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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYER_IMPL_H_ | 5 #ifndef CC_LAYER_IMPL_H_ |
| 6 #define CC_LAYER_IMPL_H_ | 6 #define CC_LAYER_IMPL_H_ |
| 7 | 7 |
| 8 #include <public/WebFilterOperations.h> | 8 #include <public/WebFilterOperations.h> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 class LayerTreeHostImpl; | 36 class LayerTreeHostImpl; |
| 37 class LayerTreeImpl; | 37 class LayerTreeImpl; |
| 38 class QuadSink; | 38 class QuadSink; |
| 39 class Renderer; | 39 class Renderer; |
| 40 class ScrollbarAnimationController; | 40 class ScrollbarAnimationController; |
| 41 class ScrollbarLayerImpl; | 41 class ScrollbarLayerImpl; |
| 42 class Layer; | 42 class Layer; |
| 43 | 43 |
| 44 struct AppendQuadsData; | 44 struct AppendQuadsData; |
| 45 | 45 |
| 46 class CC_EXPORT LayerImpl : public LayerAnimationControllerClient { | 46 class CC_EXPORT LayerImpl : LayerAnimationControllerObserver { |
| 47 public: | 47 public: |
| 48 typedef ScopedPtrVector<LayerImpl> LayerList; | 48 typedef ScopedPtrVector<LayerImpl> LayerList; |
| 49 | 49 |
| 50 static scoped_ptr<LayerImpl> create(LayerTreeImpl* treeImpl, int id) | 50 static scoped_ptr<LayerImpl> create(LayerTreeImpl* treeImpl, int id) |
| 51 { | 51 { |
| 52 return make_scoped_ptr(new LayerImpl(treeImpl, id)); | 52 return make_scoped_ptr(new LayerImpl(treeImpl, id)); |
| 53 } | 53 } |
| 54 | 54 |
| 55 virtual ~LayerImpl(); | 55 virtual ~LayerImpl(); |
| 56 | 56 |
| 57 // LayerAnimationControllerClient implementation. | 57 int id() const; |
| 58 virtual int id() const OVERRIDE; | 58 |
| 59 virtual void setOpacityFromAnimation(float) OVERRIDE; | 59 // LayerAnimationControllerObserver implementation. |
| 60 virtual float opacity() const OVERRIDE; | 60 virtual void OnOpacityAnimated(float) OVERRIDE; |
| 61 virtual void setTransformFromAnimation(const gfx::Transform&) OVERRIDE; | 61 virtual void OnTransformAnimated(const gfx::Transform&) OVERRIDE; |
| 62 virtual const gfx::Transform& transform() const OVERRIDE; | |
| 63 | 62 |
| 64 // Tree structure. | 63 // Tree structure. |
| 65 LayerImpl* parent() { return m_parent; } | 64 LayerImpl* parent() { return m_parent; } |
| 66 const LayerImpl* parent() const { return m_parent; } | 65 const LayerImpl* parent() const { return m_parent; } |
| 67 const LayerList& children() const { return m_children; } | 66 const LayerList& children() const { return m_children; } |
| 68 void addChild(scoped_ptr<LayerImpl>); | 67 void addChild(scoped_ptr<LayerImpl>); |
| 69 scoped_ptr<LayerImpl> removeChild(LayerImpl* child); | 68 scoped_ptr<LayerImpl> removeChild(LayerImpl* child); |
| 70 void removeAllChildren(); | 69 void removeAllChildren(); |
| 71 | 70 |
| 72 void setMaskLayer(scoped_ptr<LayerImpl>); | 71 void setMaskLayer(scoped_ptr<LayerImpl>); |
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| 124 void setFilter(const skia::RefPtr<SkImageFilter>&); | 123 void setFilter(const skia::RefPtr<SkImageFilter>&); |
| 125 skia::RefPtr<SkImageFilter> filter() const { return m_filter; } | 124 skia::RefPtr<SkImageFilter> filter() const { return m_filter; } |
| 126 | 125 |
| 127 void setMasksToBounds(bool); | 126 void setMasksToBounds(bool); |
| 128 bool masksToBounds() const { return m_masksToBounds; } | 127 bool masksToBounds() const { return m_masksToBounds; } |
| 129 | 128 |
| 130 void setContentsOpaque(bool); | 129 void setContentsOpaque(bool); |
| 131 bool contentsOpaque() const { return m_contentsOpaque; } | 130 bool contentsOpaque() const { return m_contentsOpaque; } |
| 132 | 131 |
| 133 void setOpacity(float); | 132 void setOpacity(float); |
| 133 float opacity() const; |
| 134 bool opacityIsAnimating() const; | 134 bool opacityIsAnimating() const; |
| 135 | 135 |
| 136 void setPosition(const gfx::PointF&); | 136 void setPosition(const gfx::PointF&); |
| 137 const gfx::PointF& position() const { return m_position; } | 137 const gfx::PointF& position() const { return m_position; } |
| 138 | 138 |
| 139 void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLa
yers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers;
} | 139 void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLa
