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Side by Side Diff: public/platform/WebGraphicsContext3D.h

Issue 1158913002: Replacing the 'return 0;' statements with 'return nullptr;' (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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443 virtual WebGLId createVertexArrayOES() { return 0; } 443 virtual WebGLId createVertexArrayOES() { return 0; }
444 virtual void deleteVertexArrayOES(WebGLId array) { } 444 virtual void deleteVertexArrayOES(WebGLId array) { }
445 virtual WGC3Dboolean isVertexArrayOES(WebGLId array) { return false; } 445 virtual WGC3Dboolean isVertexArrayOES(WebGLId array) { return false; }
446 virtual void bindVertexArrayOES(WebGLId array) { } 446 virtual void bindVertexArrayOES(WebGLId array) { }
447 447
448 // GL_CHROMIUM_texture_from_image 448 // GL_CHROMIUM_texture_from_image
449 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { } 449 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { }
450 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { } 450 virtual void releaseTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId) { }
451 451
452 // GL_CHROMIUM_pixel_transfer_buffer_object 452 // GL_CHROMIUM_pixel_transfer_buffer_object
453 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access) { return 0; } 453 virtual void* mapBufferCHROMIUM(WGC3Denum target, WGC3Denum access) { return nullptr; }
454 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target) { return false; } 454 virtual WGC3Dboolean unmapBufferCHROMIUM(WGC3Denum target) { return false; }
455 455
456 // GL_CHROMIUM_async_pixel_transfers 456 // GL_CHROMIUM_async_pixel_transfers
457 virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3D enum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3D enum format, WGC3Denum type, const void* pixels) { } 457 virtual void asyncTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3D enum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3D enum format, WGC3Denum type, const void* pixels) { }
458 virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WG C3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { } 458 virtual void asyncTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WG C3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels) { }
459 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum) { } 459 virtual void waitAsyncTexImage2DCHROMIUM(WGC3Denum) { }
460 460
461 // GL_EXT_draw_buffers 461 // GL_EXT_draw_buffers
462 virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { } 462 virtual void drawBuffersEXT(WGC3Dsizei n, const WGC3Denum* bufs) { }
463 463
464 virtual GrGLInterface* createGrGLInterface() { return 0; } 464 virtual GrGLInterface* createGrGLInterface() { return nullptr; }
465 465
466 // GL_CHROMIUM_image 466 // GL_CHROMIUM_image
467 virtual void destroyImageCHROMIUM(WGC3Duint imageId) { } 467 virtual void destroyImageCHROMIUM(WGC3Duint imageId) { }
468 468
469 // GL_CHROMIUM_gpu_memory_buffer_image 469 // GL_CHROMIUM_gpu_memory_buffer_image
470 virtual WGC3Duint createGpuMemoryBufferImageCHROMIUM(WGC3Dsizei width, WGC3D sizei height, WGC3Denum internalformat, WGC3Denum usage) { return 0; } 470 virtual WGC3Duint createGpuMemoryBufferImageCHROMIUM(WGC3Dsizei width, WGC3D sizei height, WGC3Denum internalformat, WGC3Denum usage) { return 0; }
471 471
472 // GL_ANGLE_instanced_arrays 472 // GL_ANGLE_instanced_arrays
473 virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Ds izei count, WGC3Dsizei primcount) { } 473 virtual void drawArraysInstancedANGLE(WGC3Denum mode, WGC3Dint first, WGC3Ds izei count, WGC3Dsizei primcount) { }
474 virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WG C3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { } 474 virtual void drawElementsInstancedANGLE(WGC3Denum mode, WGC3Dsizei count, WG C3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount) { }
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493 virtual void compressedTexSubImage3D(WGC3Denum target, WGC3Dint level, WGC3D int xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width, WGC3Dsizei he ight, WGC3Dsizei depth, WGC3Denum format, WGC3Dsizei imageSize, const void *data ) { } 493 virtual void compressedTexSubImage3D(WGC3Denum target, WGC3Dint level, WGC3D int xoffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dsizei width, WGC3Dsizei he ight, WGC3Dsizei depth, WGC3Denum format, WGC3Dsizei imageSize, const void *data ) { }
494 virtual void copyBufferSubData(WGC3Denum readTarget, WGC3Denum writeTarget, WGC3Dintptr readOffset, WGC3Dintptr writeOffset, WGC3Dsizeiptr size) { } 494 virtual void copyBufferSubData(WGC3Denum readTarget, WGC3Denum writeTarget, WGC3Dintptr readOffset, WGC3Dintptr writeOffset, WGC3Dsizeiptr size) { }
