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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SubsetTranslateBench.h" | |
| 9 #include "SubsetBenchPriv.h" | |
| 10 #include "SkData.h" | |
| 11 #include "SkCodec.h" | |
| 12 #include "SkImageDecoder.h" | |
| 13 #include "SkOSFile.h" | |
| 14 #include "SkStream.h" | |
| 15 | |
| 16 /* | |
| 17 * | |
| 18 * This benchmark is designed to test the performance of subset decoding. | |
| 19 * It uses input dimensions to decode the entire image where each block is susbe tW x subsetH. | |
| 20 * | |
| 21 */ | |
| 22 | |
| 23 SubsetTranslateBench::SubsetTranslateBench(const SkString& path, | |
| 24 SkColorType colorType, | |
| 25 uint32_t subsetWidth, | |
| 26 uint32_t subsetHeight, | |
| 27 bool useCodec) | |
| 28 : fColorType(colorType) | |
| 29 , fSubsetWidth(subsetWidth) | |
| 30 , fSubsetHeight(subsetHeight) | |
| 31 , fUseCodec(useCodec) | |
| 32 { | |
| 33 // Parse the filename | |
| 34 SkString baseName = SkOSPath::Basename(path.c_str()); | |
| 35 | |
| 36 // Choose an informative color name | |
| 37 const char* colorName = get_color_name(fColorType); | |
| 38 | |
| 39 fName.printf("%sSubsetTranslate_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", fSubsetWidth, | |
| 40 fSubsetHeight, baseName.c_str(), colorName); | |
| 41 | |
| 42 // Perform the decode setup | |
| 43 SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); | |
| 44 fStream.reset(new SkMemoryStream(encoded)); | |
| 45 } | |
| 46 | |
| 47 const char* SubsetTranslateBench::onGetName() { | |
| 48 return fName.c_str(); | |
| 49 } | |
| 50 | |
| 51 bool SubsetTranslateBench::isSuitableFor(Backend backend) { | |
| 52 return kNonRendering_Backend == backend; | |
| 53 } | |
| 54 | |
| 55 void SubsetTranslateBench::onDraw(const int n, SkCanvas* canvas) { | |
| 56 if (fUseCodec) { | |
| 57 for (int count = 0; count < n; count++) { | |
| 58 SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplica te())); | |
| 59 const SkImageInfo info = codec->getInfo(); | |
| 60 SkAutoTDeleteArray<uint8_t> row(SkNEW_ARRAY(uint8_t, info.minRowByte s())); | |
| 61 SkScanlineDecoder* scanlineDecoder = | |
| 62 codec->getScanlineDecoder(info.makeColorType(fColorType)); | |
| 63 | |
| 64 SkBitmap bitmap; | |
| 65 // Note that we use the same bitmap for all of the subsets. | |
| 66 // It might be larger than necessary for the end subsets. | |
| 67 bitmap.allocPixels(info.makeWH(fSubsetWidth, fSubsetHeight)); | |
| 68 | |
| 69 for (int x = 0; x < info.width(); x += fSubsetWidth) { | |
| 70 for (int y = 0; y < info.height(); y += fSubsetHeight) { | |
| 71 scanlineDecoder->skipScanlines(y); | |
| 72 const uint32_t currSubsetWidth = | |
| 73 x + (int) fSubsetWidth > info.width() ? | |
| 74 info.width() - x : fSubsetWidth; | |
| 75 const uint32_t currSubsetHeight = | |
| 76 y + (int) fSubsetHeight > info.height() ? | |
| 77 info.height() - y : fSubsetHeight; | |
| 78 const uint32_t bpp = info.bytesPerPixel(); | |
| 79 for (uint32_t y = 0; y < currSubsetHeight; y++) { | |
| 80 scanlineDecoder->getScanlines(row.get(), 1, 0); | |
| 81 memcpy(bitmap.getAddr(0, y), row.get() + x * bpp, | |
| 82 currSubsetWidth * bpp); | |
| 83 } | |
| 84 } | |
| 85 } | |
| 86 } | |
| 87 } else { | |
| 88 SkPMColor colors[256]; | |
| 89 SkColorTable* colorTable = SkNEW_ARGS(SkColorTable, (colors, 0)); | |
|
scroggo
2015/06/04 13:50:04
Similar comment explaining why we're using uniniti
msarett
2015/06/08 16:28:33
Done.
| |
| 90 for (int count = 0; count < n; count++) { | |
| 91 int width, height; | |
| 92 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStrea m)); | |
| 93 decoder->buildTileIndex(fStream->duplicate(), &width, &height); | |
| 94 SkBitmap bitmap; | |
| 95 // Note that we use the same bitmap for all of the subsets. | |
| 96 // It might be larger than necessary for the end subsets. | |
| 97 // If we do not include this step, decodeSubset() would allocate spa ce | |
| 98 // for the pixels automatically, but this would not allow us to reus e the | |
| 99 // same bitmap as the other subsets. We want to reuse the same bitm ap | |
| 100 // because it gives a more fair comparison with SkCodec and is a com mon | |
| 101 // use case of BitmapRegionDecoder. | |
| 102 bitmap.allocPixels(SkImageInfo::Make(fSubsetWidth, fSubsetHeight, | |
| 103 fColorType, kOpaque_SkAlphaType), NULL, colorTable); | |
| 104 | |
| 105 for (int x = 0; x < width; x += fSubsetWidth) { | |
| 106 for (int y = 0; y < height; y += fSubsetHeight) { | |
| 107 const uint32_t currSubsetWidth = x + (int) fSubsetWidth > wi dth ? | |
| 108 width - x : fSubsetWidth; | |
| 109 const uint32_t currSubsetHeight = y + (int) fSubsetHeight > height ? | |
| 110 height - y : fSubsetHeight; | |
| 111 SkIRect rect = SkIRect::MakeXYWH(x, y, currSubsetWidth, | |
| 112 currSubsetHeight); | |
| 113 decoder->decodeSubset(&bitmap, rect, fColorType); | |
| 114 } | |
| 115 } | |
| 116 } | |
| 117 } | |
| 118 } | |
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