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| 1 | |
| 2 | |
| 3 /* | |
| 4 Use `Polymer.IronOverlayBehavior` to implement an element that can be hidden or
shown, and displays | |
| 5 on top of other content. It includes an optional backdrop, and can be used to im
plement a variety | |
| 6 of UI controls including dialogs and drop downs. Multiple overlays may be displa
yed at once. | |
| 7 | |
| 8 ### Closing and canceling | |
| 9 | |
| 10 A dialog may be hidden by closing or canceling. The difference between close and
cancel is user | |
| 11 intent. Closing generally implies that the user acknowledged the content on the
overlay. By default, | |
| 12 it will cancel whenever the user taps outside it or presses the escape key. This
behavior is | |
| 13 configurable with the `no-cancel-on-esc-key` and the `no-cancel-on-outside-click
` properties. | |
| 14 `close()` should be called explicitly by the implementer when the user interacts
with a control | |
| 15 in the overlay element. | |
| 16 | |
| 17 ### Positioning | |
| 18 | |
| 19 By default the element is sized and positioned to fit and centered inside the wi
ndow. You can | |
| 20 position and size it manually using CSS. See `Polymer.IronFitBehavior`. | |
| 21 | |
| 22 ### Backdrop | |
| 23 | |
| 24 Set the `with-backdrop` attribute to display a backdrop behind the overlay. The
backdrop is | |
| 25 appended to `<body>` and is of type `<iron-overlay-backdrop>`. See its doc page
for styling | |
| 26 options. | |
| 27 | |
| 28 ### Limitations | |
| 29 | |
| 30 The element is styled to appear on top of other content by setting its `z-index`
property. You | |
| 31 must ensure no element has a stacking context with a higher `z-index` than its p
arent stacking | |
| 32 context. You should place this element as a child of `<body>` whenever possible. | |
| 33 | |
| 34 @demo demo/index.html | |
| 35 @polymerBehavior Polymer.IronOverlayBehavior | |
| 36 */ | |
| 37 | |
| 38 Polymer.IronOverlayBehaviorImpl = { | |
| 39 | |
| 40 properties: { | |
| 41 | |
| 42 /** | |
| 43 * True if the overlay is currently displayed. | |
| 44 */ | |
| 45 opened: { | |
| 46 observer: '_openedChanged', | |
| 47 type: Boolean, | |
| 48 value: false | |
| 49 }, | |
| 50 | |
| 51 /** | |
| 52 * True if the overlay was canceled when it was last closed. | |
| 53 */ | |
| 54 canceled: { | |
| 55 observer: '_canceledChanged', | |
| 56 readOnly: true, | |
| 57 type: Boolean, | |
| 58 value: false | |
| 59 }, | |
| 60 | |
| 61 /** | |
| 62 * Set to true to display a backdrop behind the overlay. | |
| 63 */ | |
| 64 withBackdrop: { | |
| 65 type: Boolean, | |
| 66 value: false | |
| 67 }, | |
| 68 | |
| 69 /** | |
| 70 * Set to true to disable auto-focusing the overlay or child nodes with | |
| 71 * the `autofocus` attribute` when the overlay is opened. | |
| 72 */ | |
| 73 noAutoFocus: { | |
| 74 type: Boolean, | |
| 75 value: false | |
| 76 }, | |
| 77 | |
| 78 /** | |
| 79 * Set to true to disable canceling the overlay with the ESC key. | |
| 80 */ | |
| 81 noCancelOnEscKey: { | |
| 82 type: Boolean, | |
| 83 value: false | |
| 84 }, | |
| 85 | |
| 86 /** | |
| 87 * Set to true to disable canceling the overlay by clicking outside it. | |
| 88 */ | |
| 89 noCancelOnOutsideClick: { | |
