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Issue 1160173004: Vector ICs: ClassLiterals need to allocate a vector slot for home objects. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: REBASE. Created 5 years, 6 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/v8.h" 5 #include "src/v8.h"
6 6
7 #if V8_TARGET_ARCH_ARM64 7 #if V8_TARGET_ARCH_ARM64
8 8
9 #include "src/code-factory.h" 9 #include "src/code-factory.h"
10 #include "src/code-stubs.h" 10 #include "src/code-stubs.h"
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1645 __ CallStub(&stub); 1645 __ CallStub(&stub);
1646 } 1646 }
1647 PrepareForBailoutForId(expr->CreateLiteralId(), TOS_REG); 1647 PrepareForBailoutForId(expr->CreateLiteralId(), TOS_REG);
1648 1648
1649 // If result_saved is true the result is on top of the stack. If 1649 // If result_saved is true the result is on top of the stack. If
1650 // result_saved is false the result is in x0. 1650 // result_saved is false the result is in x0.
1651 bool result_saved = false; 1651 bool result_saved = false;
1652 1652
1653 AccessorTable accessor_table(zone()); 1653 AccessorTable accessor_table(zone());
1654 int property_index = 0; 1654 int property_index = 0;
1655 // store_slot_index points to the vector ic slot for the next store ic used. 1655 // store_slot_index points to the vector IC slot for the next store IC used.
1656 // ObjectLiteral::ComputeFeedbackRequirements controls the allocation of slots 1656 // ObjectLiteral::ComputeFeedbackRequirements controls the allocation of slots
1657 // and must be updated if the number of store ics emitted here changes. 1657 // and must be updated if the number of store ICs emitted here changes.
1658 int store_slot_index = 0; 1658 int store_slot_index = 0;
1659 for (; property_index < expr->properties()->length(); property_index++) { 1659 for (; property_index < expr->properties()->length(); property_index++) {
1660 ObjectLiteral::Property* property = expr->properties()->at(property_index); 1660 ObjectLiteral::Property* property = expr->properties()->at(property_index);
1661 if (property->is_computed_name()) break; 1661 if (property->is_computed_name()) break;
1662 if (property->IsCompileTimeValue()) continue; 1662 if (property->IsCompileTimeValue()) continue;
1663 1663
1664 Literal* key = property->key()->AsLiteral(); 1664 Literal* key = property->key()->AsLiteral();
1665 Expression* value = property->value(); 1665 Expression* value = property->value();
1666 if (!result_saved) { 1666 if (!result_saved) {
1667 __ Push(x0); // Save result on stack 1667 __ Push(x0); // Save result on stack
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2248 DCHECK(lit != NULL); 2248 DCHECK(lit != NULL);
2249 __ push(x0); 2249 __ push(x0);
2250 2250
2251 // No access check is needed here since the constructor is created by the 2251 // No access check is needed here since the constructor is created by the
2252 // class literal. 2252 // class literal.
2253 Register scratch = x1; 2253 Register scratch = x1;
2254 __ Ldr(scratch, 2254 __ Ldr(scratch,
2255 FieldMemOperand(x0, JSFunction::kPrototypeOrInitialMapOffset)); 2255 FieldMemOperand(x0, JSFunction::kPrototypeOrInitialMapOffset));
2256 __ Push(scratch); 2256 __ Push(scratch);
2257 2257
2258 // store_slot_index points to the vector IC slot for the next store IC used.
2259 // ClassLiteral::ComputeFeedbackRequirements controls the allocation of slots
2260 // and must be updated if the number of store ICs emitted here changes.
