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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 * | 6 * |
7 */ | 7 */ |
8 | 8 |
9 #include "VisualBench.h" | 9 #include "VisualBench.h" |
10 | 10 |
11 #include "ProcStats.h" | |
11 #include "SkApplication.h" | 12 #include "SkApplication.h" |
12 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
13 #include "SkCommandLineFlags.h" | 14 #include "SkCommandLineFlags.h" |
14 #include "SkCommonFlags.h" | 15 #include "SkCommonFlags.h" |
15 #include "SkForceLinking.h" | 16 #include "SkForceLinking.h" |
16 #include "SkGraphics.h" | 17 #include "SkGraphics.h" |
17 #include "SkGr.h" | 18 #include "SkGr.h" |
18 #include "SkImageDecoder.h" | 19 #include "SkImageDecoder.h" |
19 #include "SkOSFile.h" | 20 #include "SkOSFile.h" |
20 #include "SkStream.h" | 21 #include "SkStream.h" |
21 #include "Timer.h" | 22 #include "Stats.h" |
22 #include "gl/GrGLInterface.h" | 23 #include "gl/GrGLInterface.h" |
23 | 24 |
24 __SK_FORCE_IMAGE_DECODER_LINKING; | 25 __SK_FORCE_IMAGE_DECODER_LINKING; |
25 | 26 |
27 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow s to lag."); | |
28 DEFINE_int32(samples, 10, "Number of times to render each skp."); | |
29 DEFINE_int32(loops, 5, "Number of times to time."); | |
30 DEFINE_int32(msaa, 0, "Number of msaa samples."); | |
31 | |
32 static SkString humanize(double ms) { | |
33 if (FLAGS_verbose) { | |
34 return SkStringPrintf("%llu", (uint64_t)(ms*1e6)); | |
35 } | |
36 return HumanizeMs(ms); | |
37 } | |
38 | |
39 #define HUMANIZE(time) humanize(time).c_str() | |
40 | |
26 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | 41 VisualBench::VisualBench(void* hwnd, int argc, char** argv) |
27 : INHERITED(hwnd) | 42 : INHERITED(hwnd) |
28 , fCurrentLoops(1) | 43 , fLoop(0) |
29 , fCurrentPicture(0) | 44 , fCurrentPicture(0) |
30 , fCurrentFrame(0) { | 45 , fCurrentSample(0) |
46 , fState(kPreWarm_State) { | |
31 SkCommandLineFlags::Parse(argc, argv); | 47 SkCommandLineFlags::Parse(argc, argv); |
32 | 48 |
49 // load all SKPs | |
33 SkTArray<SkString> skps; | 50 SkTArray<SkString> skps; |
34 for (int i = 0; i < FLAGS_skps.count(); i++) { | 51 for (int i = 0; i < FLAGS_skps.count(); i++) { |
35 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | 52 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
36 skps.push_back() = FLAGS_skps[i]; | 53 skps.push_back() = FLAGS_skps[i]; |
54 fTimings.push_back().fName = FLAGS_skps[i]; | |
37 } else { | 55 } else { |
38 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | 56 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
39 SkString path; | 57 SkString path; |
40 while (it.next(&path)) { | 58 while (it.next(&path)) { |
41 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | 59 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); |
60 fTimings.push_back().fName = path.c_str(); | |
42 } | 61 } |
43 } | 62 } |
44 } | 63 } |
45 | 64 |
46 this->setTitle(); | |
47 this->setupBackend(); | |
48 | |
49 // Load picture for playback | |
50 for (int i = 0; i < skps.count(); i++) { | 65 for (int i = 0; i < skps.count(); i++) { |
51 SkFILEStream stream(skps[i].c_str()); | 66 SkFILEStream stream(skps[i].c_str()); |
52 if (stream.isValid()) { | 67 if (stream.isValid()) { |
53 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | 68 fPictures.push_back(SkPicture::CreateFromStream(&stream)); |
54 } else { | 69 } else { |
55 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | 70 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); |