| 90 type: Boolean, | |
| 91 value: false | |
| 92 }, | |
| 93 | |
| 94 /** | |
| 95 * Returns the reason this dialog was last closed. | |
| 96 */ | |
| 97 closingReason: { | |
| 98 // was a getter before, but needs to be a property so other | |
| 99 // behaviors can override this. | |
| 100 type: Object | |
| 101 }, | |
| 102 | |
| 103 _manager: { | |
| 104 type: Object, | |
| 105 value: Polymer.IronOverlayManager | |
| 106 }, | |
| 107 | |
| 108 _boundOnCaptureClick: { | |
| 109 type: Function, | |
| 110 value: function() { | |
| 111 return this._onCaptureClick.bind(this); | |
| 112 } | |
| 113 }, | |
| 114 | |
| 115 _boundOnCaptureKeydown: { | |
| 116 type: Function, | |
| 117 value: function() { | |
| 118 return this._onCaptureKeydown.bind(this); | |
| 119 } | |
| 120 } | |
| 121 | |
| 122 }, | |
| 123 | |
| 124 listeners: { | |
| 125 'click': '_onClick', | |
| 126 'iron-resize': '_onIronResize' | |
| 127 }, | |
| 128 | |
| 129 /** | |
| 130 * The backdrop element. | |
| 131 * @type Node | |
| 132 */ | |
| 133 get backdropElement() { | |
| 134 return this._backdrop; | |
| 135 }, | |
| 136 | |
| 137 get _focusNode() { | |
| 138 return Polymer.dom(this).querySelector('[autofocus]') || this; | |
| 139 }, | |
| 140 | |
| 141 registered: function() { | |
| 142 this._backdrop = document.createElement('iron-overlay-backdrop'); | |
| 143 }, | |
| 144 | |
| 145 ready: function() { | |
| 146 this._ensureSetup(); | |
| 147 if (this._callOpenedWhenReady) { | |
| 148 this._openedChanged(); | |
| 149 } | |
| 150 }, | |
| 151 | |
| 152 detached: function() { | |
| 153 this.opened = false; | |
| 154 this._completeBackdrop(); | |
| 155 this._manager.removeOverlay(this); | |
| 156 }, | |
| 157 | |
| 158 /** | |
| 159 * Toggle the opened state of the overlay. | |
| 160 */ | |
| 161 toggle: function() { | |
| 162 this.opened = !this.opened; | |
| 163 }, | |
| 164 | |
| 165 /** | |
| 166 * Open the overlay. | |
| 167 */ | |
| 168 open: function() { | |
| 169 this.opened = true; | |
| 170 this.closingReason = {canceled: false}; | |
| 171 }, | |
| 172 | |
| 173 /** | |
| 174 * Close the overlay. | |
| 175 */ | |
| 176 close: function() { | |
| 177 this.opened = false; | |
| 178 this._setCanceled(false); | |
| 179 }, | |
| 180 | |
| 181 /** | |
| 182 * Cancels the overlay. | |
| 183 */ | |
| 184 cancel: function() { | |
| 185 this.opened = false, | |
| 186 this._setCanceled(true); | |
| 187 }, | |
| 188 | |
| 189 _ensureSetup: function() { | |
| 190 if (this._overlaySetup) { | |
| 191 return; | |
| 192 } | |
| 193 this._overlaySetup = true; | |
| 194 this.style.outline = 'none'; | |
| 195 this.style.display = 'none'; | |
| 196 }, | |
| 197 | |
| 198 _openedChanged: function() { | |
| 199 if (this.opened) { | |
| 200 this.removeAttribute('aria-hidden'); | |
| 201 } else { | |
| 202 this.setAttribute('aria-hidden', 'true'); | |
| 203 } | |
| 204 | |
| 205 // wait to call after ready only if we're initially open | |
| 206 if (!this._overlaySetup) { | |
| 207 this._callOpenedWhenReady = this.opened; | |
| 208 return; | |
| 209 } | |
| 210 if (this._openChangedAsync) { | |
| 211 this.cancelAsync(this._openChangedAsync); | |
| 212 } | |
| 213 | |
| 214 this._toggleListeners(); | |
| 215 | |
| 216 if (this.opened) { | |
