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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
6 | 6 |
7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
8 #include "cc/animation_registrar.h" | |
8 #include "cc/keyframed_animation_curve.h" | 9 #include "cc/keyframed_animation_curve.h" |
9 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
10 | 11 |
11 namespace cc { | 12 namespace cc { |
12 | 13 |
13 LayerAnimationController::LayerAnimationController(LayerAnimationControllerClien t* client) | 14 LayerAnimationController::LayerAnimationController(int id) |
14 : m_forceSync(false) | 15 : m_forceSync(false) |
15 , m_client(client) | 16 , m_id(id) |
17 , m_registrar(0) | |
18 , m_isActive(false) | |
16 { | 19 { |
17 } | 20 } |
18 | 21 |
19 LayerAnimationController::~LayerAnimationController() | 22 LayerAnimationController::~LayerAnimationController() |
20 { | 23 { |
24 if (m_registrar) | |
25 m_registrar->UnregisterAnimationController(this); | |
21 } | 26 } |
22 | 27 |
23 scoped_ptr<LayerAnimationController> LayerAnimationController::create(LayerAnima tionControllerClient* client) | 28 scoped_refptr<LayerAnimationController> LayerAnimationController::create(int id) |
24 { | 29 { |
25 return make_scoped_ptr(new LayerAnimationController(client)); | 30 return make_scoped_refptr(new LayerAnimationController(id)); |
26 } | 31 } |
27 | 32 |
28 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset ) | 33 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset ) |
29 { | 34 { |
30 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 35 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
31 if (m_activeAnimations[i]->id() == animationId) | 36 if (m_activeAnimations[i]->id() == animationId) |
32 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs et + m_activeAnimations[i]->startTime()); | 37 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs et + m_activeAnimations[i]->startTime()); |
33 } | 38 } |
34 } | 39 } |
35 | 40 |
36 void LayerAnimationController::removeAnimation(int animationId) | 41 void LayerAnimationController::removeAnimation(int animationId) |
37 { | 42 { |
38 for (size_t i = 0; i < m_activeAnimations.size();) { | 43 for (size_t i = 0; i < m_activeAnimations.size();) { |
39 if (m_activeAnimations[i]->id() == animationId) | 44 if (m_activeAnimations[i]->id() == animationId) |
40 m_activeAnimations.remove(i); | 45 m_activeAnimations.remove(i); |
41 else | 46 else |
42 i++; | 47 i++; |
43 } | 48 } |
49 updateActivation(); | |
44 } | 50 } |
45 | 51 |
46 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation: :TargetProperty targetProperty) | 52 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation: :TargetProperty targetProperty) |
47 { | 53 { |
48 for (size_t i = 0; i < m_activeAnimations.size();) { | 54 for (size_t i = 0; i < m_activeAnimations.size();) { |
49 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]- >targetProperty() == targetProperty) | 55 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]- >targetProperty() == targetProperty) |
50 m_activeAnimations.remove(i); | 56 m_activeAnimations.remove(i); |
51 else | 57 else |
52 i++; | 58 i++; |
53 } | 59 } |
60 updateActivation(); | |
54 } | 61 } |
55 | 62 |
56 // According to render layer backing, these are for testing only. | 63 // According to render layer backing, these are for testing only. |
57 void LayerAnimationController::suspendAnimations(double monotonicTime) | 64 void LayerAnimationController::suspendAnimations(double monotonicTime) |
58 { | 65 { |
59 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 66 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
60 if (!m_activeAnimations[i]->isFinished()) | 67 if (!m_activeAnimations[i]->isFinished()) |
61 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni cTime); | 68 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni cTime); |
62 } | 69 } |
63 } | 70 } |
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82 purgeAnimationsMarkedForDeletion(); | 89 purgeAnimationsMarkedForDeletion(); |
83 pushNewAnimationsToImplThread(controllerImpl); | 90 pushNewAnimationsToImplThread(controllerImpl); |
84 | 91 |
85 // Remove finished impl side animations only after pushing, | 92 // Remove finished impl side animations only after pushing, |
86 // and only after the animations are deleted on the main thread | 93 // and only after the animations are deleted on the main thread |
87 // this insures we will never push an animation twice. | 94 // this insures we will never push an animation twice. |
88 removeAnimationsCompletedOnMainThread(controllerImpl); | 95 removeAnimationsCompletedOnMainThread(controllerImpl); |
89 | 96 |
90 pushPropertiesToImplThread(controllerImpl); | 97 pushPropertiesToImplThread(controllerImpl); |
91 } | 98 } |
99 controllerImpl->updateActivation(); | |
100 updateActivation(); | |
92 } | 101 } |
93 | 102 |
94 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect or* events) | 103 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect or* events) |
