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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_ANIMATION_REGISTRAR_H_ | |
| 6 #define CC_ANIMATION_REGISTRAR_H_ | |
| 7 | |
| 8 #include "base/memory/ref_counted.h" | |
| 9 #include "cc/cc_export.h" | |
| 10 | |
| 11 namespace cc { | |
| 12 | |
| 13 class LayerAnimationController; | |
| 14 | |
| 15 class CC_EXPORT AnimationRegistrar { | |
| 16 public: | |
| 17 // If an animation has been registered for the given id, return it. Otherwise | |
| 18 // creates a new one and returns a scoped_refptr to it. | |
| 19 virtual scoped_refptr<LayerAnimationController> GetAnimationControllerForId(in t id) = 0; | |
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enne (OOO)
2012/12/17 20:21:22
80 columns /o\
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| 20 | |
| 21 // Registers the given animation controller as active. An active animation | |
| 22 // controller is one that has a running animation that needs to be ticked. | |
| 23 virtual void DidActivateAnimationController(LayerAnimationController*) = 0; | |
| 24 | |
| 25 // Unregisters the given animation controller. When this happens, the | |
| 26 // animation controller will no longer be ticked (since it's not active). It | |
| 27 // is not an error to call this function with a deactivated controller. | |
| 28 virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0; | |
| 29 | |
| 30 // Registers the given controller as alive. | |
| 31 virtual void RegisterAnimationController(LayerAnimationController*) = 0; | |
| 32 | |
| 33 // Unregisters the given controller as alive. | |
| 34 virtual void UnregisterAnimationController(LayerAnimationController*) = 0; | |
| 35 }; | |
| 36 | |
| 37 } // namespace cc | |
| 38 | |
| 39 #endif // CC_ANIMATION_REGISTRAR_H_ | |
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