Index: ash/wm/toplevel_window_event_handler.h |
diff --git a/ash/wm/toplevel_window_event_handler.h b/ash/wm/toplevel_window_event_handler.h |
index 13409378bdaa923971a07b3fcdc6a8f3669da6c9..71f1497ea606be896a0435ac91969c325cd0ab47 100644 |
--- a/ash/wm/toplevel_window_event_handler.h |
+++ b/ash/wm/toplevel_window_event_handler.h |
@@ -39,7 +39,7 @@ class ASH_EXPORT ToplevelWindowEventHandler |
// Overridden from ui::EventHandler: |
virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
- virtual ui::EventResult OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
+ virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
// Overridden form aura::client::WindowMoveClient: |
@@ -66,24 +66,20 @@ class ASH_EXPORT ToplevelWindowEventHandler |
// Finishes the drag. |
void CompleteDrag(DragCompletionStatus status, int event_flags); |
- ui::EventResult HandleMousePressed(aura::Window* target, |
- ui::MouseEvent* event); |
- ui::EventResult HandleMouseReleased(aura::Window* target, |
- ui::MouseEvent* event); |
+ void HandleMousePressed(aura::Window* target, ui::MouseEvent* event); |
+ void HandleMouseReleased(aura::Window* target, ui::MouseEvent* event); |
// Called during a drag to resize/position the window. |
// The return value is returned by OnMouseEvent() above. |
- ui::EventResult HandleDrag(aura::Window* target, ui::LocatedEvent* event); |
+ void HandleDrag(aura::Window* target, ui::LocatedEvent* event); |
// Called during mouse moves to update window resize shadows. |
// Return value is returned by OnMouseEvent() above. |
- ui::EventResult HandleMouseMoved(aura::Window* target, |
- ui::LocatedEvent* event); |
+ void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event); |
// Called for mouse exits to hide window resize shadows. |
// Return value is returned by OnMouseEvent() above. |
- ui::EventResult HandleMouseExited(aura::Window* target, |
- ui::LocatedEvent* event); |
+ void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); |
// Invoked from ScopedWindowResizer if the window is destroyed. |
void ResizerWindowDestroyed(); |