95 { | 104 { |
96 startAnimationsWaitingForNextTick(monotonicTime, events); | 105 startAnimationsWaitingForNextTick(monotonicTime, events); |
97 startAnimationsWaitingForStartTime(monotonicTime, events); | 106 startAnimationsWaitingForStartTime(monotonicTime, events); |
98 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 107 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
99 resolveConflicts(monotonicTime); | 108 resolveConflicts(monotonicTime); |
100 tickAnimations(monotonicTime); | 109 tickAnimations(monotonicTime); |
101 markAnimationsForDeletion(monotonicTime, events); | 110 markAnimationsForDeletion(monotonicTime, events); |
102 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 111 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
112 | |
113 updateActivation(); | |
103 } | 114 } |
104 | 115 |
105 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio n) | 116 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio n) |
106 { | 117 { |
107 m_activeAnimations.append(animation.Pass()); | 118 m_activeAnimations.append(animation.Pass()); |
119 // Activate each time an animation is added. | |
enne (OOO)
2012/12/17 20:21:22
I'm not sure I follow the force parameter here. W
| |
120 bool force = true; | |
121 updateActivation(force); | |
108 } | 122 } |
109 | 123 |
110 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ eAnimation::TargetProperty targetProperty) const | 124 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ eAnimation::TargetProperty targetProperty) const |
111 { | 125 { |
112 for (size_t i = 0; i < m_activeAnimations.size(); ++i) | 126 for (size_t i = 0; i < m_activeAnimations.size(); ++i) |
113 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]-> targetProperty() == targetProperty) | 127 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]-> targetProperty() == targetProperty) |
114 return m_activeAnimations[i]; | 128 return m_activeAnimations[i]; |
115 return 0; | 129 return 0; |
116 } | 130 } |
117 | 131 |
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147 { | 161 { |
148 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 162 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
149 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy nchronizedStartTime()) { | 163 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy nchronizedStartTime()) { |
150 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); | 164 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); |
151 m_activeAnimations[i]->setStartTime(event.monotonicTime); | 165 m_activeAnimations[i]->setStartTime(event.monotonicTime); |
152 return; | 166 return; |
153 } | 167 } |
154 } | 168 } |
155 } | 169 } |
156 | 170 |
157 void LayerAnimationController::setClient(LayerAnimationControllerClient* client) | 171 void LayerAnimationController::setAnimationRegistrar(AnimationRegistrar* registr ar) |
158 { | 172 { |
159 m_client = client; | 173 if (m_registrar == registrar) |
174 return; | |
175 | |
176 if (m_registrar) | |
177 m_registrar->UnregisterAnimationController(this); | |
178 | |
179 m_registrar = registrar; | |
180 if (m_registrar) | |
181 m_registrar->RegisterAnimationController(this); | |
182 | |
183 bool force = true; | |
184 updateActivation(force); | |
185 } | |
186 | |
187 void LayerAnimationController::addObserver(LayerAnimationControllerObserver* obs erver) | |
188 { | |
189 if (!m_observers.HasObserver(observer)) | |
190 m_observers.AddObserver(observer); | |
191 } | |
192 | |
193 void LayerAnimationController::removeObserver(LayerAnimationControllerObserver* observer) | |
194 { | |
195 m_observers.RemoveObserver(observer); | |
160 } | 196 } |
161 | 197 |
162 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr oller* controllerImpl) const | 198 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr oller* controllerImpl) const |
163 { | 199 { |
164 // Any new animations owned by the main thread's controller are cloned and a dde to the impl thread's controller. | 200 // Any new animations owned by the main thread's controller are cloned and a dde to the impl thread's controller. |
165 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 201 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
166 // If the animation is already running on the impl thread, there is no n eed to copy it over. | 202 // If the animation is already running on the impl thread, there is no n eed to copy it over. |
167 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m _activeAnimations[i]->targetProperty())) | 203 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m _activeAnimations[i]->targetProperty())) |
168 continue; | 204 continue; |
169 | 205 |
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207 } | 243 } |
208 | 244 |
209 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni cTime, AnimationEventsVector* events) | 245 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni cTime, AnimationEventsVector* events) |