| 217 this._prepareRenderOpened(); | |
| 218 } | |
| 219 | |
| 220 // async here to allow overlay layer to become visible. | |
| 221 this._openChangedAsync = this.async(function() { | |
| 222 // overlay becomes visible here | |
| 223 this.style.display = ''; | |
| 224 // force layout to ensure transitions will go | |
| 225 this.offsetWidth; | |
| 226 if (this.opened) { | |
| 227 this._renderOpened(); | |
| 228 } else { | |
| 229 this._renderClosed(); | |
| 230 } | |
| 231 this._openChangedAsync = null; | |
| 232 }); | |
| 233 | |
| 234 }, | |
| 235 | |
| 236 _canceledChanged: function() { | |
| 237 this.closingReason = this.closingReason || {}; | |
| 238 this.closingReason.canceled = this.canceled; | |
| 239 }, | |
| 240 | |
| 241 _toggleListener: function(enable, node, event, boundListener, capture) { | |
| 242 if (enable) { | |
| 243 node.addEventListener(event, boundListener, capture); | |
| 244 } else { | |
| 245 node.removeEventListener(event, boundListener, capture); | |
| 246 } | |
| 247 }, | |
| 248 | |
| 249 _toggleListeners: function() { | |
| 250 if (this._toggleListenersAsync) { | |
| 251 this.cancelAsync(this._toggleListenersAsync); | |
| 252 } | |
| 253 // async so we don't auto-close immediately via a click. | |
| 254 this._toggleListenersAsync = this.async(function() { | |
| 255 this._toggleListener(this.opened, document, 'click', this._boundOnCaptur
eClick, true); | |
| 256 this._toggleListener(this.opened, document, 'keydown', this._boundOnCapt
ureKeydown, true); | |
| 257 this._toggleListenersAsync = null; | |
| 258 }); | |
| 259 }, | |
| 260 | |
| 261 // tasks which must occur before opening; e.g. making the element visible | |
| 262 _prepareRenderOpened: function() { | |
| 263 this._manager.addOverlay(this); | |
| 264 | |
| 265 if (this.withBackdrop) { | |
| 266 this.backdropElement.prepare(); | |
| 267 this._manager.trackBackdrop(this); | |
| 268 } | |
| 269 | |
| 270 this._preparePositioning(); | |
| 271 this.fit(); | |
| 272 this._finishPositioning(); | |
| 273 }, | |
| 274 | |
| 275 // tasks which cause the overlay to actually open; typically play an | |
| 276 // animation | |
| 277 _renderOpened: function() { | |
| 278 if (this.withBackdrop) { | |
| 279 this.backdropElement.open(); | |
| 280 } | |
| 281 this._finishRenderOpened(); | |
| 282 }, | |
| 283 | |
| 284 _renderClosed: function() { | |
| 285 if (this.withBackdrop) { | |
| 286 this.backdropElement.close(); | |
| 287 } | |
| 288 this._finishRenderClosed(); | |
| 289 }, | |
| 290 | |
| 291 _onTransitionend: function(event) { | |
| 292 // make sure this is our transition event. | |
| 293 if (event && event.target !== this) { | |
| 294 return; | |
| 295 } | |
| 296 if (this.opened) { | |
| 297 this._finishRenderOpened(); | |
| 298 } else { | |
| 299 this._finishRenderClosed(); | |
| 300 } | |
| 301 }, | |
| 302 | |
| 303 _finishRenderOpened: function() { | |
| 304 // focus the child node with [autofocus] | |
| 305 if (!this.noAutoFocus) { | |
| 306 this._focusNode.focus(); | |
| 307 } | |
| 308 | |
| 309 this.fire('iron-overlay-opened'); | |
| 310 | |
| 311 this._squelchNextResize = true; | |
| 312 this.async(this.notifyResize); | |
| 313 }, | |
| 314 | |
| 315 _finishRenderClosed: function() { | |
| 316 // hide the overlay and remove the backdrop | |