56 } | 71 } |
57 } | 72 } |
73 | |
74 if (fPictures.empty()) { | |
75 SkDebugf("no valid skps found\n"); | |
76 } | |
77 | |
78 this->setTitle(); | |
79 this->setupBackend(); | |
58 } | 80 } |
59 | 81 |
60 VisualBench::~VisualBench() { | 82 VisualBench::~VisualBench() { |
61 for (int i = 0; i < fPictures.count(); i++) { | 83 for (int i = 0; i < fPictures.count(); i++) { |
62 fPictures[i]->~SkPicture(); | 84 fPictures[i]->~SkPicture(); |
63 } | 85 } |
64 INHERITED::detach(); | 86 INHERITED::detach(); |
65 } | 87 } |
66 | 88 |
67 void VisualBench::setTitle() { | 89 void VisualBench::setTitle() { |
68 SkString title("VisualBench"); | 90 SkString title("VisualBench"); |
69 INHERITED::setTitle(title.c_str()); | 91 INHERITED::setTitle(title.c_str()); |
70 } | 92 } |
71 | 93 |
72 SkSurface* VisualBench::createSurface() { | 94 SkSurface* VisualBench::createSurface() { |
73 SkSurfaceProps props(INHERITED::getSurfaceProps()); | 95 SkSurfaceProps props(INHERITED::getSurfaceProps()); |
74 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | 96 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); |
75 } | 97 } |
76 | 98 |
77 bool VisualBench::setupBackend() { | 99 bool VisualBench::setupBackend() { |
78 this->setColorType(kRGBA_8888_SkColorType); | 100 this->setColorType(kRGBA_8888_SkColorType); |
79 this->setVisibleP(true); | 101 this->setVisibleP(true); |
80 this->setClipToBounds(false); | 102 this->setClipToBounds(false); |
81 | 103 |
82 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | 104 if (!this->attach(kNativeGL_BackEndType, FLAGS_msaa, &fAttachmentInfo)) { |
83 SkDebugf("Not possible to create backend.\n"); | 105 SkDebugf("Not possible to create backend.\n"); |
84 INHERITED::detach(); | 106 INHERITED::detach(); |
85 return false; | 107 return false; |
86 } | 108 } |
87 | 109 |
88 this->setFullscreen(true); | 110 this->setFullscreen(true); |
89 this->setVsync(false); | 111 this->setVsync(false); |
112 this->resetContext(); | |
113 return true; | |
114 } | |
90 | 115 |
116 void VisualBench::resetContext() { | |
91 fInterface.reset(GrGLCreateNativeInterface()); | 117 fInterface.reset(GrGLCreateNativeInterface()); |
92 SkASSERT(fInterface); | 118 SkASSERT(fInterface); |
93 | 119 |
94 // setup contexts | 120 // setup contexts |
95 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); | 121 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); |
96 SkASSERT(fContext); | 122 SkASSERT(fContext); |
97 | 123 |
98 // setup rendertargets | 124 // setup rendertargets |
99 this->setupRenderTarget(); | 125 this->setupRenderTarget(); |
100 return true; | |
101 } | 126 } |
102 | 127 |
103 void VisualBench::setupRenderTarget() { | 128 void VisualBench::setupRenderTarget() { |
104 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); | 129 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); |
105 } | 130 } |
106 | 131 |
107 void VisualBench::draw(SkCanvas* canvas) { | 132 inline void VisualBench::renderFrame(SkCanvas* canvas) { |
108 fCurrentFrame++; | 133 canvas->drawPicture(fPictures[fCurrentPicture]); |
109 WallTimer timer; | |
110 timer.start(); | |
111 for (int i = 0; i < fCurrentLoops; i++) { | |
112 canvas->drawPicture(fPictures[fCurrentPicture]); | |
113 } | |
114 // in case we have queued drawing calls | |
115 fContext->flush(); | 134 fContext->flush(); |
116 INHERITED::present(); | 135 INHERITED::present(); |
117 timer.end(); | 136 } |
118 | 137 |
robertphillips
2015/06/01 16:23:56
Do we still need timeFrame ?