210 { | 246 { |
211 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 247 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
212 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext Tick) { | 248 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext Tick) { |
213 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); | 249 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); |
214 if (!m_activeAnimations[i]->hasSetStartTime()) | 250 if (!m_activeAnimations[i]->hasSetStartTime()) |
215 m_activeAnimations[i]->setStartTime(monotonicTime); | 251 m_activeAnimations[i]->setStartTime(monotonicTime); |
216 if (events) | 252 if (events) |
217 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty( ), monotonicTime)); | 253 events->push_back(AnimationEvent(AnimationEvent::Started, m_id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton icTime)); |
218 } | 254 } |
219 } | 255 } |
220 } | 256 } |
221 | 257 |
222 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton icTime, AnimationEventsVector* events) | 258 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton icTime, AnimationEventsVector* events) |
223 { | 259 { |
224 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 260 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
225 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { | 261 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { |
226 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); | 262 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton icTime); |
227 if (events) | 263 if (events) |
228 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty( ), monotonicTime)); | 264 events->push_back(AnimationEvent(AnimationEvent::Started, m_id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton icTime)); |
229 } | 265 } |
230 } | 266 } |
231 } | 267 } |
232 | 268 |
233 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl e monotonicTime, AnimationEventsVector* events) | 269 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl e monotonicTime, AnimationEventsVector* events) |
234 { | 270 { |
235 // First collect running properties. | 271 // First collect running properties. |
236 TargetProperties blockedProperties; | 272 TargetProperties blockedProperties; |
237 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 273 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
238 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Finished) | 274 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a ctiveAnimations[i]->runState() == ActiveAnimation::Finished) |
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257 if (!blockedProperties.insert(*pIter).second) | 293 if (!blockedProperties.insert(*pIter).second) |
258 nullIntersection = false; | 294 nullIntersection = false; |
259 } | 295 } |
260 | 296 |
261 // If the intersection is null, then we are free to start the animat ions in the group. | 297 // If the intersection is null, then we are free to start the animat ions in the group. |
262 if (nullIntersection) { | 298 if (nullIntersection) { |
263 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon otonicTime); | 299 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon otonicTime); |
264 if (!m_activeAnimations[i]->hasSetStartTime()) | 300 if (!m_activeAnimations[i]->hasSetStartTime()) |
265 m_activeAnimations[i]->setStartTime(monotonicTime); | 301 m_activeAnimations[i]->setStartTime(monotonicTime); |
266 if (events) | 302 if (events) |
267 events->push_back(AnimationEvent(AnimationEvent::Started, m_ client->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetPrope rty(), monotonicTime)); | 303 events->push_back(AnimationEvent(AnimationEvent::Started, m_ id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), mon otonicTime)); |
268 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { | 304 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { |
269 if (m_activeAnimations[i]->group() == m_activeAnimations[j]- >group()) { | 305 if (m_activeAnimations[i]->group() == m_activeAnimations[j]- >group()) { |
270 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn ing, monotonicTime); | 306 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn ing, monotonicTime); |
271 if (!m_activeAnimations[j]->hasSetStartTime()) | 307 if (!m_activeAnimations[j]->hasSetStartTime()) |
272 m_activeAnimations[j]->setStartTime(monotonicTime); | 308 m_activeAnimations[j]->setStartTime(monotonicTime); |
273 } | 309 } |
274 } | 310 } |
275 } | 311 } |
276 } | 312 } |
277 } | 313 } |
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313 break; | 349 break; |
314 } | 350 } |
315 } | 351 } |
316 } | 352 } |
317 if (allAnimsWithSameIdAreFinished) { | 353 if (allAnimsWithSameIdAreFinished) { |
318 // We now need to remove all animations with the same group id as gr oupId | 354 // We now need to remove all animations with the same group id as gr oupId |
319 // (and send along animation finished notifications, if necessary). | 355 // (and send along animation finished notifications, if necessary). |
