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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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69 */ | 69 */ |
70 #ifndef __STDC_LIMIT_MACROS | 70 #ifndef __STDC_LIMIT_MACROS |
71 #define __STDC_LIMIT_MACROS | 71 #define __STDC_LIMIT_MACROS |
72 #endif | 72 #endif |
73 #ifndef __STDC_CONSTANT_MACROS | 73 #ifndef __STDC_CONSTANT_MACROS |
74 #define __STDC_CONSTANT_MACROS | 74 #define __STDC_CONSTANT_MACROS |
75 #endif | 75 #endif |
76 #include <stdint.h> | 76 #include <stdint.h> |
77 #endif | 77 #endif |
78 | 78 |
79 /* | |
80 * The "user config" file can be empty, and everything should work. It is | |
81 * meant to store a given platform/client's overrides of our guess-work. | |
82 * | |
83 * A alternate user config file can be specified by defining | |
84 * GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h | |
85 * | |
86 * e.g. it can change the BUILD target or supply its own defines for anything | |
87 * else (e.g. GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT) | |
88 */ | |
89 #if !defined(GR_USER_CONFIG_FILE) | |
90 #include "GrUserConfig.h" | |
91 #else | |
92 #include GR_USER_CONFIG_FILE | |
93 #endif | |
94 | |
95 | |
96 /////////////////////////////////////////////////////////////////////////////// | 79 /////////////////////////////////////////////////////////////////////////////// |
97 /////////////////////////////////////////////////////////////////////////////// | 80 /////////////////////////////////////////////////////////////////////////////// |
98 // postconfig section: | 81 // postconfig section: |
99 // | 82 // |
100 | 83 |
101 /** | 84 /** |
102 * GR_STRING makes a string of X where X is expanded before conversion to a str
ing | 85 * GR_STRING makes a string of X where X is expanded before conversion to a str
ing |
103 * if X itself contains macros. | 86 * if X itself contains macros. |
104 */ | 87 */ |
105 #define GR_STRING(X) GR_STRING_IMPL(X) | 88 #define GR_STRING(X) GR_STRING_IMPL(X) |
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196 #else | 179 #else |
197 template <bool> class GR_STATIC_ASSERT_FAILURE; | 180 template <bool> class GR_STATIC_ASSERT_FAILURE; |
198 template <> class GR_STATIC_ASSERT_FAILURE<true> {}; | 181 template <> class GR_STATIC_ASSERT_FAILURE<true> {}; |
199 #define GR_STATIC_ASSERT(CONDITION) \ | 182 #define GR_STATIC_ASSERT(CONDITION) \ |
200 enum {GR_CONCAT(X,__LINE__) = \ | 183 enum {GR_CONCAT(X,__LINE__) = \ |
201 sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)} | 184 sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)} |
202 #endif | 185 #endif |
203 #endif | 186 #endif |
204 | 187 |
205 /** | 188 /** |
206 * GR_GEOM_BUFFER_MAP_THRESHOLD gives a threshold (in bytes) for when Gr should | |
207 * map a GrGeometryBuffer to update its contents. It will use map() if the | |
208 * size of the updated region is greater than the threshold. Otherwise it will | |
209 * use updateData(). | |
210 */ | |
211 #if !defined(GR_GEOM_BUFFER_MAP_THRESHOLD) | |
212 #define GR_GEOM_BUFFER_MAP_THRESHOLD (1 << 15) | |
213 #endif | |
214 | |
215 /** | |
216 * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can
be selected | 189 * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can
be selected |
217 * as a path renderer. GrStrokePathRenderer is currently an experimental path re
nderer. | 190 * as a path renderer. GrStrokePathRenderer is currently an experimental path re
nderer. |
218 */ | 191 */ |
219 #if !defined(GR_STROKE_PATH_RENDERING) | 192 #if !defined(GR_STROKE_PATH_RENDERING) |
220 #define GR_STROKE_PATH_RENDERING 0 | 193 #define GR_STROKE_PATH_RENDERING 0 |
221 #endif | 194 #endif |
222 | 195 |
223 /** | 196 /** |
224 * GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers creat
ed | 197 * GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers creat
ed |
225 * in the GPU backend are always allocated on the heap or are allowed to be | 198 * in the GPU backend are always allocated on the heap or are allowed to be |
226 * allocated on the stack for smaller memory requests. | 199 * allocated on the stack for smaller memory requests. |
227 * | 200 * |
228 * This is only used for memory buffers that are created and then passed through
to the | 201 * This is only used for memory buffers that are created and then passed through
to the |
229 * 3D API (e.g. as texture or geometry data) | 202 * 3D API (e.g. as texture or geometry data) |
230 */ | 203 */ |
231 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) | 204 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) |
232 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 | 205 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 |
233 #endif | 206 #endif |
234 | 207 |
235 /** | 208 /** |
236 * GR_FORCE_GPU_TRACE_DEBUGGING will force gpu tracing/debug markers to be turne
d on. The trace | 209 * GR_FORCE_GPU_TRACE_DEBUGGING will force gpu tracing/debug markers to be turne
d on. The trace |
237 * markers will be printed out instead of making the backend calls to push and p
op them. | 210 * markers will be printed out instead of making the backend calls to push and p
op them. |
238 */ | 211 */ |
239 #if !defined(GR_FORCE_GPU_TRACE_DEBUGGING) | 212 #if !defined(GR_FORCE_GPU_TRACE_DEBUGGING) |
240 #define GR_FORCE_GPU_TRACE_DEBUGGING 0 | 213 #define GR_FORCE_GPU_TRACE_DEBUGGING 0 |
241 #endif | 214 #endif |
242 | 215 |
243 #endif | 216 #endif |
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