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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 * | 6 * |
7 */ | 7 */ |
8 | 8 |
9 #include "VisualBench.h" | 9 #include "VisualBench.h" |
10 | 10 |
| 11 #include "ProcStats.h" |
11 #include "SkApplication.h" | 12 #include "SkApplication.h" |
12 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
13 #include "SkCommandLineFlags.h" | 14 #include "SkCommandLineFlags.h" |
14 #include "SkCommonFlags.h" | 15 #include "SkCommonFlags.h" |
15 #include "SkForceLinking.h" | 16 #include "SkForceLinking.h" |
16 #include "SkGraphics.h" | 17 #include "SkGraphics.h" |
17 #include "SkGr.h" | 18 #include "SkGr.h" |
18 #include "SkImageDecoder.h" | 19 #include "SkImageDecoder.h" |
19 #include "SkOSFile.h" | 20 #include "SkOSFile.h" |
20 #include "SkStream.h" | 21 #include "SkStream.h" |
21 #include "Timer.h" | 22 #include "Stats.h" |
22 #include "gl/GrGLInterface.h" | 23 #include "gl/GrGLInterface.h" |
23 | 24 |
24 __SK_FORCE_IMAGE_DECODER_LINKING; | 25 __SK_FORCE_IMAGE_DECODER_LINKING; |
25 | 26 |
| 27 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow
s to lag."); |
| 28 DEFINE_int32(samples, 10, "Number of times to render each skp."); |
| 29 DEFINE_int32(loops, 5, "Number of times to time."); |
| 30 DEFINE_int32(msaa, 0, "Number of msaa samples."); |
| 31 |
| 32 static SkString humanize(double ms) { |
| 33 if (FLAGS_verbose) { |
| 34 return SkStringPrintf("%llu", (uint64_t)(ms*1e6)); |
| 35 } |
| 36 return HumanizeMs(ms); |
| 37 } |
| 38 |
| 39 #define HUMANIZE(time) humanize(time).c_str() |
| 40 |
26 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | 41 VisualBench::VisualBench(void* hwnd, int argc, char** argv) |
27 : INHERITED(hwnd) | 42 : INHERITED(hwnd) |
28 , fCurrentLoops(1) | 43 , fLoop(0) |
29 , fCurrentPicture(0) | 44 , fCurrentPicture(0) |
30 , fCurrentFrame(0) { | 45 , fCurrentSample(0) |
| 46 , fState(kPreWarm_State) { |
31 SkCommandLineFlags::Parse(argc, argv); | 47 SkCommandLineFlags::Parse(argc, argv); |
32 | 48 |
| 49 // load all SKPs |
33 SkTArray<SkString> skps; | 50 SkTArray<SkString> skps; |
34 for (int i = 0; i < FLAGS_skps.count(); i++) { | 51 for (int i = 0; i < FLAGS_skps.count(); i++) { |
35 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | 52 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
36 skps.push_back() = FLAGS_skps[i]; | 53 skps.push_back() = FLAGS_skps[i]; |
| 54 fTimings.push_back().fName = FLAGS_skps[i]; |
37 } else { | 55 } else { |
38 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | 56 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
39 SkString path; | 57 SkString path; |
40 while (it.next(&path)) { | 58 while (it.next(&path)) { |
41 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | 59 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); |
| 60 fTimings.push_back().fName = path.c_str(); |
42 } | 61 } |
43 } | 62 } |
44 } | 63 } |
45 | 64 |
46 this->setTitle(); | |
47 this->setupBackend(); | |
48 | |
49 // Load picture for playback | |
50 for (int i = 0; i < skps.count(); i++) { | 65 for (int i = 0; i < skps.count(); i++) { |
51 SkFILEStream stream(skps[i].c_str()); | 66 SkFILEStream stream(skps[i].c_str()); |
52 if (stream.isValid()) { | 67 if (stream.isValid()) { |
53 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | 68 fPictures.push_back(SkPicture::CreateFromStream(&stream)); |
54 } else { | 69 } else { |
55 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | 70 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); |
56 } | 71 } |
57 } | 72 } |
| 73 |
