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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/bind_helpers.h" | 9 #include "base/bind_helpers.h" |
10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
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332 | 332 |
333 uint32 Display::CreateStreamTexture(uint32 texture_id) { | 333 uint32 Display::CreateStreamTexture(uint32 texture_id) { |
334 NOTIMPLEMENTED(); | 334 NOTIMPLEMENTED(); |
335 return 0; | 335 return 0; |
336 } | 336 } |
337 | 337 |
338 void Display::SetLock(base::Lock*) { | 338 void Display::SetLock(base::Lock*) { |
339 NOTIMPLEMENTED(); | 339 NOTIMPLEMENTED(); |
340 } | 340 } |
341 | 341 |
| 342 bool Display::IsGpuChannelLost() { |
| 343 NOTIMPLEMENTED(); |
| 344 return false; |
| 345 } |
| 346 |
342 } // namespace egl | 347 } // namespace egl |
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