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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
9 #include "SkPixelRef.h" | 9 #include "SkPixelRef.h" |
10 #include "SkThread.h" | 10 #include "SkThread.h" |
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153 // Neither ID is unique any more. | 153 // Neither ID is unique any more. |
154 // (These & ~1u are actually redundant. that.getGenerationID() just did it
for us.) | 154 // (These & ~1u are actually redundant. that.getGenerationID() just did it
for us.) |
155 this->fTaggedGenID.store(genID & ~1u); | 155 this->fTaggedGenID.store(genID & ~1u); |
156 that. fTaggedGenID.store(genID & ~1u); | 156 that. fTaggedGenID.store(genID & ~1u); |
157 | 157 |
158 // This method isn't threadsafe, so these asserts should be fine. | 158 // This method isn't threadsafe, so these asserts should be fine. |
159 SkASSERT(!this->genIDIsUnique()); | 159 SkASSERT(!this->genIDIsUnique()); |
160 SkASSERT(!that. genIDIsUnique()); | 160 SkASSERT(!that. genIDIsUnique()); |
161 } | 161 } |
162 | 162 |
163 static void validate_pixels_ctable(const void* pixels, const SkColorTable* ctabl
e, SkColorType ct) { | |
164 SkASSERT(pixels); | |
165 if (kIndex_8_SkColorType == ct) { | |
166 SkASSERT(ctable); | |
167 } else { | |
168 SkASSERT(NULL == ctable); | |
169 } | |
170 } | |
171 | |
172 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl
e) { | 163 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl
e) { |
173 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED | 164 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED |
174 validate_pixels_ctable(pixels, ctable, fInfo.colorType()); | |
175 // only call me in your constructor, otherwise fLockCount tracking can get | 165 // only call me in your constructor, otherwise fLockCount tracking can get |
176 // out of sync. | 166 // out of sync. |
177 fRec.fPixels = pixels; | 167 fRec.fPixels = pixels; |
178 fRec.fColorTable = ctable; | 168 fRec.fColorTable = ctable; |
179 fRec.fRowBytes = rowBytes; | 169 fRec.fRowBytes = rowBytes; |
180 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; | 170 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; |
181 fPreLocked = true; | 171 fPreLocked = true; |
182 #endif | 172 #endif |
183 } | 173 } |
184 | 174 |
185 // Increments fLockCount only on success | 175 bool SkPixelRef::lockPixelsInsideMutex(LockRec* rec) { |
186 bool SkPixelRef::lockPixelsInsideMutex() { | |
187 fMutex->assertHeld(); | 176 fMutex->assertHeld(); |
188 | 177 |
| 178 // For historical reasons, we always inc fLockCount, even if we return false
. |
| 179 // It would be nice to change this (it seems), and only inc if we actually s
ucceed... |
189 if (1 == ++fLockCount) { | 180 if (1 == ++fLockCount) { |
190 SkASSERT(fRec.isZero()); | 181 SkASSERT(fRec.isZero()); |
191 if (!this->onNewLockPixels(&fRec)) { | 182 |
192 fRec.zero(); | 183 LockRec rec; |
| 184 if (!this->onNewLockPixels(&rec)) { |
193 fLockCount -= 1; // we return fLockCount unchanged if we fail. | 185 fLockCount -= 1; // we return fLockCount unchanged if we fail. |
194 return false; | 186 return false; |
195 } | 187 } |
| 188 SkASSERT(!rec.isZero()); // else why did onNewLock return true? |
| 189 fRec = rec; |
196 } | 190 } |
197 validate_pixels_ctable(fRec.fPixels, fRec.fColorTable, fInfo.colorType()); | 191 *rec = fRec; |
198 return true; | 192 return true; |
199 } | 193 } |
200 | 194 |
201 // For historical reasons, we always inc fLockCount, even if we return false. | 195 bool SkPixelRef::lockPixels(LockRec* rec) { |
202 // It would be nice to change this (it seems), and only inc if we actually succe
ed... | |
203 bool SkPixelRef::lockPixels() { | |
204 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 196 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
205 | 197 |
206 if (!fPreLocked) { | 198 if (fPreLocked) { |
| 199 *rec = fRec; |
| 200 return true; |
| 201 } else { |
207 TRACE_EVENT_BEGIN0("skia", "SkPixelRef::lockPixelsMutex"); | 202 TRACE_EVENT_BEGIN0("skia", "SkPixelRef::lockPixelsMutex"); |
208 SkAutoMutexAcquire ac(*fMutex); | 203 SkAutoMutexAcquire ac(*fMutex); |
209 TRACE_EVENT_END0("skia", "SkPixelRef::lockPixelsMutex"); | 204 TRACE_EVENT_END0("skia", "SkPixelRef::lockPixelsMutex"); |
210 SkDEBUGCODE(int oldCount = fLockCount;) | 205 SkDEBUGCODE(int oldCount = fLockCount;) |
211 bool success = this->lockPixelsInsideMutex(); | 206 bool success = this->lockPixelsInsideMutex(rec); |
212 // lockPixelsInsideMutex only increments the count if it succeeds. | 207 // lockPixelsInsideMutex only increments the count if it succeeds. |