| 317 this.resetFit(); | |
| 318 this.style.display = 'none'; | |
| 319 this._completeBackdrop(); | |
| 320 this._manager.removeOverlay(this); | |
| 321 | |
| 322 this._focusNode.blur(); | |
| 323 // focus the next overlay, if there is one | |
| 324 this._manager.focusOverlay(); | |
| 325 | |
| 326 this.fire('iron-overlay-closed', this.closingReason); | |
| 327 | |
| 328 this._squelchNextResize = true; | |
| 329 this.async(this.notifyResize); | |
| 330 }, | |
| 331 | |
| 332 _completeBackdrop: function() { | |
| 333 if (this.withBackdrop) { | |
| 334 this._manager.trackBackdrop(this); | |
| 335 this.backdropElement.complete(); | |
| 336 } | |
| 337 }, | |
| 338 | |
| 339 _preparePositioning: function() { | |
| 340 this.style.transition = this.style.webkitTransition = 'none'; | |
| 341 this.style.transform = this.style.webkitTransform = 'none'; | |
| 342 this.style.display = ''; | |
| 343 }, | |
| 344 | |
| 345 _finishPositioning: function(target) { | |
| 346 this.style.display = 'none'; | |
| 347 this.style.transform = this.style.webkitTransform = ''; | |
| 348 // force layout to avoid application of transform | |
| 349 this.offsetWidth; | |
| 350 this.style.transition = this.style.webkitTransition = ''; | |
| 351 }, | |
| 352 | |
| 353 _applyFocus: function() { | |
| 354 if (this.opened) { | |
| 355 if (!this.noAutoFocus) { | |
| 356 this._focusNode.focus(); | |
| 357 } | |
| 358 } else { | |
| 359 this._focusNode.blur(); | |
| 360 this._manager.focusOverlay(); | |
| 361 } | |
| 362 }, | |
| 363 | |
| 364 _onCaptureClick: function(event) { | |
| 365 // attempt to close asynchronously and prevent the close of a tap event is
immediately heard | |
| 366 // on target. This is because in shadow dom due to event retargetting even
t.target is not | |
| 367 // useful. | |
| 368 if (!this.noCancelOnOutsideClick && (this._manager.currentOverlay() == thi
s)) { | |
| 369 this._cancelJob = this.async(function() { | |
| 370 this.cancel(); | |
| 371 }, 10); | |
| 372 } | |
| 373 }, | |
| 374 | |
| 375 _onClick: function(event) { | |
| 376 if (this._cancelJob) { | |
| 377 this.cancelAsync(this._cancelJob); | |
| 378 this._cancelJob = null; | |
| 379 } | |
| 380 }, | |
| 381 | |
| 382 _onCaptureKeydown: function(event) { | |
| 383 var ESC = 27; | |
| 384 if (!this.noCancelOnEscKey && (event.keyCode === ESC)) { | |
| 385 this.cancel(); | |
| 386 event.stopPropagation(); | |
| 387 } | |
| 388 }, | |
| 389 | |
| 390 _onIronResize: function() { | |
| 391 if (this._squelchNextResize) { | |
| 392 this._squelchNextResize = false; | |
| 393 return; | |
| 394 } | |
| 395 if (this.opened) { | |
| 396 this.refit(); | |
| 397 } | |
| 398 } | |
| 399 | |
| 400 }; | |
| 401 | |
| 402 /** @polymerBehavior */ | |
| 403 Polymer.IronOverlayBehavior = [Polymer.IronFitBehavior, Polymer.IronResizableB
ehavior, Polymer.IronOverlayBehaviorImpl]; | |
| 404 | |
| 405 /* | |
| 406 * Fired after the `iron-overlay` opens. | |
| 407 * @event iron-overlay-opened | |
| 408 */ | |
| 409 | |
| 410 /* | |
| 411 * Fired after the `iron-overlay` closes. | |
| 412 * @event iron-overlay-closed {{canceled: boolean}} detail - | |
| 413 * canceled: True if the overlay was canceled. | |
| 414 */ | |
| 415 | |
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