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Side by Side Diff: src/runtime/runtime-simd.cc

Issue 1160443009: Add SIMD.Float32x4 functions. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix compile. Created 5 years, 6 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/v8.h"
6
7 #include "src/arguments.h"
8 #include "src/base/macros.h"
9 #include "src/conversions.h"
10 #include "src/runtime/runtime-utils.h"
11
12 // Implement Single Instruction Multiple Data (SIMD) operations as defined in
13 // the SIMD.js draft spec:
14 // http://littledan.github.io/simd.html
15
16 #define NumberToFloat32x4Component NumberToFloat
17
18 #define CONVERT_SIMD_LANE_ARG_CHECKED(name, index, lanes) \
19 RUNTIME_ASSERT(args[index]->IsSmi()); \
20 int name = args.smi_at(index); \
21 RUNTIME_ASSERT(name >= 0 && name < lanes);
22
23 #define SIMD_CHECK_FUNCTION(type) \
24 RUNTIME_FUNCTION(Runtime_##type##Check) { \
25 HandleScope scope(isolate); \
26 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
27 return *a; \
28 }
29
30 #define SIMD4_CHECK_FUNCTION SIMD_CHECK_FUNCTION
31
32 #define SIMD_EXTRACT_LANE_FUNCTION(type, lanes) \
33 RUNTIME_FUNCTION(Runtime_##type##ExtractLane) { \
34 HandleScope scope(isolate); \
35 DCHECK(args.length() == 2); \
36 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
37 CONVERT_SIMD_LANE_ARG_CHECKED(lane, 1, lanes); \
38 return *isolate->factory()->NewNumber(a->get_lane(lane)); \
39 }
40
41 #define SIMD4_EXTRACT_LANE_FUNCTION(type) SIMD_EXTRACT_LANE_FUNCTION(type, 4)
42
43 #define SIMD4_CREATE_FUNCTION(type) \
44 RUNTIME_FUNCTION(Runtime_Create##type) { \
45 HandleScope scope(isolate); \
46 DCHECK(args.length() == 4); \
47 CONVERT_NUMBER_ARG_HANDLE_CHECKED(w, 0); \
48 CONVERT_NUMBER_ARG_HANDLE_CHECKED(x, 1); \
49 CONVERT_NUMBER_ARG_HANDLE_CHECKED(y, 2); \
50 CONVERT_NUMBER_ARG_HANDLE_CHECKED(z, 3); \
51 return *isolate->factory()->NewFloat32x4( \
52 NumberTo##type##Component(*w), NumberTo##type##Component(*x), \
53 NumberTo##type##Component(*y), NumberTo##type##Component(*z)); \
54 }
55
56 #define SIMD4_REPLACE_LANE_FUNCTION(type) \
57 RUNTIME_FUNCTION(Runtime_##type##ReplaceLane) { \
58 HandleScope scope(isolate); \
59 DCHECK(args.length() == 3); \
60 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
61 CONVERT_SIMD_LANE_ARG_CHECKED(lane, 1, 4); \
62 CONVERT_NUMBER_ARG_HANDLE_CHECKED(replacement, 2); \
63 Handle<type> result = isolate->factory()->New##type( \
64 a->get_lane(0), a->get_lane(1), a->get_lane(2), a->get_lane(3)); \
65 result->set_lane(lane, NumberTo##type##Component(*replacement)); \
66 return *result; \
67 }
68
69 #define SIMD4_UNARY_OP(type, a, op, result) \
70 DCHECK(args.length() == 1); \
71 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
72 Handle<type> result = \
73 isolate->factory()->New##type(op(a->get_lane(0)), op(a->get_lane(1)), \
74 op(a->get_lane(2)), op(a->get_lane(3)));
75
76 #define SIMD4_ABS_FUNCTION(type) \
77 RUNTIME_FUNCTION(Runtime_##type##Abs) { \
78 HandleScope scope(isolate); \
79 SIMD4_UNARY_OP(type, a, std::abs, result); \
80 return *result; \
81 }
82
83 #define SIMD4_NEG_FUNCTION(type) \
84 RUNTIME_FUNCTION(Runtime_##type##Neg) { \
85 HandleScope scope(isolate); \
