| Index: chrome/browser/apps/app_window_interactive_uitest.cc
|
| diff --git a/chrome/browser/apps/app_window_interactive_uitest.cc b/chrome/browser/apps/app_window_interactive_uitest.cc
|
| index b44bf1412ce31988ac1687e48fdf313e05859cda..406ced9b9952c47be12fe260edbbb312d7662a75 100644
|
| --- a/chrome/browser/apps/app_window_interactive_uitest.cc
|
| +++ b/chrome/browser/apps/app_window_interactive_uitest.cc
|
| @@ -7,7 +7,11 @@
|
| #include "chrome/browser/extensions/extension_test_message_listener.h"
|
| #include "chrome/test/base/interactive_test_utils.h"
|
|
|
| -using namespace apps;
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| +#include "base/mac/mac_util.h"
|
| +#endif
|
| +
|
| +using apps::NativeAppWindow;
|
|
|
| // Helper class that has to be created in the stack to check if the fullscreen
|
| // setting of a NativeWindow has changed since the creation of the object.
|
| @@ -18,7 +22,7 @@ class FullscreenChangeWaiter {
|
| initial_fullscreen_state_(window_->IsFullscreen()) {}
|
|
|
| void Wait() {
|
| - while (initial_fullscreen_state_ != window_->IsFullscreen())
|
| + while (initial_fullscreen_state_ == window_->IsFullscreen())
|
| content::RunAllPendingInMessageLoop();
|
| }
|
|
|
| @@ -59,38 +63,33 @@ class AppWindowInteractiveTest : public extensions::PlatformAppBrowserTest {
|
| false,
|
| false);
|
| }
|
| +
|
| + // This method will wait until the application is able to ack a key event.
|
| + void WaitUntilKeyFocus() {
|
| + ExtensionTestMessageListener key_listener("KeyReceived", false);
|
| +
|
| + while (!key_listener.was_satisfied()) {
|
| + ASSERT_TRUE(SimulateKeyPress(ui::VKEY_Z));
|
| + content::RunAllPendingInMessageLoop();
|
| + }
|
| + }
|
| };
|
|
|
| -#if defined(OS_LINUX) && defined(USE_AURA)
|
| -// These tests do not work on Linux Aura because when the window is raised, the
|
| -// content is not focused thus do not get the key events.
|
| -// See http://crbug.com/324346
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenWindow \
|
| - DISABLED_ESCDoesNotLeaveFullscreenWindow
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenDOM DISABLED_ESCDoesNotLeaveFullscreenDOM
|
| -// These tests are failing on Linux Aura for unknown reasons.
|
| -#define MAYBE_ESCLeavesFullscreenWindow DISABLED_ESCLeavesFullscreenWindow
|
| -#define MAYBE_ESCLeavesFullscreenDOM DISABLED_ESCLeavesFullscreenDOM
|
| -#elif defined(OS_MACOSX)
|
| -// These tests are highly flaky on MacOS.
|
| -#define MAYBE_ESCLeavesFullscreenWindow DISABLED_ESCLeavesFullscreenWindow
|
| -#define MAYBE_ESCLeavesFullscreenDOM DISABLED_ESCLeavesFullscreenDOM
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenWindow \
|
| - DISABLED_ESCDoesNotLeaveFullscreenWindow
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenDOM DISABLED_ESCDoesNotLeaveFullscreenDOM
|
| -#else
|
| -#define MAYBE_ESCLeavesFullscreenWindow ESCLeavesFullscreenWindow
|
| -#define MAYBE_ESCLeavesFullscreenDOM ESCLeavesFullscreenDOM
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenWindow ESCDoesNotLeaveFullscreenWindow
|
| -#define MAYBE_ESCDoesNotLeaveFullscreenDOM ESCDoesNotLeaveFullscreenDOM
|
| +IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, ESCLeavesFullscreenWindow) {
|
| +// This test is flaky on MacOS 10.6.
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + if (base::mac::IsOSSnowLeopard())
|
| + return;
|
| #endif
|
|
|
| -IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| - MAYBE_ESCLeavesFullscreenWindow) {
|
| ExtensionTestMessageListener launched_listener("Launched", true);
|
| LoadAndLaunchPlatformApp("leave_fullscreen");
|
| ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
|
|
|
| + // We start by making sure the window is actually focused.
|
| + ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
|
| + GetFirstShellWindow()->GetNativeWindow()));
|
| +
|
| // When receiving the reply, the application will try to go fullscreen using
|
| // the Window API but there is no synchronous way to know if that actually
|
| // succeeded. Also, failure will not be notified. A failure case will only be
|
| @@ -103,6 +102,12 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| fs_changed.Wait();
|
| }
|
|
|
| + // Depending on the platform, going fullscreen might create an animation.
|
| + // We want to make sure that the ESC key we will send next is actually going
|
| + // to be received and the application might not receive key events during the
|
| + // animation so we should wait for the key focus to be back.
|
| + WaitUntilKeyFocus();
|
| +
|
| // Same idea as above but for leaving fullscreen. Fullscreen mode should be
|
| // left when ESC is received.
|
| {
|
| @@ -114,11 +119,21 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| }
|
| }
|
|
|
| -IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, MAYBE_ESCLeavesFullscreenDOM) {
|
| +IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, ESCLeavesFullscreenDOM) {
|
| +// This test is flaky on MacOS 10.6.
