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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_OBJECTS_H_ | 5 #ifndef V8_OBJECTS_H_ |
| 6 #define V8_OBJECTS_H_ | 6 #define V8_OBJECTS_H_ |
| 7 | 7 |
| 8 #include <iosfwd> | 8 #include <iosfwd> |
| 9 | 9 |
| 10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
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| 945 V(FixedTypedArrayBase) \ | 945 V(FixedTypedArrayBase) \ |
| 946 V(FixedUint8Array) \ | 946 V(FixedUint8Array) \ |
| 947 V(FixedInt8Array) \ | 947 V(FixedInt8Array) \ |
| 948 V(FixedUint16Array) \ | 948 V(FixedUint16Array) \ |
| 949 V(FixedInt16Array) \ | 949 V(FixedInt16Array) \ |
| 950 V(FixedUint32Array) \ | 950 V(FixedUint32Array) \ |
| 951 V(FixedInt32Array) \ | 951 V(FixedInt32Array) \ |
| 952 V(FixedFloat32Array) \ | 952 V(FixedFloat32Array) \ |
| 953 V(FixedFloat64Array) \ | 953 V(FixedFloat64Array) \ |
| 954 V(FixedUint8ClampedArray) \ | 954 V(FixedUint8ClampedArray) \ |
| 955 V(ByteArray) \ |
| 955 V(Float32x4) \ | 956 V(Float32x4) \ |
| 956 V(ByteArray) \ | |
| 957 V(FreeSpace) \ | 957 V(FreeSpace) \ |
| 958 V(JSReceiver) \ | 958 V(JSReceiver) \ |
| 959 V(JSObject) \ | 959 V(JSObject) \ |
| 960 V(JSContextExtensionObject) \ | 960 V(JSContextExtensionObject) \ |
| 961 V(JSGeneratorObject) \ | 961 V(JSGeneratorObject) \ |
| 962 V(JSModule) \ | 962 V(JSModule) \ |
| 963 V(LayoutDescriptor) \ | 963 V(LayoutDescriptor) \ |
| 964 V(Map) \ | 964 V(Map) \ |
| 965 V(DescriptorArray) \ | 965 V(DescriptorArray) \ |
| 966 V(TransitionArray) \ | 966 V(TransitionArray) \ |
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| 10879 } else { | 10879 } else { |
| 10880 value &= ~(1 << bit_position); | 10880 value &= ~(1 << bit_position); |
| 10881 } | 10881 } |
| 10882 return value; | 10882 return value; |
| 10883 } | 10883 } |
| 10884 }; | 10884 }; |
| 10885 | 10885 |
| 10886 } } // namespace v8::internal | 10886 } } // namespace v8::internal |
| 10887 | 10887 |
| 10888 #endif // V8_OBJECTS_H_ | 10888 #endif // V8_OBJECTS_H_ |
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