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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 * | 6 * |
7 */ | 7 */ |
8 | 8 |
9 #include "VisualBench.h" | 9 #include "VisualBench.h" |
10 | 10 |
11 #include "ProcStats.h" | |
11 #include "SkApplication.h" | 12 #include "SkApplication.h" |
12 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
13 #include "SkCommandLineFlags.h" | 14 #include "SkCommandLineFlags.h" |
14 #include "SkCommonFlags.h" | 15 #include "SkCommonFlags.h" |
15 #include "SkForceLinking.h" | 16 #include "SkForceLinking.h" |
16 #include "SkGraphics.h" | 17 #include "SkGraphics.h" |
17 #include "SkGr.h" | 18 #include "SkGr.h" |
18 #include "SkImageDecoder.h" | 19 #include "SkImageDecoder.h" |
19 #include "SkOSFile.h" | 20 #include "SkOSFile.h" |
20 #include "SkStream.h" | 21 #include "SkStream.h" |
22 #include "Stats.h" | |
21 #include "Timer.h" | 23 #include "Timer.h" |
22 #include "gl/GrGLInterface.h" | 24 #include "gl/GrGLInterface.h" |
23 | 25 |
24 __SK_FORCE_IMAGE_DECODER_LINKING; | 26 __SK_FORCE_IMAGE_DECODER_LINKING; |
25 | 27 |
28 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow s to lag."); | |
29 DEFINE_int32(maxFrames, 20, "Number of times to render each skp."); | |
robertphillips
2015/06/01 14:26:00
Should maxFrames be repeat or samples ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
30 DEFINE_int32(msaa, 0, "Number of msaa samples."); | |
31 | |
32 static SkString humanize(double ms) { | |
robertphillips
2015/06/01 14:26:00
add brackets & newlines ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
33 if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6)); | |
34 return HumanizeMs(ms); | |
35 } | |
36 | |
37 #define HUMANIZE(time) humanize(time).c_str() | |
38 | |
26 VisualBench::VisualBench(void* hwnd, int argc, char** argv) | 39 VisualBench::VisualBench(void* hwnd, int argc, char** argv) |
27 : INHERITED(hwnd) | 40 : INHERITED(hwnd) |
28 , fCurrentLoops(1) | |
29 , fCurrentPicture(0) | 41 , fCurrentPicture(0) |
30 , fCurrentFrame(0) { | 42 , fCurrentFrame(0) { |
31 SkCommandLineFlags::Parse(argc, argv); | 43 SkCommandLineFlags::Parse(argc, argv); |
32 | 44 |
45 // load all SKPs | |
33 SkTArray<SkString> skps; | 46 SkTArray<SkString> skps; |
34 for (int i = 0; i < FLAGS_skps.count(); i++) { | 47 for (int i = 0; i < FLAGS_skps.count(); i++) { |
35 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | 48 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { |
36 skps.push_back() = FLAGS_skps[i]; | 49 skps.push_back() = FLAGS_skps[i]; |
50 fTimings.push_back().fName = FLAGS_skps[i]; | |
37 } else { | 51 } else { |
38 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | 52 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); |
39 SkString path; | 53 SkString path; |
40 while (it.next(&path)) { | 54 while (it.next(&path)) { |
41 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | 55 skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); |
56 fTimings.push_back().fName = path.c_str(); | |
42 } | 57 } |
43 } | 58 } |
44 } | 59 } |
45 | 60 |
46 this->setTitle(); | |
47 this->setupBackend(); | |
48 | |
49 // Load picture for playback | |
50 for (int i = 0; i < skps.count(); i++) { | 61 for (int i = 0; i < skps.count(); i++) { |
51 SkFILEStream stream(skps[i].c_str()); | 62 SkFILEStream stream(skps[i].c_str()); |
52 if (stream.isValid()) { | 63 if (stream.isValid()) { |
53 fPictures.push_back(SkPicture::CreateFromStream(&stream)); | 64 fPictures.push_back(SkPicture::CreateFromStream(&stream)); |
54 } else { | 65 } else { |
55 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); | 66 SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str()); |
56 } | 67 } |
57 } | 68 } |
69 | |
70 if (fPictures.empty()) { | |
71 SkDebugf("no valid skps found\n"); | |
72 } | |
73 | |
74 this->setTitle(); | |
75 this->setupBackend(); | |
58 } | 76 } |
59 | 77 |
60 VisualBench::~VisualBench() { | 78 VisualBench::~VisualBench() { |
61 for (int i = 0; i < fPictures.count(); i++) { | 79 for (int i = 0; i < fPictures.count(); i++) { |
