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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_ANIMATION_REGISTRAR_H_ | |
6 #define CC_ANIMATION_REGISTRAR_H_ | |
7 | |
8 #include "base/memory/ref_counted.h" | |
9 #include "cc/cc_export.h" | |
10 | |
11 namespace cc { | |
12 | |
13 class LayerAnimationController; | |
14 | |
15 class CC_EXPORT AnimationRegistrar { | |
16 public: | |
17 // If an animation has been registered for the given id, return it. Otherwise | |
18 // creates a new one and returns a scoped_refptr to it. | |
19 virtual scoped_refptr<LayerAnimationController> GetAnimationControllerForId(in t id) = 0; | |
enne (OOO)
2012/12/17 20:21:22
80 columns /o\
| |
20 | |
21 // Registers the given animation controller as active. An active animation | |
22 // controller is one that has a running animation that needs to be ticked. | |
23 virtual void DidActivateAnimationController(LayerAnimationController*) = 0; | |
24 | |
25 // Unregisters the given animation controller. When this happens, the | |
26 // animation controller will no longer be ticked (since it's not active). It | |
27 // is not an error to call this function with a deactivated controller. | |
28 virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0; | |
29 | |
30 // Registers the given controller as alive. | |
31 virtual void RegisterAnimationController(LayerAnimationController*) = 0; | |
32 | |
33 // Unregisters the given controller as alive. | |
34 virtual void UnregisterAnimationController(LayerAnimationController*) = 0; | |
35 }; | |
36 | |
37 } // namespace cc | |
38 | |
39 #endif // CC_ANIMATION_REGISTRAR_H_ | |
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