213 SkASSERT(oldCount + (int)success == fLockCount); | 208 SkASSERT(oldCount + (int)success == fLockCount); |
214 | 209 |
215 if (!success) { | 210 if (!success) { |
216 // For compatibility with SkBitmap calling lockPixels, we still want
to increment | 211 // For compatibility with SkBitmap calling lockPixels, we still want
to increment |
217 // fLockCount even if we failed. If we updated SkBitmap we could rem
ove this oddity. | 212 // fLockCount even if we failed. If we updated SkBitmap we could rem
ove this oddity. |
218 fLockCount += 1; | 213 fLockCount += 1; |
219 return false; | |
220 } | 214 } |
| 215 return success; |
221 } | 216 } |
222 validate_pixels_ctable(fRec.fPixels, fRec.fColorTable, fInfo.colorType()); | |
223 return true; | |
224 } | 217 } |
225 | 218 |
226 bool SkPixelRef::lockPixels(LockRec* rec) { | 219 bool SkPixelRef::lockPixels() { |
227 if (this->lockPixels()) { | 220 LockRec rec; |
228 *rec = fRec; | 221 return this->lockPixels(&rec); |
229 return true; | |
230 } | |
231 return false; | |
232 } | 222 } |
233 | 223 |
234 void SkPixelRef::unlockPixels() { | 224 void SkPixelRef::unlockPixels() { |
235 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 225 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
236 | 226 |
237 if (!fPreLocked) { | 227 if (!fPreLocked) { |
238 SkAutoMutexAcquire ac(*fMutex); | 228 SkAutoMutexAcquire ac(*fMutex); |
239 | 229 |
240 SkASSERT(fLockCount > 0); | 230 SkASSERT(fLockCount > 0); |
241 if (0 == --fLockCount) { | 231 if (0 == --fLockCount) { |
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256 return false; | 246 return false; |
257 } | 247 } |
258 | 248 |
259 if (fPreLocked) { | 249 if (fPreLocked) { |
260 result->fUnlockProc = NULL; | 250 result->fUnlockProc = NULL; |
261 result->fUnlockContext = NULL; | 251 result->fUnlockContext = NULL; |
262 result->fCTable = fRec.fColorTable; | 252 result->fCTable = fRec.fColorTable; |
263 result->fPixels = fRec.fPixels; | 253 result->fPixels = fRec.fPixels; |
264 result->fRowBytes = fRec.fRowBytes; | 254 result->fRowBytes = fRec.fRowBytes; |
265 result->fSize.set(fInfo.width(), fInfo.height()); | 255 result->fSize.set(fInfo.width(), fInfo.height()); |
| 256 return true; |
266 } else { | 257 } else { |
267 SkAutoMutexAcquire ac(*fMutex); | 258 SkAutoMutexAcquire ac(*fMutex); |
268 if (!this->onRequestLock(request, result)) { | 259 return this->onRequestLock(request, result); |
269 return false; | |
270 } | |
271 } | 260 } |
272 validate_pixels_ctable(result->fPixels, result->fCTable, fInfo.colorType()); | |
273 return true; | |
274 } | 261 } |
275 | 262 |
276 bool SkPixelRef::lockPixelsAreWritable() const { | 263 bool SkPixelRef::lockPixelsAreWritable() const { |
277 return this->onLockPixelsAreWritable(); | 264 return this->onLockPixelsAreWritable(); |
278 } | 265 } |
279 | 266 |
280 bool SkPixelRef::onLockPixelsAreWritable() const { | 267 bool SkPixelRef::onLockPixelsAreWritable() const { |
281 return true; | 268 return true; |
282 } | 269 } |
283 | 270 |
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364 return 0; | 351 return 0; |
365 } | 352 } |
366 | 353 |
367 static void unlock_legacy_result(void* ctx) { | 354 static void unlock_legacy_result(void* ctx) { |
368 SkPixelRef* pr = (SkPixelRef*)ctx; | 355 SkPixelRef* pr = (SkPixelRef*)ctx; |
369 pr->unlockPixels(); | 356 pr->unlockPixels(); |
370 pr->unref(); // balancing the Ref in onRequestLoc | 357 pr->unref(); // balancing the Ref in onRequestLoc |
371 } | 358 } |
372 | 359 |
373 bool SkPixelRef::onRequestLock(const LockRequest& request, LockResult* result) { | 360 bool SkPixelRef::onRequestLock(const LockRequest& request, LockResult* result) { |
374 if (!this->lockPixelsInsideMutex()) { | 361 LockRec rec; |
| 362 if (!this->lockPixelsInsideMutex(&rec)) { |
375 return false; | 363 return false; |
376 } | 364 } |
377 | 365 |
378 result->fUnlockProc = unlock_legacy_result; | 366 result->fUnlockProc = unlock_legacy_result; |
379 result->fUnlockContext = SkRef(this); // this is balanced in our fUnlockPr
oc | 367 result->fUnlockContext = SkRef(this); // this is balanced in our fUnlockPr
oc |
380 result->fCTable = fRec.fColorTable; | 368 result->fCTable = rec.fColorTable; |
381 result->fPixels = fRec.fPixels; | 369 result->fPixels = rec.fPixels; |
382 result->fRowBytes = fRec.fRowBytes; | 370 result->fRowBytes = rec.fRowBytes; |
383 result->fSize.set(fInfo.width(), fInfo.height()); | 371 result->fSize.set(fInfo.width(), fInfo.height()); |
384 return true; | 372 return true; |
385 } | 373 } |
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