivisorBench::isSuitableFor(Backend backend) { |
| 50 return kNonRendering_Backend == backend; |
| 51 } |
| 52 |
| 53 void SubsetDivisorBench::onDraw(const int n, SkCanvas* canvas) { |
| 54 // When the color type is kIndex8, we will need to store the color table. I
f it is |
| 55 // used, it will be initialized by the codec. |
| 56 int colorCount; |
| 57 SkPMColor colors[256]; |
| 58 if (fUseCodec) { |
| 59 for (int count = 0; count < n; count++) { |
| 60 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplica
te())); |
| 61 const SkImageInfo info = codec->getInfo().makeColorType(fColorType); |
| 62 SkAutoTDeleteArray<uint8_t> row(SkNEW_ARRAY(uint8_t, info.minRowByte
s())); |
| 63 SkScanlineDecoder* scanlineDecoder = codec->getScanlineDecoder( |
| 64 info, NULL, colors, &colorCount); |
| 65 |
| 66 const uint32_t subsetWidth = info.width() / fDivisor; |
| 67 const uint32_t subsetHeight = info.height() / fDivisor; |
| 68 const uint32_t maxSubsetWidth = subsetWidth + info.width() % fDiviso
r; |
| 69 const uint32_t maxSubsetHeight = subsetHeight + info.height() % fDiv
isor; |
| 70 SkBitmap bitmap; |
| 71 // Note that we use the same bitmap for all of the subsets. |
| 72 // It might be slightly larger than necessary for some of the subset
s. |
| 73 bitmap.allocPixels(info.makeWH(maxSubsetWidth, maxSubsetHeight)); |
| 74 |
| 75 for (uint32_t blockX = 0; blockX < fDivisor; blockX++) { |
| 76 for (uint32_t blockY = 0; blockY < fDivisor; blockY++) { |
| 77 scanlineDecoder->skipScanlines(blockY * subsetHeight); |
| 78 const uint32_t currSubsetWidth = |
| 79 (blockX == fDivisor - 1) ? maxSubsetWidth : subsetWi
dth; |
| 80 const uint32_t currSubsetHeight = |
| 81 (blockY == fDivisor - 1) ? maxSubsetHeight : subsetH
eight; |
| 82 const uint32_t bpp = info.bytesPerPixel(); |
| 83 for (uint32_t y = 0; y < currSubsetHeight; y++) { |
| 84 scanlineDecoder->getScanlines(row.get(), 1, 0); |
| 85 memcpy(bitmap.getAddr(0, y), row.get() + blockX * subset
Width * bpp, |
| 86 currSubsetWidth * bpp); |
| 87 } |
| 88 } |
| 89 } |
| 90 } |
| 91 } else { |
| 92 // We create a color table here to satisfy allocPixels() when the output |
| 93 // type is kIndex8. It's okay that this is uninitialized since we never |
| 94 // use it. |
| 95 SkColorTable* colorTable = SkNEW_ARGS(SkColorTable, (colors, 0)); |
| 96 for (int count = 0; count < n; count++) { |
| 97 int width, height; |
| 98 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStrea
m)); |
| 99 decoder->buildTileIndex(fStream->duplicate(), &width, &height); |
| 100 |
| 101 const uint32_t subsetWidth = width / fDivisor; |
| 102 const uint32_t subsetHeight = height / fDivisor; |
| 103 const uint32_t maxSubsetWidth = subsetWidth + width % fDivisor; |
| 104 const uint32_t maxSubsetHeight = subsetHeight + height % fDivisor; |
| 105 SkBitmap bitmap; |
| 106 // Note that we use the same bitmap for all of the subsets. |
| 107 // It might be slightly larger than necessary for some of the subset
s. |
| 108 // If we do not include this step, decodeSubset() would allocate spa
ce |
| 109 // for the pixels automatically, but this would not allow us to reus
e the |
| 110 // same bitmap as the other subsets. We want to reuse the same bitm
ap |
| 111 // because it gives a more fair comparison with SkCodec and is a com
mon |
| 112 // use case of BitmapRegionDecoder. |
| 113 bitmap.allocPixels(SkImageInfo::Make(maxSubsetWidth, maxSubsetHeight
, |
| 114 fColorType, kOpaque_SkAlphaType), NULL, colorTable); |
| 115 |
| 116 for (uint32_t blockX = 0; blockX < fDivisor; blockX++) { |
| 117 for (uint32_t blockY = 0; blockY < fDivisor; blockY++) { |
| 118 const uint32_t currSubsetWidth = |
| 119 (blockX == fDivisor - 1) ? maxSubsetWidth : subsetWi
dth; |
| 120 const uint32_t currSubsetHeight = |
| 121 (blockY == fDivisor - 1) ? maxSubsetHeight : subsetH
eight; |
| 122 SkIRect rect = SkIRect::MakeXYWH(blockX * subsetWidth, |
| 123 blockY * subsetHeight, currSubsetWidth, currSubsetHe
ight); |
| 124 decoder->decodeSubset(&bitmap, rect, fColorType); |
| 125 } |
| 126 } |
| 127 } |
| 128 } |
| 129 } |
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