62 fPictures[i]->~SkPicture(); | 80 fPictures[i]->~SkPicture(); |
63 } | 81 } |
64 INHERITED::detach(); | 82 INHERITED::detach(); |
65 } | 83 } |
66 | 84 |
67 void VisualBench::setTitle() { | 85 void VisualBench::setTitle() { |
68 SkString title("VisualBench"); | 86 SkString title("VisualBench"); |
69 INHERITED::setTitle(title.c_str()); | 87 INHERITED::setTitle(title.c_str()); |
70 } | 88 } |
71 | 89 |
72 SkSurface* VisualBench::createSurface() { | 90 SkSurface* VisualBench::createSurface() { |
73 SkSurfaceProps props(INHERITED::getSurfaceProps()); | 91 SkSurfaceProps props(INHERITED::getSurfaceProps()); |
74 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); | 92 return SkSurface::NewRenderTargetDirect(fRenderTarget, &props); |
75 } | 93 } |
76 | 94 |
77 bool VisualBench::setupBackend() { | 95 bool VisualBench::setupBackend() { |
78 this->setColorType(kRGBA_8888_SkColorType); | 96 this->setColorType(kRGBA_8888_SkColorType); |
79 this->setVisibleP(true); | 97 this->setVisibleP(true); |
80 this->setClipToBounds(false); | 98 this->setClipToBounds(false); |
81 | 99 |
82 if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) { | 100 if (!this->attach(kNativeGL_BackEndType, FLAGS_msaa, &fAttachmentInfo)) { |
83 SkDebugf("Not possible to create backend.\n"); | 101 SkDebugf("Not possible to create backend.\n"); |
84 INHERITED::detach(); | 102 INHERITED::detach(); |
85 return false; | 103 return false; |
86 } | 104 } |
87 | 105 |
88 this->setFullscreen(true); | 106 this->setFullscreen(true); |
89 this->setVsync(false); | 107 this->setVsync(false); |
108 this->resetContext(); | |
109 return true; | |
110 } | |
90 | 111 |
112 void VisualBench::resetContext() { | |
91 fInterface.reset(GrGLCreateNativeInterface()); | 113 fInterface.reset(GrGLCreateNativeInterface()); |
92 SkASSERT(fInterface); | 114 SkASSERT(fInterface); |
93 | 115 |
94 // setup contexts | 116 // setup contexts |
95 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); | 117 fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInter face.get())); |
96 SkASSERT(fContext); | 118 SkASSERT(fContext); |
97 | 119 |
98 // setup rendertargets | 120 // setup rendertargets |
99 this->setupRenderTarget(); | 121 this->setupRenderTarget(); |
100 return true; | |
101 } | 122 } |
102 | 123 |
103 void VisualBench::setupRenderTarget() { | 124 void VisualBench::setupRenderTarget() { |
104 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); | 125 fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext )); |
105 } | 126 } |
106 | 127 |
107 void VisualBench::draw(SkCanvas* canvas) { | 128 void VisualBench::timeFrame(SkCanvas* canvas) { |
108 fCurrentFrame++; | |
109 WallTimer timer; | 129 WallTimer timer; |
bsalomon
2015/06/01 13:49:54
I think you should time outside the loop
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
110 timer.start(); | 130 timer.start(); |
111 for (int i = 0; i < fCurrentLoops; i++) { | 131 canvas->drawPicture(fPictures[fCurrentPicture]); |
112 canvas->drawPicture(fPictures[fCurrentPicture]); | |
113 } | |
114 // in case we have queued drawing calls | 132 // in case we have queued drawing calls |
115 fContext->flush(); | 133 fContext->flush(); |
116 INHERITED::present(); | 134 INHERITED::present(); |
117 timer.end(); | 135 timer.end(); |
136 if (fCurrentFrame > FLAGS_gpuFrameLag) { | |
137 fTimings[fCurrentPicture].fMeasurements.push_back(timer.fWall); | |
138 } | |
139 } | |
118 | 140 |
119 SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str()); | 141 void VisualBench::printStats() { |
142 const SkTArray<double>& measurements = fTimings[fCurrentPicture].fMeasuremen ts; | |
143 if (FLAGS_verbose) { | |
144 for (int i = 0; i < measurements.count(); i++) { | |
145 SkDebugf("%s ", HUMANIZE(measurements[i])); | |
146 } | |
147 SkDebugf("%s\n", fTimings[fCurrentPicture].fName.c_str()); | |
148 } else { | |
149 SkASSERT(measurements.count()); | |
150 Stats stats(measurements.begin(), measurements.count()); | |
robertphillips
2015/06/01 14:31:07
stdDevPercent ?
