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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
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| 3120 #endif | 3120 #endif |
| 3121 | 3121 |
| 3122 caps.post_sub_buffer = supports_post_sub_buffer_; | 3122 caps.post_sub_buffer = supports_post_sub_buffer_; |
| 3123 caps.image = true; | 3123 caps.image = true; |
| 3124 | 3124 |
| 3125 caps.blend_equation_advanced = | 3125 caps.blend_equation_advanced = |
| 3126 feature_info_->feature_flags().blend_equation_advanced; | 3126 feature_info_->feature_flags().blend_equation_advanced; |
| 3127 caps.blend_equation_advanced_coherent = | 3127 caps.blend_equation_advanced_coherent = |
| 3128 feature_info_->feature_flags().blend_equation_advanced_coherent; | 3128 feature_info_->feature_flags().blend_equation_advanced_coherent; |
| 3129 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; | 3129 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; |
| 3130 caps.max_copy_texture_chromium_size = |
| 3131 feature_info_->workarounds().max_copy_texture_chromium_size; |
| 3130 return caps; | 3132 return caps; |
| 3131 } | 3133 } |
| 3132 | 3134 |
| 3133 void GLES2DecoderImpl::UpdateCapabilities() { | 3135 void GLES2DecoderImpl::UpdateCapabilities() { |
| 3134 util_.set_num_compressed_texture_formats( | 3136 util_.set_num_compressed_texture_formats( |
| 3135 validators_->compressed_texture_format.GetValues().size()); | 3137 validators_->compressed_texture_format.GetValues().size()); |
| 3136 util_.set_num_shader_binary_formats( | 3138 util_.set_num_shader_binary_formats( |
| 3137 validators_->shader_binary_format.GetValues().size()); | 3139 validators_->shader_binary_format.GetValues().size()); |
| 3138 } | 3140 } |
| 3139 | 3141 |
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| 13424 } | 13426 } |
| 13425 } | 13427 } |
| 13426 | 13428 |
| 13427 // Include the auto-generated part of this file. We split this because it means | 13429 // Include the auto-generated part of this file. We split this because it means |
| 13428 // we can easily edit the non-auto generated parts right here in this file | 13430 // we can easily edit the non-auto generated parts right here in this file |
| 13429 // instead of having to edit some template or the code generator. | 13431 // instead of having to edit some template or the code generator. |
| 13430 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13432 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 13431 | 13433 |
| 13432 } // namespace gles2 | 13434 } // namespace gles2 |
| 13433 } // namespace gpu | 13435 } // namespace gpu |
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