Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 * | 6 * |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "VisualBench.h" | 9 #include "VisualBench.h" |
| 10 | 10 |
| 11 #include "ProcStats.h" | |
| 11 #include "SkApplication.h" | 12 #include "SkApplication.h" |
| 12 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
| 13 #include "SkCommandLineFlags.h" | 14 #include "SkCommandLineFlags.h" |
| 14 #include "SkCommonFlags.h" | 15 #include "SkCommonFlags.h" |
| 15 #include "SkForceLinking.h" | 16 #include "SkForceLinking.h" |
| 16 #include "SkGraphics.h" | 17 #include "SkGraphics.h" |
| 17 #include "SkGr.h" | 18 #include "SkGr.h" |
| 18 #include "SkImageDecoder.h" | 19 #include "SkImageDecoder.h" |
| 19 #include "SkOSFile.h" | 20 #include "SkOSFile.h" |
| 20 #include "SkStream.h" | 21 #include "SkStream.h" |
| 22 #include "Stats.h" | |
| 21 #include "Timer.h" | 23 #include "Timer.h" |
| 22 #include "gl/GrGLInterface.h" | 24 #include "gl/GrGLInterface.h" |
| 23 | 25 |
| 24 __SK_FORCE_IMAGE_DECODER_LINKING; | 26 __SK_FORCE_IMAGE_DECODER_LINKING; |
| 25 | 27 |
| 28 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow s to lag."); | |
| 29 DEFINE_int32(maxFrames, 20, "Number of times to render each skp."); | |
|
robertphillips
2015/06/01 14:26:00
Should maxFrames be repeat or samples ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
| 30 DEFINE_int32(msaa, 0, "Number of msaa samples."); | |
| 31 | |
| 32 static SkString humanize(double ms) { | |
|
robertphillips
2015/06/01 14:26:00
add brackets & newlines ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
| 33 if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6)); | |
| 34 return HumanizeMs(ms); | |
| 35 } | |
| 36 | |
| 37 #define HUMANIZE(time) humanize(time).c_str() | |
| 38 | |
| 26 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | 39 VisualBench::VisualBench(void* hwnd, int argc, char** argv) |
| 27 : INHERITED(hwnd) | 40 : INHERITED(hwnd) |
| 28 , fCurrentLoops(1) | |
| 29 , fCurrentPicture(0) | 41 , fCurrentPicture(0) |
| 30 , fCurrentFrame(0) { | 42 , fCurrentFrame(0) { |
| 31 SkCommandLineFlags::Parse(argc, argv); | 43 SkCommandLineFlags::Parse(argc, argv); |
| 32 | 44 |
| 45 // load all SKPs | |
| 33 SkTArray<SkString> skps; | 46 SkTArray<SkString> skps; |
| 34 for (int i = 0; i < FLAGS_skps.count(); i++) { | 47 for (int i = 0; i < FLAGS_skps.count(); i++) { |
| 35 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | 48 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
| 36 skps.push_back() = FLAGS_skps[i]; | 49 skps.push_back() = FLAGS_skps[i]; |
| 50 fTimings.push_back().fName = FLAGS_skps[i]; | |
| 37 } else { | 51 } else { |
| 38 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | 52 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
| 39 SkString path; | 53 SkString path; |
| 40 while (it.next(&path)) { | 54 while (it.next(&path)) { |
| 41 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | 55 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); |
| 56 fTimings.push_back().fName = path.c_str(); | |
| 42 } | 57 } |
| 43 } | 58 } |
| 44 } | 59 } |
| 45 | 60 |
| 46 this->setTitle(); | |
| 47 this->setupBackend(); | |
| 48 | |
| 49 // Load picture for playback | |
| 50 for (int i = 0; i < skps.count(); i++) { | 61 for (int i = 0; i < skps.count(); i++) { |
| 51 SkFILEStream stream(skps[i].c_str()); | 62 SkFILEStream stream(skps[i].c_str()); |
| 52 if (stream.isValid()) { | 63 if (stream.isValid()) { |
| 53 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | 64 fPictures.push_back(SkPicture::CreateFromStream(&stream)); |
| 54 } else { | 65 } else { |