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + if (base::mac::IsOSSnowLeopard())
|
| + return;
|
| +#endif
|
| +
|
| ExtensionTestMessageListener launched_listener("Launched", true);
|
| LoadAndLaunchPlatformApp("leave_fullscreen");
|
| ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
|
|
|
| + // We start by making sure the window is actually focused.
|
| + ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
|
| + GetFirstShellWindow()->GetNativeWindow()));
|
| +
|
| launched_listener.Reply("dom");
|
|
|
| // Because the DOM way to go fullscreen requires user gesture, we simulate a
|
| @@ -132,11 +147,18 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, MAYBE_ESCLeavesFullscreenDOM) {
|
| {
|
| FullscreenChangeWaiter fs_changed(GetFirstShellWindow()->GetBaseWindow());
|
|
|
| + WaitUntilKeyFocus();
|
| ASSERT_TRUE(SimulateKeyPress(ui::VKEY_A));
|
|
|
| fs_changed.Wait();
|
| }
|
|
|
| + // Depending on the platform, going fullscreen might create an animation.
|
| + // We want to make sure that the ESC key we will send next is actually going
|
| + // to be received and the application might not receive key events during the
|
| + // animation so we should wait for the key focus to be back.
|
| + WaitUntilKeyFocus();
|
| +
|
| // Same idea as above but for leaving fullscreen. Fullscreen mode should be
|
| // left when ESC is received.
|
| {
|
| @@ -149,11 +171,21 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest, MAYBE_ESCLeavesFullscreenDOM) {
|
| }
|
|
|
| IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| - MAYBE_ESCDoesNotLeaveFullscreenWindow) {
|
| + ESCDoesNotLeaveFullscreenWindow) {
|
| +// This test is flaky on MacOS 10.6.
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + if (base::mac::IsOSSnowLeopard())
|
| + return;
|
| +#endif
|
| +
|
| ExtensionTestMessageListener launched_listener("Launched", true);
|
| LoadAndLaunchPlatformApp("prevent_leave_fullscreen");
|
| ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
|
|
|
| + // We start by making sure the window is actually focused.
|
| + ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
|
| + GetFirstShellWindow()->GetNativeWindow()));
|
| +
|
| // When receiving the reply, the application will try to go fullscreen using
|
| // the Window API but there is no synchronous way to know if that actually
|
| // succeeded. Also, failure will not be notified. A failure case will only be
|
| @@ -166,6 +198,12 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| fs_changed.Wait();
|
| }
|
|
|
| + // Depending on the platform, going fullscreen might create an animation.
|
| + // We want to make sure that the ESC key we will send next is actually going
|
| + // to be received and the application might not receive key events during the
|
| + // animation so we should wait for the key focus to be back.
|
| + WaitUntilKeyFocus();
|
| +
|
| ASSERT_TRUE(SimulateKeyPress(ui::VKEY_ESCAPE));
|
|
|
| ExtensionTestMessageListener second_key_listener("B_KEY_RECEIVED", false);
|
| @@ -182,11 +220,21 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| }
|
|
|
| IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| - MAYBE_ESCDoesNotLeaveFullscreenDOM) {
|
| + ESCDoesNotLeaveFullscreenDOM) {
|
| +// This test is flaky on MacOS 10.6.
|
| +#if defined(OS_MACOSX) && !defined(OS_IOS)
|
| + if (base::mac::IsOSSnowLeopard())
|
| + return;
|
| +#endif
|
| +
|
| ExtensionTestMessageListener launched_listener("Launched", true);
|
| LoadAndLaunchPlatformApp("prevent_leave_fullscreen");
|
| ASSERT_TRUE(launched_listener.WaitUntilSatisfied());
|
|
|
| + // We start by making sure the window is actually focused.
|
| + ASSERT_TRUE(ui_test_utils::ShowAndFocusNativeWindow(
|
| + GetFirstShellWindow()->GetNativeWindow()));
|
| +
|
| launched_listener.Reply("dom");
|
|
|
| // Because the DOM way to go fullscreen requires user gesture, we simulate a
|
| @@ -200,11 +248,18 @@ IN_PROC_BROWSER_TEST_F(AppWindowInteractiveTest,
|
| {
|
| FullscreenChangeWaiter fs_changed(GetFirstShellWindow()->GetBaseWindow());
|
|
|
| + WaitUntilKeyFocus();
|
| ASSERT_TRUE(SimulateKeyPress(ui::VKEY_A));
|
|
|
| fs_changed.Wait();
|
| }
|
|
|
| + // Depending on the platform, going fullscreen might create an animation.
|
| + // We want to make sure that the ESC key we will send next is actually going
|
| + // to be received and the application might not receive key events during the
|
| + // animation so we should wait for the key focus to be back.
|
| + WaitUntilKeyFocus();
|
| +
|
| ASSERT_TRUE(SimulateKeyPress(ui::VKEY_ESCAPE));
|
|
|
| ExtensionTestMessageListener second_key_listener("B_KEY_RECEIVED", false);
|
|
|