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Side by Side Diff: content/common/gpu/client/gl_helper_benchmark.cc

Issue 1160863007: DCHECK if shader compilation fails that it's due to context loss. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: glhelperlost: . Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file looks like a unit test, but it contains benchmarks and test 5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in 6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts, 7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part 8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run. 9 // of any test automation run.
10 10
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60 WebGraphicsContext3D::Attributes attributes; 60 WebGraphicsContext3D::Attributes attributes;
61 bool lose_context_when_out_of_memory = false; 61 bool lose_context_when_out_of_memory = false;
62 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl:: 62 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl::
63 CreateOffscreenContext(attributes, lose_context_when_out_of_memory); 63 CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
64 context_->InitializeOnCurrentThread(); 64 context_->InitializeOnCurrentThread();
65 65
66 helper_.reset( 66 helper_.reset(
67 new content::GLHelper(context_->GetGLInterface(), 67 new content::GLHelper(context_->GetGLInterface(),
68 context_->GetContextSupport())); 68 context_->GetContextSupport()));
69 helper_scaling_.reset(new content::GLHelperScaling( 69 helper_scaling_.reset(new content::GLHelperScaling(
70 context_->GetGLInterface(), 70 context_->GetGLInterface(), context_->GetContextSupport(),
71 helper_.get())); 71 helper_.get()));
72 } 72 }
73 73
74 void TearDown() override { 74 void TearDown() override {
75 helper_scaling_.reset(NULL); 75 helper_scaling_.reset(NULL);
76 helper_.reset(NULL); 76 helper_.reset(NULL);
77 context_.reset(NULL); 77 context_.reset(NULL);
78 } 78 }
79 79
80 80
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298 int main(int argc, char** argv) { 298 int main(int argc, char** argv) {
299 base::CommandLine::Init(argc, argv); 299 base::CommandLine::Init(argc, argv);
300 base::TestSuite* suite = new content::ContentTestSuite(argc, argv); 300 base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
301 #if defined(OS_MACOSX) 301 #if defined(OS_MACOSX)
302 base::mac::ScopedNSAutoreleasePool pool; 302 base::mac::ScopedNSAutoreleasePool pool;
303 #endif 303 #endif
304 gfx::GLSurface::InitializeOneOff(); 304 gfx::GLSurface::InitializeOneOff();
305 305
306 return content::UnitTestTestSuite(suite).Run(); 306 return content::UnitTestTestSuite(suite).Run();
307 } 307 }
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