| 55 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | 66 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); |
| 56 } | 67 } |
| 57 } | 68 } |
| 69 | |
| 70 if (fPictures.empty()) { | |
| 71 SkDebugf("no valid skps found\n"); | |
| 72 } | |
| 73 | |
| 74 this->setTitle(); | |
| 75 this->setupBackend(); | |
| 58 } | 76 } |
| 59 | 77 |
| 60 VisualBench::~VisualBench() { | 78 VisualBench::~VisualBench() { |
| 61 for (int i = 0; i < fPictures.count(); i++) { | 79 for (int i = 0; i < fPictures.count(); i++) { |
| 62 fPictures[i]->~SkPicture(); | 80 fPictures[i]->~SkPicture(); |
| 63 } | 81 } |
| 64 INHERITED::detach(); | 82 INHERITED::detach(); |
| 65 } | 83 } |
| 66 | 84 |
| 67 void VisualBench::setTitle() { | 85 void VisualBench::setTitle() { |
| 68 SkString title("VisualBench"); | 86 SkString title("VisualBench"); |
| 69 INHERITED::setTitle(title.c_str()); | 87 INHERITED::setTitle(title.c_str()); |
| 70 } | 88 } |
| 71 | 89 |
| 72 SkSurface* VisualBench::createSurface() { | 90 SkSurface* VisualBench::createSurface() { |
| 73 SkSurfaceProps props(INHERITED::getSurfaceProps()); | 91 SkSurfaceProps props(INHERITED::getSurfaceProps()); |
| 74 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | 92 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); |
| 75 } | 93 } |
| 76 | 94 |
| 77 bool VisualBench::setupBackend() { | 95 bool VisualBench::setupBackend() { |
| 78 this->setColorType(kRGBA_8888_SkColorType); | 96 this->setColorType(kRGBA_8888_SkColorType); |
| 79 this->setVisibleP(true); | 97 this->setVisibleP(true); |
| 80 this->setClipToBounds(false); | 98 this->setClipToBounds(false); |
| 81 | 99 |
| 82 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | 100 if (!this->attach(kNativeGL_BackEndType, FLAGS_msaa, &fAttachmentInfo)) { |
| 83 SkDebugf("Not possible to create backend.\n"); | 101 SkDebugf("Not possible to create backend.\n"); |
| 84 INHERITED::detach(); | 102 INHERITED::detach(); |
| 85 return false; | 103 return false; |
| 86 } | 104 } |
| 87 | 105 |
| 88 this->setFullscreen(true); | 106 this->setFullscreen(true); |
| 89 this->setVsync(false); | 107 this->setVsync(false); |
| 108 this->resetContext(); | |
| 109 return true; | |
| 110 } | |
| 90 | 111 |
| 112 void VisualBench::resetContext() { | |
| 91 fInterface.reset(GrGLCreateNativeInterface()); | 113 fInterface.reset(GrGLCreateNativeInterface()); |
| 92 SkASSERT(fInterface); | 114 SkASSERT(fInterface); |
| 93 | 115 |
| 94 // setup contexts | 116 // setup contexts |
| 95 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); | 117 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); |
| 96 SkASSERT(fContext); | 118 SkASSERT(fContext); |
| 97 | 119 |
| 98 // setup rendertargets | 120 // setup rendertargets |
| 99 this->setupRenderTarget(); | 121 this->setupRenderTarget(); |
| 100 return true; | |
| 101 } | 122 } |
| 102 | 123 |
| 103 void VisualBench::setupRenderTarget() { | 124 void VisualBench::setupRenderTarget() { |
| 104 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); | 125 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); |
| 105 } | 126 } |
| 106 | 127 |
| 107 void VisualBench::draw(SkCanvas* canvas) { | 128 void VisualBench::timeFrame(SkCanvas* canvas) { |
| 108 fCurrentFrame++; | |
| 109 WallTimer timer; | 129 WallTimer timer; |
|
bsalomon
2015/06/01 13:49:54
I think you should time outside the loop
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
| 110 timer.start(); | 130 timer.start(); |
| 111 for (int i = 0; i < fCurrentLoops; i++) { | 131 canvas->drawPicture(fPictures[fCurrentPicture]); |
| 112 canvas->drawPicture(fPictures[fCurrentPicture]); | |
| 113 } | |
| 114 // in case we have queued drawing calls | 132 // in case we have queued drawing calls |