2261 int store_slot_index = 0;
2258 for (int i = 0; i < lit->properties()->length(); i++) { 2262 for (int i = 0; i < lit->properties()->length(); i++) {
2259 ObjectLiteral::Property* property = lit->properties()->at(i); 2263 ObjectLiteral::Property* property = lit->properties()->at(i);
2260 Expression* value = property->value(); 2264 Expression* value = property->value();
2261 2265
2262 if (property->is_static()) { 2266 if (property->is_static()) {
2263 __ Peek(scratch, kPointerSize); // constructor 2267 __ Peek(scratch, kPointerSize); // constructor
2264 } else { 2268 } else {
2265 __ Peek(scratch, 0); // prototype 2269 __ Peek(scratch, 0); // prototype
2266 } 2270 }
2267 __ Push(scratch); 2271 __ Push(scratch);
2268 EmitPropertyKey(property, lit->GetIdForProperty(i)); 2272 EmitPropertyKey(property, lit->GetIdForProperty(i));
2269 2273
2270 // The static prototype property is read only. We handle the non computed 2274 // The static prototype property is read only. We handle the non computed
2271 // property name case in the parser. Since this is the only case where we 2275 // property name case in the parser. Since this is the only case where we
2272 // need to check for an own read only property we special case this so we do 2276 // need to check for an own read only property we special case this so we do
2273 // not need to do this for every property. 2277 // not need to do this for every property.
2274 if (property->is_static() && property->is_computed_name()) { 2278 if (property->is_static() && property->is_computed_name()) {
2275 __ CallRuntime(Runtime::kThrowIfStaticPrototype, 1); 2279 __ CallRuntime(Runtime::kThrowIfStaticPrototype, 1);
2276 __ Push(x0); 2280 __ Push(x0);
2277 } 2281 }
2278 2282
2279 VisitForStackValue(value); 2283 VisitForStackValue(value);
2280 EmitSetHomeObjectIfNeeded(value, 2); 2284 EmitSetHomeObjectIfNeeded(value, 2,
2285 lit->SlotForHomeObject(value, &store_slot_index));
2281 2286
2282 switch (property->kind()) { 2287 switch (property->kind()) {
2283 case ObjectLiteral::Property::CONSTANT: 2288 case ObjectLiteral::Property::CONSTANT:
2284 case ObjectLiteral::Property::MATERIALIZED_LITERAL: 2289 case ObjectLiteral::Property::MATERIALIZED_LITERAL:
2285 case ObjectLiteral::Property::PROTOTYPE: 2290 case ObjectLiteral::Property::PROTOTYPE:
2286 UNREACHABLE(); 2291 UNREACHABLE();
2287 case ObjectLiteral::Property::COMPUTED: 2292 case ObjectLiteral::Property::COMPUTED:
2288 __ CallRuntime(Runtime::kDefineClassMethod, 3); 2293 __ CallRuntime(Runtime::kDefineClassMethod, 3);
2289 break; 2294 break;
2290 2295
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2303 default: 2308 default:
2304 UNREACHABLE(); 2309 UNREACHABLE();
2305 } 2310 }
2306 } 2311 }
2307 2312
2308 // prototype 2313 // prototype
2309 __ CallRuntime(Runtime::kToFastProperties, 1); 2314 __ CallRuntime(Runtime::kToFastProperties, 1);
2310 2315
2311 // constructor 2316 // constructor
2312 __ CallRuntime(Runtime::kToFastProperties, 1); 2317 __ CallRuntime(Runtime::kToFastProperties, 1);
2318
2319 // Verify that compilation exactly consumed the number of store ic slots that
2320 // the ClassLiteral node had to offer.
2321 DCHECK(!FLAG_vector_stores || store_slot_index == lit->slot_count());
2313 } 2322 }
2314 2323
2315 2324
2316 void FullCodeGenerator::EmitAssignment(Expression* expr, 2325 void FullCodeGenerator::EmitAssignment(Expression* expr,
2317 FeedbackVectorICSlot slot) { 2326 FeedbackVectorICSlot slot) {
2318 DCHECK(expr->IsValidReferenceExpression()); 2327 DCHECK(expr->IsValidReferenceExpression());
2319 2328
2320 Property* prop = expr->AsProperty(); 2329 Property* prop = expr->AsProperty();
2321 LhsKind assign_type = Property::GetAssignType(prop); 2330 LhsKind assign_type = Property::GetAssignType(prop);
2322 2331
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5561 } 5570 }
5562 5571
5563 return INTERRUPT; 5572 return INTERRUPT;
5564 } 5573 }
5565 5574
5566 5575
5567 } // namespace internal 5576 } // namespace internal
5568 } // namespace v8 5577 } // namespace v8
5569 5578
5570 #endif // V8_TARGET_ARCH_ARM64 5579 #endif // V8_TARGET_ARCH_ARM64
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