86 SIMD4_UNARY_OP(type, a, -, result); \
87 return *result; \
88 }
89
90 #define SIMD4_SQRT_FUNCTION(type) \
91 RUNTIME_FUNCTION(Runtime_##type##Sqrt) { \
92 HandleScope scope(isolate); \
93 SIMD4_UNARY_OP(type, a, std::sqrt, result); \
94 return *result; \
95 }
96
97 #define SIMD4_RECIP_APPROX_FUNCTION(type) \
98 RUNTIME_FUNCTION(Runtime_##type##RecipApprox) { \
99 HandleScope scope(isolate); \
100 SIMD4_UNARY_OP(type, a, RecipApprox, result); \
101 return *result; \
102 }
103
104 #define SIMD4_RECIP_SQRT_APPROX_FUNCTION(type) \
105 RUNTIME_FUNCTION(Runtime_##type##RecipSqrtApprox) { \
106 HandleScope scope(isolate); \
107 SIMD4_UNARY_OP(type, a, RecipSqrtApprox, result); \
108 return *result; \
109 }
110
111 #define SIMD4_BINARY_OP(type, a, b, op, result) \
112 DCHECK(args.length() == 2); \
113 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
114 CONVERT_ARG_HANDLE_CHECKED(type, b, 1); \
115 Handle<type> result = isolate->factory()->New##type( \
116 op(a->get_lane(0), b->get_lane(0)), op(a->get_lane(1), b->get_lane(1)), \
117 op(a->get_lane(2), b->get_lane(2)), op(a->get_lane(3), b->get_lane(3)));
118
119 // Macros to make infix arithmetic operators look like f(a, b).
120 #define BINARY_ADD(a, b) (a) + (b)
121 #define BINARY_SUB(a, b) (a) - (b)
122 #define BINARY_MUL(a, b) (a) * (b)
123 #define BINARY_DIV(a, b) (a) / (b)
124
125 #define SIMD4_ADD_FUNCTION(type) \
126 RUNTIME_FUNCTION(Runtime_##type##Add) { \
127 HandleScope scope(isolate); \
128 SIMD4_BINARY_OP(type, a, b, BINARY_ADD, result); \
129 return *result; \
130 }
131
132 #define SIMD4_SUB_FUNCTION(type) \
133 RUNTIME_FUNCTION(Runtime_##type##Sub) { \
134 HandleScope scope(isolate); \
135 SIMD4_BINARY_OP(type, a, b, BINARY_SUB, result); \
136 return *result; \
137 }
138
139 #define SIMD4_MUL_FUNCTION(type) \
140 RUNTIME_FUNCTION(Runtime_##type##Mul) { \
141 HandleScope scope(isolate); \
142 SIMD4_BINARY_OP(type, a, b, BINARY_MUL, result); \
143 return *result; \
144 }
145
146 #define SIMD4_DIV_FUNCTION(type) \
147 RUNTIME_FUNCTION(Runtime_##type##Div) { \
148 HandleScope scope(isolate); \
149 SIMD4_BINARY_OP(type, a, b, BINARY_DIV, result); \
150 return *result; \
151 }
152
153 #define SIMD4_MIN_FUNCTION(type) \
154 RUNTIME_FUNCTION(Runtime_##type##Min) { \
155 HandleScope scope(isolate); \
156 SIMD4_BINARY_OP(type, a, b, Min, result); \
157 return *result; \
158 }
159
160 #define SIMD4_MAX_FUNCTION(type) \
161 RUNTIME_FUNCTION(Runtime_##type##Max) { \
162 HandleScope scope(isolate); \
163 SIMD4_BINARY_OP(type, a, b, Max, result); \
164 return *result; \
165 }
166
167 #define SIMD4_MINNUM_FUNCTION(type) \
168 RUNTIME_FUNCTION(Runtime_##type##MinNum) { \
169 HandleScope scope(isolate); \
170 SIMD4_BINARY_OP(type, a, b, MinNumber, result); \
171 return *result; \
172 }
173
174 #define SIMD4_MAXNUM_FUNCTION(type) \
175 RUNTIME_FUNCTION(Runtime_##type##MaxNum) { \
176 HandleScope scope(isolate); \
177 SIMD4_BINARY_OP(type, a, b, MaxNumber, result); \
178 return *result; \
179 }
180
181 #define SIMD4_SWIZZLE_FUNCTION(type) \
182 RUNTIME_FUNCTION(Runtime_##type##Swizzle) { \
183 HandleScope scope(isolate); \
184 DCHECK(args.length() == 5); \
185 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