| 115 fContext->flush(); | 133 fContext->flush(); |
| 116 INHERITED::present(); | 134 INHERITED::present(); |
| 117 timer.end(); | 135 timer.end(); |
| 136 if (fCurrentFrame > FLAGS_gpuFrameLag) { | |
| 137 fTimings[fCurrentPicture].fMeasurements.push_back(timer.fWall); | |
| 138 } | |
| 139 } | |
| 118 | 140 |
| 119 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | 141 void VisualBench::printStats() { |
| 142 const SkTArray<double>& measurements = fTimings[fCurrentPicture].fMeasuremen ts; | |
| 143 if (FLAGS_verbose) { | |
| 144 for (int i = 0; i < measurements.count(); i++) { | |
| 145 SkDebugf("%s ", HUMANIZE(measurements[i])); | |
| 146 } | |
| 147 SkDebugf("%s\n", fTimings[fCurrentPicture].fName.c_str()); | |
| 148 } else { | |
| 149 SkASSERT(measurements.count()); | |
| 150 Stats stats(measurements.begin(), measurements.count()); | |
|
robertphillips
2015/06/01 14:31:07
stdDevPercent ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
| 151 const double stddev_percent = 100 * sqrt(stats.var) / stats.mean; | |
| 152 SkDebugf("%4d/%-4dMB\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n" | |
|
robertphillips
2015/06/01 14:26:00
I think we only do the "lead-with-," thing for cto
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
| 153 , sk_tools::getCurrResidentSetSizeMB() | |
| 154 , sk_tools::getMaxResidentSetSizeMB() | |
|
robertphillips
2015/06/01 14:31:07
This probably isn't yours but why isn't this fMin
joshualitt
2015/06/01 16:16:09
no idea, might be Mike Klein's code.
| |
| 155 , HUMANIZE(stats.min) | |
| 156 , HUMANIZE(stats.median) | |
| 157 , HUMANIZE(stats.mean) | |
| 158 , HUMANIZE(stats.max) | |
| 159 , stddev_percent | |
| 160 , fTimings[fCurrentPicture].fName.c_str() | |
| 161 ); | |
| 162 } | |
| 163 } | |
| 164 | |
| 165 void VisualBench::draw(SkCanvas* canvas) { | |
| 166 if (fCurrentPicture < fPictures.count()) { | |
| 167 if (fCurrentFrame++ < FLAGS_maxFrames) { | |
| 168 this->timeFrame(canvas); | |
| 169 } else { | |
| 170 this->printStats(); | |
| 171 fCurrentPicture++; | |
| 172 fCurrentFrame = 0; | |
| 173 this->resetContext(); | |
| 174 } | |
| 175 } else { | |
| 176 this->closeWindow(); | |
| 177 } | |
| 120 | 178 |
| 121 // Invalidate the window to force a redraw. Poor man's animation mechanism. | 179 // Invalidate the window to force a redraw. Poor man's animation mechanism. |
| 122 this->inval(NULL); | 180 this->inval(NULL); |
| 123 } | 181 } |
| 124 | 182 |
| 125 void VisualBench::onSizeChange() { | 183 void VisualBench::onSizeChange() { |
| 126 this->setupRenderTarget(); | 184 this->setupRenderTarget(); |
| 127 } | 185 } |
| 128 | 186 |
| 129 bool VisualBench::onHandleChar(SkUnichar unichar) { | 187 bool VisualBench::onHandleChar(SkUnichar unichar) { |
| 130 return true; | 188 return true; |
| 131 } | 189 } |
| 132 | 190 |
| 133 // Externally declared entry points | 191 // Externally declared entry points |
| 134 void application_init() { | 192 void application_init() { |
| 135 SkGraphics::Init(); | 193 SkGraphics::Init(); |
| 136 SkEvent::Init(); | 194 SkEvent::Init(); |
| 137 } | 195 } |
| 138 | 196 |
| 139 void application_term() { | 197 void application_term() { |
| 140 SkEvent::Term(); | 198 SkEvent::Term(); |
| 141 SkGraphics::Term(); | 199 SkGraphics::Term(); |
| 142 } | 200 } |
| 143 | 201 |
| 144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | 202 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
| 145 return new VisualBench(hwnd, argc, argv); | 203 return new VisualBench(hwnd, argc, argv); |
| 146 } | 204 } |
| 147 | 205 |
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