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
151 const double stddev_percent = 100 * sqrt(stats.var) / stats.mean; | |
152 SkDebugf("%4d/%-4dMB\t%s\t%s\t%s\t%s\t%.0f%%\t%s\n" | |
robertphillips
2015/06/01 14:26:00
I think we only do the "lead-with-," thing for cto
joshualitt
2015/06/01 16:16:09
Acknowledged.
| |
153 , sk_tools::getCurrResidentSetSizeMB() | |
154 , sk_tools::getMaxResidentSetSizeMB() | |
robertphillips
2015/06/01 14:31:07
This probably isn't yours but why isn't this fMin
joshualitt
2015/06/01 16:16:09
no idea, might be Mike Klein's code.
| |
155 , HUMANIZE(stats.min) | |
156 , HUMANIZE(stats.median) | |
157 , HUMANIZE(stats.mean) | |
158 , HUMANIZE(stats.max) | |
159 , stddev_percent | |
160 , fTimings[fCurrentPicture].fName.c_str() | |
161 ); | |
162 } | |
163 } | |
164 | |
165 void VisualBench::draw(SkCanvas* canvas) { | |
166 if (fCurrentPicture < fPictures.count()) { | |
167 if (fCurrentFrame++ < FLAGS_maxFrames) { | |
168 this->timeFrame(canvas); | |
169 } else { | |
170 this->printStats(); | |
171 fCurrentPicture++; | |
172 fCurrentFrame = 0; | |
173 this->resetContext(); | |
174 } | |
175 } else { | |
176 this->closeWindow(); | |
177 } | |
120 | 178 |
121 // Invalidate the window to force a redraw. Poor man's animation mechanism. | 179 // Invalidate the window to force a redraw. Poor man's animation mechanism. |
122 this->inval(NULL); | 180 this->inval(NULL); |
123 } | 181 } |
124 | 182 |
125 void VisualBench::onSizeChange() { | 183 void VisualBench::onSizeChange() { |
126 this->setupRenderTarget(); | 184 this->setupRenderTarget(); |
127 } | 185 } |
128 | 186 |
129 bool VisualBench::onHandleChar(SkUnichar unichar) { | 187 bool VisualBench::onHandleChar(SkUnichar unichar) { |
130 return true; | 188 return true; |
131 } | 189 } |
132 | 190 |
133 // Externally declared entry points | 191 // Externally declared entry points |
134 void application_init() { | 192 void application_init() { |
135 SkGraphics::Init(); | 193 SkGraphics::Init(); |
136 SkEvent::Init(); | 194 SkEvent::Init(); |
137 } | 195 } |
138 | 196 |
139 void application_term() { | 197 void application_term() { |
140 SkEvent::Term(); | 198 SkEvent::Term(); |
141 SkGraphics::Term(); | 199 SkGraphics::Term(); |
142 } | 200 } |
143 | 201 |
144 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { | 202 SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) { |
145 return new VisualBench(hwnd, argc, argv); | 203 return new VisualBench(hwnd, argc, argv); |
146 } | 204 } |
147 | 205 |
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