186 CONVERT_SIMD_LANE_ARG_CHECKED(w, 1, 4); \
187 CONVERT_SIMD_LANE_ARG_CHECKED(x, 2, 4); \
188 CONVERT_SIMD_LANE_ARG_CHECKED(y, 3, 4); \
189 CONVERT_SIMD_LANE_ARG_CHECKED(z, 4, 4); \
190 Handle<type> result = isolate->factory()->New##type( \
191 a->get_lane(w), a->get_lane(x), a->get_lane(y), a->get_lane(z)); \
192 return *result; \
193 }
194
195 #define SIMD4_SHUFFLE_FUNCTION(type) \
196 RUNTIME_FUNCTION(Runtime_##type##Shuffle) { \
197 HandleScope scope(isolate); \
198 DCHECK(args.length() == 6); \
199 CONVERT_ARG_HANDLE_CHECKED(type, a, 0); \
200 CONVERT_ARG_HANDLE_CHECKED(type, b, 1); \
201 CONVERT_SIMD_LANE_ARG_CHECKED(w, 2, 8); \
202 CONVERT_SIMD_LANE_ARG_CHECKED(x, 3, 8); \
203 CONVERT_SIMD_LANE_ARG_CHECKED(y, 4, 8); \
204 CONVERT_SIMD_LANE_ARG_CHECKED(z, 5, 8); \
205 float values[8]; \
206 values[0] = a->get_lane(0); \
207 values[1] = a->get_lane(1); \
208 values[2] = a->get_lane(2); \
209 values[3] = a->get_lane(3); \
210 values[4] = b->get_lane(0); \
211 values[5] = b->get_lane(1); \
212 values[6] = b->get_lane(2); \
213 values[7] = b->get_lane(3); \
214 Handle<type> result = isolate->factory()->New##type(values[w], values[x], \
215 values[y], values[z]); \
216 return *result; \
217 }
218
219 #define SIMD4_FUNCTIONS(type) \
220 SIMD4_CREATE_FUNCTION(type) \
221 SIMD4_CHECK_FUNCTION(type) \
222 SIMD4_EXTRACT_LANE_FUNCTION(type) \
223 SIMD4_REPLACE_LANE_FUNCTION(type) \
224 SIMD4_ABS_FUNCTION(type) \
225 SIMD4_NEG_FUNCTION(type) \
226 SIMD4_SQRT_FUNCTION(type) \
227 SIMD4_RECIP_APPROX_FUNCTION(type) \
228 SIMD4_RECIP_SQRT_APPROX_FUNCTION(type) \
229 SIMD4_ADD_FUNCTION(type) \
230 SIMD4_SUB_FUNCTION(type) \
231 SIMD4_MUL_FUNCTION(type) \
232 SIMD4_DIV_FUNCTION(type) \
233 SIMD4_MIN_FUNCTION(type) \
234 SIMD4_MAX_FUNCTION(type) \
235 SIMD4_MINNUM_FUNCTION(type) \
236 SIMD4_MAXNUM_FUNCTION(type) \
237 SIMD4_SWIZZLE_FUNCTION(type) \
238 SIMD4_SHUFFLE_FUNCTION(type)
239
240
241 namespace v8 {
242 namespace internal {
243
244 namespace {
245
246 // Convert from Number object to float.
247 inline float NumberToFloat(Object* number) {
248 // Don't bother checking for Smi, we might still overflow a float.
249 return DoubleToFloat32(number->Number());
250 }
251
252
253 inline float RecipApprox(float a) { return 1.0f / a; }
254
255
256 inline float RecipSqrtApprox(float a) { return 1.0f / std::sqrt(a); }
257
258
259 inline float Min(float a, float b) {
260 if (a < b) return a;
261 if (a > b) return b;
262 if (a == b) return std::signbit(a) ? a : b;
263 return std::numeric_limits<float>::quiet_NaN();
264 }
265
266
267 inline float Max(float a, float b) {
268 if (a > b) return a;
269 if (a < b) return b;
270 if (a == b) return std::signbit(b) ? a : b;
271 return std::numeric_limits<float>::quiet_NaN();
272 }
273
274
275 inline float MinNumber(float a, float b) {
276 if (a != a) return b;
277 if (b != b) return a;
278 return Min(a, b);
279 }
280
281
282 inline float MaxNumber(float a, float b) {
283 if (a != a) return b;
284 if (b != b) return a;
285 return Max(a, b);
286 }
287 } // namespace
288
289 SIMD4_FUNCTIONS(Float32x4)
290 }
291 } // namespace v8::internal
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