| Index: cc/gl_renderer.cc
|
| diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
|
| index bb4ec4d3ee99d55d33be2886d435eee999f986cd..62f0626f1d39c60052f88b99ef1388e0c1516861 100644
|
| --- a/cc/gl_renderer.cc
|
| +++ b/cc/gl_renderer.cc
|
| @@ -1510,7 +1510,7 @@ bool GLRenderer::bindFramebufferToTexture(DrawingFrame& frame, const ScopedResou
|
| unsigned textureId = m_currentFramebufferLock->textureId();
|
| GLC(m_context, m_context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0));
|
|
|
| - DCHECK(m_context->checkFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
|
| + DCHECK(m_context->checkFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE || isContextLost());
|
|
|
| initializeMatrices(frame, framebufferRect, false);
|
| setDrawViewportSize(framebufferRect.size());
|
|
|