| Index: src/gpu/GrInOrderDrawBuffer.cpp
 | 
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
 | 
| index 0d838e1db14122406dad9723edc6509a02feeee6..3827830de94dbdabc95f979cd28b5c0fa7969528 100644
 | 
| --- a/src/gpu/GrInOrderDrawBuffer.cpp
 | 
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
 | 
| @@ -7,16 +7,11 @@
 | 
|  
 | 
|  #include "GrInOrderDrawBuffer.h"
 | 
|  
 | 
| -// We will use the reordering buffer, unless we have NVPR.
 | 
| -// TODO move NVPR to batch so we can reorder
 | 
| -static inline bool allow_reordering(const GrShaderCaps* caps) {
 | 
| -    return !caps->pathRenderingSupport();
 | 
| -}
 | 
| +static const bool kEnableReordering = true;
 | 
|  
 | 
|  GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
 | 
|      : INHERITED(context)
 | 
| -    , fCommands(GrCommandBuilder::Create(context->getGpu(),
 | 
| -                                         allow_reordering(context->getGpu()->caps()->shaderCaps())))
 | 
| +    , fCommands(GrCommandBuilder::Create(context->getGpu(), kEnableReordering))
 | 
|      , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
 | 
|      , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
 | 
|      , fPipelineBuffer(kPipelineBufferMinReserve)
 | 
| 
 |