| 74 if (fPictures.empty()) { |
| 75 SkDebugf("no valid skps found\n"); |
| 76 } |
| 77 |
| 78 this->setTitle(); |
| 79 this->setupBackend(); |
58 } | 80 } |
59 | 81 |
60 VisualBench::~VisualBench() { | 82 VisualBench::~VisualBench() { |
61 for (int i = 0; i < fPictures.count(); i++) { | 83 for (int i = 0; i < fPictures.count(); i++) { |
62 fPictures[i]->~SkPicture(); | 84 fPictures[i]->~SkPicture(); |
63 } | 85 } |
64 INHERITED::detach(); | 86 INHERITED::detach(); |
65 } | 87 } |
66 | 88 |
67 void VisualBench::setTitle() { | 89 void VisualBench::setTitle() { |
68 SkString title("VisualBench"); | 90 SkString title("VisualBench"); |
69 INHERITED::setTitle(title.c_str()); | 91 INHERITED::setTitle(title.c_str()); |
70 } | 92 } |
71 | 93 |
72 SkSurface* VisualBench::createSurface() { | 94 SkSurface* VisualBench::createSurface() { |
73 SkSurfaceProps props(INHERITED::getSurfaceProps()); | 95 SkSurfaceProps props(INHERITED::getSurfaceProps()); |
74 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | 96 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); |
75 } | 97 } |
76 | 98 |
77 bool VisualBench::setupBackend() { | 99 bool VisualBench::setupBackend() { |
78 this->setColorType(kRGBA_8888_SkColorType); | 100 this->setColorType(kRGBA_8888_SkColorType); |
79 this->setVisibleP(true); | 101 this->setVisibleP(true); |
80 this->setClipToBounds(false); | 102 this->setClipToBounds(false); |
81 | 103 |
82 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | 104 if (!this->attach(kNativeGL_BackEndType, FLAGS_msaa, &fAttachmentInfo)) { |
83 SkDebugf("Not possible to create backend.\n"); | 105 SkDebugf("Not possible to create backend.\n"); |
84 INHERITED::detach(); | 106 INHERITED::detach(); |
85 return false; | 107 return false; |
86 } | 108 } |
87 | 109 |
88 this->setFullscreen(true); | 110 this->setFullscreen(true); |
89 this->setVsync(false); | 111 this->setVsync(false); |
| 112 this->resetContext(); |
| 113 return true; |
| 114 } |
90 | 115 |
| 116 void VisualBench::resetContext() { |
91 fInterface.reset(GrGLCreateNativeInterface()); | 117 fInterface.reset(GrGLCreateNativeInterface()); |
92 SkASSERT(fInterface); | 118 SkASSERT(fInterface); |
93 | 119 |
94 // setup contexts | 120 // setup contexts |
95 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter
face.get())); | 121 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter
face.get())); |
96 SkASSERT(fContext); | 122 SkASSERT(fContext); |
97 | 123 |
98 // setup rendertargets | 124 // setup rendertargets |
99 this->setupRenderTarget(); | 125 this->setupRenderTarget(); |
100 return true; | |
101 } | 126 } |
102 | 127 |
103 void VisualBench::setupRenderTarget() { | 128 void VisualBench::setupRenderTarget() { |
104 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext
)); | 129 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext
)); |
105 } | 130 } |
106 | 131 |
107 void VisualBench::draw(SkCanvas* canvas) { | 132 inline void VisualBench::renderFrame(SkCanvas* canvas) { |
108 fCurrentFrame++; | 133 canvas->drawPicture(fPictures[fCurrentPicture]); |
109 WallTimer timer; | |
110 timer.start(); | |
111 for (int i = 0; i < fCurrentLoops; i++) { | |
112 canvas->drawPicture(fPictures[fCurrentPicture]); | |
113 } | |
114 // in case we have queued drawing calls | |
115 fContext->flush(); | 134 fContext->flush(); |
116 INHERITED::present(); | 135 INHERITED::present(); |
117 timer.end(); | 136 } |
118 | 137 |
119 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | 138 void VisualBench::printStats() { |
