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| 1 <!DOCTYPE html> |
| 2 <html> |
| 3 <head><title>Large texture upload test.</title></head> |
| 4 <script src="texture_upload_experiment.js"></script> |
| 5 <body> |
| 6 <canvas id="example" width=512 height=512></canvas> |
| 7 <script type="text/javascript"> |
| 8 document.body.style.margin = "0"; |
| 9 document.body.style.webkitAnimationName = "texture-upload"; |
| 10 document.body.style.webkitAnimationDuration = "10s"; |
| 11 document.body.style.webkitAnimationIterationCount = "infinite"; |
| 12 document.body.style.webkitAnimationDirection = "alternate"; |
| 13 |
| 14 function startExperiment() { |
| 15 var canvas = document.getElementById("example"); |
| 16 var gl = canvas.getContext("webgl"); |
| 17 var dimension = Math.min(gl.getParameter(gl.MAX_TEXTURE_SIZE), 1024); |
| 18 |
| 19 DoTextureUploadBenchmark(gl, dimension); |
| 20 } |
| 21 |
| 22 window.addEventListener('load', startExperiment, false); |
| 23 </script> |
| 24 </body> |
| 25 </html> |
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