Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 0d838e1db14122406dad9723edc6509a02feeee6..3827830de94dbdabc95f979cd28b5c0fa7969528 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -7,16 +7,11 @@ |
#include "GrInOrderDrawBuffer.h" |
-// We will use the reordering buffer, unless we have NVPR. |
-// TODO move NVPR to batch so we can reorder |
-static inline bool allow_reordering(const GrShaderCaps* caps) { |
- return !caps->pathRenderingSupport(); |
-} |
+static const bool kEnableReordering = true; |
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context) |
: INHERITED(context) |
- , fCommands(GrCommandBuilder::Create(context->getGpu(), |
- allow_reordering(context->getGpu()->caps()->shaderCaps()))) |
+ , fCommands(GrCommandBuilder::Create(context->getGpu(), kEnableReordering)) |
, fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4) |
, fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4) |
, fPipelineBuffer(kPipelineBufferMinReserve) |