| |
119 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | 138 void VisualBench::timeFrame(SkCanvas* canvas) { |
139 } | |
140 | |
141 void VisualBench::printStats() { | |
142 const SkTArray<double>& measurements = fTimings[fCurrentPicture].fMeasuremen ts; | |
143 if (FLAGS_verbose) { | |
144 for (int i = 0; i < measurements.count(); i++) { | |
145 SkDebugf("%s ", HUMANIZE(measurements[i])); | |
146 } | |
147 SkDebugf("%s\n", fTimings[fCurrentPicture].fName.c_str()); | |
148 } else { | |
149 SkASSERT(measurements.count()); | |
150 Stats stats(measurements.begin(), measurements.count()); | |
151 const double stdDevPercent = 100 * sqrt(stats.var) / stats.mean; | |
152 SkDebugf("%4d/%-4dMB\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n", | |
153 sk_tools::getCurrResidentSetSizeMB(), | |
154 sk_tools::getMaxResidentSetSizeMB(), | |
155 HUMANIZE(stats.min), | |
156 HUMANIZE(stats.median), | |
157 HUMANIZE(stats.mean), | |
158 HUMANIZE(stats.max), | |
159 stdDevPercent, | |
160 fTimings[fCurrentPicture].fName.c_str()); | |
161 } | |
162 } | |
163 | |
164 void VisualBench::timePicture(SkCanvas* canvas) { | |
165 this->renderFrame(canvas); | |
166 switch (fState) { | |
167 case kPreWarm_State: { | |
168 if (fCurrentSample >= FLAGS_gpuFrameLag) { | |
169 // TODO we currently time across all frames to make sure we capt ure all GPU work | |
170 // We should also rendering an empty SKP to get a baseline to su btract from | |
171 // our timing | |
172 fState = kTiming_State; | |
173 fCurrentSample -= FLAGS_gpuFrameLag; | |
174 fTimer.start(); | |
175 } else { | |
176 fCurrentSample++; | |
177 } | |
robertphillips
2015/06/01 16:23:56
break; ?
| |
178 } | |
179 case kTiming_State: { | |
180 if (fCurrentSample >= FLAGS_samples) { | |
181 fTimer.end(); | |
182 fTimings[fCurrentPicture].fMeasurements.push_back(fTimer.fWall / FLAGS_samples); | |
183 this->resetContext(); | |
184 fTimer = WallTimer(); | |
185 fState = kPreWarm_State; | |
186 fCurrentSample = 0; | |
187 if (fLoop++ > FLAGS_loops) { | |
188 this->printStats(); | |
189 fCurrentPicture++; | |
190 fLoop = 0; | |
191 } | |
192 } else { | |
193 fCurrentSample++; | |
194 } | |
robertphillips
2015/06/01 16:23:56
break; ?
| |
195 } | |
196 } | |
197 } | |
198 | |
199 void VisualBench::draw(SkCanvas* canvas) { | |
200 if (fCurrentPicture < fPictures.count()) { | |
201 this->timePicture(canvas); | |
202 } else { | |
203 this->closeWindow(); | |
204 } | |
120 | 205 |
121 // Invalidate the window to force a redraw. Poor man's animation mechanism. | 206 // Invalidate the window to force a redraw. Poor man's animation mechanism. |
122 this->inval(NULL); | 207 this->inval(NULL); |
123 } | 208 } |
124 | 209 |
125 void VisualBench::onSizeChange() { | 210 void VisualBench::onSizeChange() { |
126 this->setupRenderTarget(); | 211 this->setupRenderTarget(); |
127 } | 212 } |
128 | 213 |
129 bool VisualBench::onHandleChar(SkUnichar unichar) { | 214 bool VisualBench::onHandleChar(SkUnichar unichar) { |
130 return true; | 215 return true; |
131 } | 216 } |
132 | 217 |
133 // Externally declared entry points | 218 // Externally declared entry points |
134 void application_init() { | 219 void application_init() { |
135 SkGraphics::Init(); | 220 SkGraphics::Init(); |
136 SkEvent::Init(); | 221 SkEvent::Init(); |
137 } | 222 } |
138 | 223 |
139 void application_term() { | 224 void application_term() { |
140 SkEvent::Term(); | 225 SkEvent::Term(); |
141 SkGraphics::Term(); | 226 SkGraphics::Term(); |
142 } | 227 } |
143 | 228 |
144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | 229 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
145 return new VisualBench(hwnd, argc, argv); | 230 return new VisualBench(hwnd, argc, argv); |
146 } | 231 } |
147 | 232 |
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