| OLD | NEW | 
|     1 // Copyright 2014 The Chromium Authors. All rights reserved. |     1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
|     2 // Use of this source code is governed by a BSD-style license that can be |     2 // Use of this source code is governed by a BSD-style license that can be | 
|     3 // found in the LICENSE file. |     3 // found in the LICENSE file. | 
|     4  |     4  | 
|     5 #include "config.h" |     5 #include "config.h" | 
|     6 #include "core/paint/BoxPainter.h" |     6 #include "core/paint/BoxPainter.h" | 
|     7  |     7  | 
|     8 #include "core/HTMLNames.h" |     8 #include "core/HTMLNames.h" | 
|     9 #include "core/frame/Settings.h" |     9 #include "core/frame/Settings.h" | 
|    10 #include "core/html/HTMLFrameOwnerElement.h" |    10 #include "core/html/HTMLFrameOwnerElement.h" | 
| (...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
|   130             paintBorder(m_layoutBox, paintInfo, paintRect, style, boxDecorationD
      ata.bleedAvoidance); |   130             paintBorder(m_layoutBox, paintInfo, paintRect, style, boxDecorationD
      ata.bleedAvoidance); | 
|   131  |   131  | 
|   132         paintBackground(paintInfo, paintRect, boxDecorationData.backgroundColor,
       boxDecorationData.bleedAvoidance); |   132         paintBackground(paintInfo, paintRect, boxDecorationData.backgroundColor,
       boxDecorationData.bleedAvoidance); | 
|   133  |   133  | 
|   134         if (boxDecorationData.hasAppearance) |   134         if (boxDecorationData.hasAppearance) | 
|   135             themePainter.paintDecorations(&m_layoutBox, paintInfo, snappedPaintR
      ect); |   135             themePainter.paintDecorations(&m_layoutBox, paintInfo, snappedPaintR
      ect); | 
|   136     } |   136     } | 
|   137     paintBoxShadow(paintInfo, paintRect, style, Inset); |   137     paintBoxShadow(paintInfo, paintRect, style, Inset); | 
|   138  |   138  | 
|   139     // The theme will tell us whether or not we should also paint the CSS border
      . |   139     // The theme will tell us whether or not we should also paint the CSS border
      . | 
|   140     if (boxDecorationData.hasBorder && boxDecorationData.bleedAvoidance != Backg
      roundBleedBackgroundOverBorder |   140     if (boxDecorationData.hasBorderDecoration && boxDecorationData.bleedAvoidanc
      e != BackgroundBleedBackgroundOverBorder | 
|   141         && (!boxDecorationData.hasAppearance || (!themePainted && LayoutTheme::t
      heme().painter().paintBorderOnly(&m_layoutBox, paintInfo, snappedPaintRect))) |   141         && (!boxDecorationData.hasAppearance || (!themePainted && LayoutTheme::t
      heme().painter().paintBorderOnly(&m_layoutBox, paintInfo, snappedPaintRect))) | 
|   142         && !(m_layoutBox.isTable() && toLayoutTable(&m_layoutBox)->collapseBorde
      rs())) |   142         && !(m_layoutBox.isTable() && toLayoutTable(&m_layoutBox)->collapseBorde
      rs())) | 
|   143         paintBorder(m_layoutBox, paintInfo, paintRect, style, boxDecorationData.
      bleedAvoidance); |   143         paintBorder(m_layoutBox, paintInfo, paintRect, style, boxDecorationData.
      bleedAvoidance); | 
|   144  |   144  | 
|   145     if (boxDecorationData.bleedAvoidance == BackgroundBleedClipLayer) |   145     if (boxDecorationData.bleedAvoidance == BackgroundBleedClipLayer) | 
|   146         paintInfo.context->endLayer(); |   146         paintInfo.context->endLayer(); | 
|   147 } |   147 } | 
|   148  |   148  | 
|   149 static bool skipBodyBackground(const LayoutBox* bodyElementLayoutObject) |   149 static bool skipBodyBackground(const LayoutBox* bodyElementLayoutObject) | 
|   150 { |   150 { | 
| (...skipping 2147 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
|  2298  |  2298  | 
|  2299     FloatPoint secondQuad[4]; |  2299     FloatPoint secondQuad[4]; | 
|  2300     secondQuad[0] = quad[0]; |  2300     secondQuad[0] = quad[0]; | 
|  2301     secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); |  2301     secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); | 
|  2302     secondQuad[2] = quad[2]; |  2302     secondQuad[2] = quad[2]; | 
|  2303     secondQuad[3] = quad[3]; |  2303     secondQuad[3] = quad[3]; | 
|  2304     graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); |  2304     graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); | 
|  2305 } |  2305 } | 
|  2306  |  2306  | 
|  2307 } // namespace blink |  2307 } // namespace blink | 
| OLD | NEW |