495 virtual void copyTexSubImage3D(WGC3Denum target, WGC3Dint level, WGC3Dint xo ffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei wi dth, WGC3Dsizei height) { } 495 virtual void copyTexSubImage3D(WGC3Denum target, WGC3Dint level, WGC3Dint xo ffset, WGC3Dint yoffset, WGC3Dint zoffset, WGC3Dint x, WGC3Dint y, WGC3Dsizei wi dth, WGC3Dsizei height) { }
496 virtual WebGLId createSampler() { return 0; } 496 virtual WebGLId createSampler() { return 0; }
497 virtual WebGLId createTransformFeedback() { return 0; } 497 virtual WebGLId createTransformFeedback() { return 0; }
498 virtual void deleteSampler(WebGLId sampler) { } 498 virtual void deleteSampler(WebGLId sampler) { }
499 virtual void deleteSync(WGC3Dsync sync) { } 499 virtual void deleteSync(WGC3Dsync sync) { }
500 virtual void deleteTransformFeedback(WebGLId transformfeedback) { } 500 virtual void deleteTransformFeedback(WebGLId transformfeedback) { }
501 virtual void drawRangeElements(WGC3Denum mode, WGC3Duint start, WGC3Duint en d, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { } 501 virtual void drawRangeElements(WGC3Denum mode, WGC3Duint start, WGC3Duint en d, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { }
502 virtual void endTransformFeedback(void) { } 502 virtual void endTransformFeedback(void) { }
503 virtual WGC3Dsync fenceSync(WGC3Denum condition, WGC3Dbitfield flags) { retu rn 0; } 503 virtual WGC3Dsync fenceSync(WGC3Denum condition, WGC3Dbitfield flags) { retu rn nullptr; }
504 virtual void framebufferTextureLayer(WGC3Denum target, WGC3Denum attachment, WGC3Duint texture, WGC3Dint level, WGC3Dint layer) { } 504 virtual void framebufferTextureLayer(WGC3Denum target, WGC3Denum attachment, WGC3Duint texture, WGC3Dint level, WGC3Dint layer) { }
505 virtual void getActiveUniformBlockName(WebGLId program, WGC3Duint uniformBlo ckIndex, WGC3Dsizei bufSize, WGC3Dsizei *length, WGC3Dchar *uniformBlockName) { } 505 virtual void getActiveUniformBlockName(WebGLId program, WGC3Duint uniformBlo ckIndex, WGC3Dsizei bufSize, WGC3Dsizei *length, WGC3Dchar *uniformBlockName) { }
506 virtual void getActiveUniformBlockiv(WebGLId program, WGC3Duint uniformBlock Index, WGC3Denum pname, WGC3Dint *params) { } 506 virtual void getActiveUniformBlockiv(WebGLId program, WGC3Duint uniformBlock Index, WGC3Denum pname, WGC3Dint *params) { }
507 virtual void getActiveUniformsiv(WebGLId program, WGC3Dsizei uniformCount, c onst WGC3Duint *uniformIndices, WGC3Denum pname, WGC3Dint *params) { } 507 virtual void getActiveUniformsiv(WebGLId program, WGC3Dsizei uniformCount, c onst WGC3Duint *uniformIndices, WGC3Denum pname, WGC3Dint *params) { }
508 virtual void getBufferParameteri64v(WGC3Denum target, WGC3Denum pname, WGC3D int64 *value) { } 508 virtual void getBufferParameteri64v(WGC3Denum target, WGC3Denum pname, WGC3D int64 *value) { }
509 virtual WGC3Dint getFragDataLocation(WebGLId program, const WGC3Dchar *name) { return -1; } 509 virtual WGC3Dint getFragDataLocation(WebGLId program, const WGC3Dchar *name) { return -1; }
510 virtual void getInteger64v(WGC3Denum pname, WGC3Dint64 *data) { } 510 virtual void getInteger64v(WGC3Denum pname, WGC3Dint64 *data) { }
511 virtual void getIntegeri_v(WGC3Denum target, WGC3Duint index, WGC3Dint *data ) { } 511 virtual void getIntegeri_v(WGC3Denum target, WGC3Duint index, WGC3Dint *data ) { }
512 virtual void getInteger64i_v(WGC3Denum target, WGC3Duint index, WGC3Dint64 * data) { } 512 virtual void getInteger64i_v(WGC3Denum target, WGC3Duint index, WGC3Dint64 * data) { }
513 virtual void getInternalformativ(WGC3Denum target, WGC3Denum internalformat, WGC3Denum pname, WGC3Dsizei bufSize, WGC3Dint *params) { } 513 virtual void getInternalformativ(WGC3Denum target, WGC3Denum internalformat, WGC3Denum pname, WGC3Dsizei bufSize, WGC3Dint *params) { }
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556 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { } 556 virtual void vertexAttribI4iv(WGC3Duint index, const WGC3Dint *v) { }
557 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { } 557 virtual void vertexAttribI4ui(WGC3Duint index, WGC3Duint x, WGC3Duint y, WGC 3Duint z, WGC3Duint w) { }
558 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { } 558 virtual void vertexAttribI4uiv(WGC3Duint index, const WGC3Duint *v) { }
559 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { } 559 virtual void vertexAttribIPointer(WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, WGC3Dintptr pointer) { }
560 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { } 560 virtual void waitSync(WGC3Dsync sync, WGC3Dbitfield flags, WGC3Duint64 timeo ut) { }
561 }; 561 };
562 562
563 } // namespace blink 563 } // namespace blink
564 564
565 #endif 565 #endif
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