yers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers;
} |
| 140 bool isContainerForFixedPositionLayers() const { return m_isContainerForFixe
dPositionLayers; } | 140 bool isContainerForFixedPositionLayers() const { return m_isContainerForFixe
dPositionLayers; } |
| 141 | 141 |
| 142 void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedTo
ContainerLayer = fixedToContainerLayer;} | 142 void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedTo
ContainerLayer = fixedToContainerLayer;} |
| 143 bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } | 143 bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } |
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| 232 | 232 |
| 233 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo
ardForMissingTiles = checkerboard; } | 233 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo
ardForMissingTiles = checkerboard; } |
| 234 bool drawCheckerboardForMissingTiles() const; | 234 bool drawCheckerboardForMissingTiles() const; |
| 235 | 235 |
| 236 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi
nt, InputHandlerClient::ScrollInputType) const; | 236 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi
nt, InputHandlerClient::ScrollInputType) const; |
| 237 | 237 |
| 238 bool doubleSided() const { return m_doubleSided; } | 238 bool doubleSided() const { return m_doubleSided; } |
| 239 void setDoubleSided(bool); | 239 void setDoubleSided(bool); |
| 240 | 240 |
| 241 void setTransform(const gfx::Transform&); | 241 void setTransform(const gfx::Transform&); |
| 242 const gfx::Transform& transform() const; |
| 242 bool transformIsAnimating() const; | 243 bool transformIsAnimating() const; |
| 243 | 244 |
| 244 const gfx::RectF& updateRect() const { return m_updateRect; } | 245 const gfx::RectF& updateRect() const { return m_updateRect; } |
| 245 void setUpdateRect(const gfx::RectF& updateRect) { m_updateRect = updateRect
; } | 246 void setUpdateRect(const gfx::RectF& updateRect) { m_updateRect = updateRect
; } |
| 246 | 247 |
| 247 std::string layerTreeAsText() const; | 248 std::string layerTreeAsText() const; |
| 248 virtual base::DictionaryValue* layerTreeAsJson() const; | 249 virtual base::DictionaryValue* layerTreeAsJson() const; |
| 249 | 250 |
| 250 void setStackingOrderChanged(bool); | 251 void setStackingOrderChanged(bool); |
| 251 | 252 |
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| 381 #ifndef NDEBUG | 382 #ifndef NDEBUG |
| 382 bool m_betweenWillDrawAndDidDraw; | 383 bool m_betweenWillDrawAndDidDraw; |
| 383 #endif | 384 #endif |
| 384 | 385 |
| 385 // Rect indicating what was repainted/updated during update. | 386 // Rect indicating what was repainted/updated during update. |
| 386 // Note that plugin layers bypass this and leave it empty. | 387 // Note that plugin layers bypass this and leave it empty. |
| 387 // Uses layer's content space. | 388 // Uses layer's content space. |
| 388 gfx::RectF m_updateRect; | 389 gfx::RectF m_updateRect; |
| 389 | 390 |
| 390 // Manages animations for this layer. | 391 // Manages animations for this layer. |
| 391 scoped_ptr<LayerAnimationController> m_layerAnimationController; | 392 scoped_refptr<LayerAnimationController> m_layerAnimationController; |
| 392 | 393 |
| 393 // Manages scrollbars for this layer | 394 // Manages scrollbars for this layer |
| 394 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; | 395 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; |
| 395 | 396 |
| 396 // Group of properties that need to be computed based on the layer tree | 397 // Group of properties that need to be computed based on the layer tree |
| 397 // hierarchy before layers can be drawn. | 398 // hierarchy before layers can be drawn. |
| 398 DrawProperties<LayerImpl, RenderSurfaceImpl> m_drawProperties; | 399 DrawProperties<LayerImpl, RenderSurfaceImpl> m_drawProperties; |
| 399 | 400 |
| 400 DISALLOW_COPY_AND_ASSIGN(LayerImpl); | 401 DISALLOW_COPY_AND_ASSIGN(LayerImpl); |
| 401 }; | 402 }; |
| 402 | 403 |
| 403 } | 404 } |
| 404 | 405 |
| 405 #endif // CC_LAYER_IMPL_H_ | 406 #endif // CC_LAYER_IMPL_H_ |
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