| Index: src/gpu/GrInOrderDrawBuffer.cpp
|
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
|
| index 0d838e1db14122406dad9723edc6509a02feeee6..3827830de94dbdabc95f979cd28b5c0fa7969528 100644
|
| --- a/src/gpu/GrInOrderDrawBuffer.cpp
|
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
|
| @@ -7,16 +7,11 @@
|
|
|
| #include "GrInOrderDrawBuffer.h"
|
|
|
| -// We will use the reordering buffer, unless we have NVPR.
|
| -// TODO move NVPR to batch so we can reorder
|
| -static inline bool allow_reordering(const GrShaderCaps* caps) {
|
| - return !caps->pathRenderingSupport();
|
| -}
|
| +static const bool kEnableReordering = true;
|
|
|
| GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
|
| : INHERITED(context)
|
| - , fCommands(GrCommandBuilder::Create(context->getGpu(),
|
| - allow_reordering(context->getGpu()->caps()->shaderCaps())))
|
| + , fCommands(GrCommandBuilder::Create(context->getGpu(), kEnableReordering))
|
| , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
|
| , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
|
| , fPipelineBuffer(kPipelineBufferMinReserve)
|
|
|