| 139 const SkTArray<double>& measurements = fTimings[fCurrentPicture].fMeasuremen
ts; |
| 140 if (FLAGS_verbose) { |
| 141 for (int i = 0; i < measurements.count(); i++) { |
| 142 SkDebugf("%s ", HUMANIZE(measurements[i])); |
| 143 } |
| 144 SkDebugf("%s\n", fTimings[fCurrentPicture].fName.c_str()); |
| 145 } else { |
| 146 SkASSERT(measurements.count()); |
| 147 Stats stats(measurements.begin(), measurements.count()); |
| 148 const double stdDevPercent = 100 * sqrt(stats.var) / stats.mean; |
| 149 SkDebugf("%4d/%-4dMB\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n", |
| 150 sk_tools::getCurrResidentSetSizeMB(), |
| 151 sk_tools::getMaxResidentSetSizeMB(), |
| 152 HUMANIZE(stats.min), |
| 153 HUMANIZE(stats.median), |
| 154 HUMANIZE(stats.mean), |
| 155 HUMANIZE(stats.max), |
| 156 stdDevPercent, |
| 157 fTimings[fCurrentPicture].fName.c_str()); |
| 158 } |
| 159 } |
| 160 |
| 161 void VisualBench::timePicture(SkCanvas* canvas) { |
| 162 this->renderFrame(canvas); |
| 163 switch (fState) { |
| 164 case kPreWarm_State: { |
| 165 if (fCurrentSample >= FLAGS_gpuFrameLag) { |
| 166 // TODO we currently time across all frames to make sure we capt
ure all GPU work |
| 167 // We should also rendering an empty SKP to get a baseline to su
btract from |
| 168 // our timing |
| 169 fState = kTiming_State; |
| 170 fCurrentSample -= FLAGS_gpuFrameLag; |
| 171 fTimer.start(); |
| 172 } else { |
| 173 fCurrentSample++; |
| 174 } |
| 175 break; |
| 176 } |
| 177 case kTiming_State: { |
| 178 if (fCurrentSample >= FLAGS_samples) { |
| 179 fTimer.end(); |
| 180 fTimings[fCurrentPicture].fMeasurements.push_back(fTimer.fWall /
FLAGS_samples); |
| 181 this->resetContext(); |
| 182 fTimer = WallTimer(); |
| 183 fState = kPreWarm_State; |
| 184 fCurrentSample = 0; |
| 185 if (fLoop++ > FLAGS_loops) { |
| 186 this->printStats(); |
| 187 fCurrentPicture++; |
| 188 fLoop = 0; |
| 189 } |
| 190 } else { |
| 191 fCurrentSample++; |
| 192 } |
| 193 break; |
| 194 } |
| 195 } |
| 196 } |
| 197 |
| 198 void VisualBench::draw(SkCanvas* canvas) { |
| 199 if (fCurrentPicture < fPictures.count()) { |
| 200 this->timePicture(canvas); |
| 201 } else { |
| 202 this->closeWindow(); |
| 203 } |
120 | 204 |
121 // Invalidate the window to force a redraw. Poor man's animation mechanism. | 205 // Invalidate the window to force a redraw. Poor man's animation mechanism. |
122 this->inval(NULL); | 206 this->inval(NULL); |
123 } | 207 } |
124 | 208 |
125 void VisualBench::onSizeChange() { | 209 void VisualBench::onSizeChange() { |
126 this->setupRenderTarget(); | 210 this->setupRenderTarget(); |
127 } | 211 } |
128 | 212 |
129 bool VisualBench::onHandleChar(SkUnichar unichar) { | 213 bool VisualBench::onHandleChar(SkUnichar unichar) { |
130 return true; | 214 return true; |
131 } | 215 } |
132 | 216 |
133 // Externally declared entry points | 217 // Externally declared entry points |
134 void application_init() { | 218 void application_init() { |
135 SkGraphics::Init(); | 219 SkGraphics::Init(); |
136 SkEvent::Init(); | 220 SkEvent::Init(); |
137 } | 221 } |
138 | 222 |
139 void application_term() { | 223 void application_term() { |
140 SkEvent::Term(); | 224 SkEvent::Term(); |
141 SkGraphics::Term(); | 225 SkGraphics::Term(); |
142 } | 226 } |
143 | 227 |
144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | 228 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
145 return new VisualBench(hwnd, argc, argv); | 229 return new VisualBench(hwnd, argc, argv); |
146 } | 230 } |
147 | 231 |
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