| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 | 10 |
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| 43 fMultisampleDisableSupport = false; | 43 fMultisampleDisableSupport = false; |
| 44 fUseNonVBOVertexAndIndexDynamicData = false; | 44 fUseNonVBOVertexAndIndexDynamicData = false; |
| 45 fIsCoreProfile = false; | 45 fIsCoreProfile = false; |
| 46 fFullClearIsFree = false; | 46 fFullClearIsFree = false; |
| 47 | 47 |
| 48 fReadPixelsSupportedCache.reset(); | 48 fReadPixelsSupportedCache.reset(); |
| 49 | 49 |
| 50 this->init(ctxInfo, glInterface); | 50 this->init(ctxInfo, glInterface); |
| 51 | 51 |
| 52 fShaderCaps.reset(SkNEW_ARGS(GrGLSLCaps, (ctxInfo, glInterface, *this))); | 52 fShaderCaps.reset(SkNEW_ARGS(GrGLSLCaps, (ctxInfo, glInterface, *this))); |
| 53 |
| 54 this->applyOptionsOverrides(contextOptions); |
| 53 } | 55 } |
| 54 | 56 |
| 55 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { | 57 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| 56 GrGLStandard standard = ctxInfo.standard(); | 58 GrGLStandard standard = ctxInfo.standard(); |
| 57 GrGLVersion version = ctxInfo.version(); | 59 GrGLVersion version = ctxInfo.version(); |
| 58 | 60 |
| 59 /************************************************************************** | 61 /************************************************************************** |
| 60 * Caps specific to GrGLCaps | 62 * Caps specific to GrGLCaps |
| 61 **************************************************************************/ | 63 **************************************************************************/ |
| 62 | 64 |
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| 1104 if (fGeometryShaderSupport) { | 1106 if (fGeometryShaderSupport) { |
| 1105 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1107 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
| 1106 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; | 1108 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; |
| 1107 } | 1109 } |
| 1108 } | 1110 } |
| 1109 } | 1111 } |
| 1110 | 1112 |
| 1111 | 1113 |
| 1112 | 1114 |
| 1113 | 1115 |
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