320 for (size_t j = i; j < m_activeAnimations.size(); j++) { | 356 for (size_t j = i; j < m_activeAnimations.size(); j++) { |
321 if (groupId == m_activeAnimations[j]->group()) { | 357 if (groupId == m_activeAnimations[j]->group()) { |
322 if (events) | 358 if (events) |
323 events->push_back(AnimationEvent(AnimationEvent::Finishe d, m_client->id(), m_activeAnimations[j]->group(), m_activeAnimations[j]->target Property(), monotonicTime)); | 359 events->push_back(AnimationEvent(AnimationEvent::Finishe d, m_id, m_activeAnimations[j]->group(), m_activeAnimations[j]->targetProperty() , monotonicTime)); |
324 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF orDeletion, monotonicTime); | 360 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF orDeletion, monotonicTime); |
325 } | 361 } |
326 } | 362 } |
327 } | 363 } |
328 } | 364 } |
329 } | 365 } |
330 | 366 |
331 void LayerAnimationController::purgeAnimationsMarkedForDeletion() | 367 void LayerAnimationController::purgeAnimationsMarkedForDeletion() |
332 { | 368 { |
333 for (size_t i = 0; i < m_activeAnimations.size();) { | 369 for (size_t i = 0; i < m_activeAnimations.size();) { |
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364 | 400 |
365 // Animation assumes its initial value until it gets the synchronize d start time | 401 // Animation assumes its initial value until it gets the synchronize d start time |
366 // from the impl thread and can start ticking. | 402 // from the impl thread and can start ticking. |
367 if (m_activeAnimations[i]->needsSynchronizedStartTime()) | 403 if (m_activeAnimations[i]->needsSynchronizedStartTime()) |
368 trimmed = 0; | 404 trimmed = 0; |
369 | 405 |
370 switch (m_activeAnimations[i]->targetProperty()) { | 406 switch (m_activeAnimations[i]->targetProperty()) { |
371 | 407 |
372 case ActiveAnimation::Transform: { | 408 case ActiveAnimation::Transform: { |
373 const TransformAnimationCurve* transformAnimationCurve = m_activ eAnimations[i]->curve()->toTransformAnimationCurve(); | 409 const TransformAnimationCurve* transformAnimationCurve = m_activ eAnimations[i]->curve()->toTransformAnimationCurve(); |
374 const gfx::Transform matrix = transformAnimationCurve->getValue( trimmed).toTransform(); | 410 const gfx::Transform transform = transformAnimationCurve->getVal ue(trimmed).toTransform(); |
375 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 411 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
376 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); | 412 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); |
377 | 413 |
378 m_client->setTransformFromAnimation(matrix); | 414 notifyObserversTransformAnimated(transform); |
379 break; | 415 break; |
380 } | 416 } |
381 | 417 |
382 case ActiveAnimation::Opacity: { | 418 case ActiveAnimation::Opacity: { |
383 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati ons[i]->curve()->toFloatAnimationCurve(); | 419 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati ons[i]->curve()->toFloatAnimationCurve(); |
384 const float opacity = floatAnimationCurve->getValue(trimmed); | 420 const float opacity = floatAnimationCurve->getValue(trimmed); |
385 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 421 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
386 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); | 422 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished , monotonicTime); |
387 | 423 |
388 m_client->setOpacityFromAnimation(opacity); | 424 notifyObserversOpacityAnimated(opacity); |
389 break; | 425 break; |
390 } | 426 } |
391 | 427 |
392 // Do nothing for sentinel value. | 428 // Do nothing for sentinel value. |
393 case ActiveAnimation::TargetPropertyEnumSize: | 429 case ActiveAnimation::TargetPropertyEnumSize: |
394 NOTREACHED(); | 430 NOTREACHED(); |
395 } | 431 } |
396 } | 432 } |
397 } | 433 } |
398 } | 434 } |
399 | 435 |
436 void LayerAnimationController::updateActivation(bool force) | |
437 { | |
438 if (m_registrar) { | |
439 if (!m_activeAnimations.isEmpty() && (!m_isActive || force)) | |
440 m_registrar->DidActivateAnimationController(this); | |
441 else if (m_activeAnimations.isEmpty() && (m_isActive || force)) | |
442 m_registrar->DidDeactivateAnimationController(this); | |
443 m_isActive = !m_activeAnimations.isEmpty(); | |
444 } | |
445 } | |
446 | |
447 void LayerAnimationController::notifyObserversOpacityAnimated(float opacity) | |
448 { | |
449 FOR_EACH_OBSERVER(LayerAnimationControllerObserver, | |
450 m_observers, | |
451 OnOpacityAnimated(opacity)); | |
452 } | |
453 | |
454 void LayerAnimationController::notifyObserversTransformAnimated(const gfx::Trans form& transform) | |
455 { | |
456 FOR_EACH_OBSERVER(LayerAnimationControllerObserver, | |
457 m_observers, | |
458 OnTransformAnimated(transform)); | |
459 } | |
460 | |
400 } // namespace cc | 461 } // namespace cc |
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