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Side by Side Diff: sky/engine/platform/graphics/GraphicsContext.h

Issue 1158693005: Add an API to set the ColorFilter on a Paint object. (Closed) Base URL: git@github.com:/domokit/mojo.git@master
Patch Set: abarth Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2008-2009 Torch Mobile, Inc. 3 * Copyright (C) 2008-2009 Torch Mobile, Inc.
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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210 void setRegionTrackingMode(RegionTrackingMode); 210 void setRegionTrackingMode(RegionTrackingMode);
211 bool regionTrackingEnabled() { return m_regionTrackingMode != RegionTracking Disabled; } 211 bool regionTrackingEnabled() { return m_regionTrackingMode != RegionTracking Disabled; }
212 const RegionTracker& opaqueRegion() const { return m_trackedRegion; } 212 const RegionTracker& opaqueRegion() const { return m_trackedRegion; }
213 213
214 // The text region is empty until tracking is turned on. 214 // The text region is empty until tracking is turned on.
215 // It is never clerared by the context. 215 // It is never clerared by the context.
216 void setTrackTextRegion(bool track) { m_trackTextRegion = track; } 216 void setTrackTextRegion(bool track) { m_trackTextRegion = track; }
217 const SkRect& textRegion() const { return m_textRegion; } 217 const SkRect& textRegion() const { return m_textRegion; }
218 218
219 SkColorFilter* colorFilter() const; 219 SkColorFilter* colorFilter() const;
220 void setColorFilter(ColorFilter); 220 void setColorFilter(ColorFilterObsolete);
221 // ---------- End state management methods ----------------- 221 // ---------- End state management methods -----------------
222 222
223 // Get the contents of the image buffer 223 // Get the contents of the image buffer
224 bool readPixels(const SkImageInfo&, void* pixels, size_t rowBytes, int x, in t y); 224 bool readPixels(const SkImageInfo&, void* pixels, size_t rowBytes, int x, in t y);
225 225
226 // Get the current fill style. 226 // Get the current fill style.
227 const SkPaint& fillPaint() const { return immutableState()->fillPaint(); } 227 const SkPaint& fillPaint() const { return immutableState()->fillPaint(); }
228 228
229 // Get the current stroke style. 229 // Get the current stroke style.
230 const SkPaint& strokePaint() const { return immutableState()->strokePaint(); } 230 const SkPaint& strokePaint() const { return immutableState()->strokePaint(); }
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309 void drawHighlightForText(const Font&, const TextRun&, const FloatPoint&, in t h, const Color& backgroundColor, int from = 0, int to = -1); 309 void drawHighlightForText(const Font&, const TextRun&, const FloatPoint&, in t h, const Color& backgroundColor, int from = 0, int to = -1);
310 310
311 void drawLineForText(const FloatPoint&, float width); 311 void drawLineForText(const FloatPoint&, float width);
312 enum DocumentMarkerLineStyle { 312 enum DocumentMarkerLineStyle {
313 DocumentMarkerSpellingLineStyle, 313 DocumentMarkerSpellingLineStyle,
314 DocumentMarkerGrammarLineStyle 314 DocumentMarkerGrammarLineStyle
315 }; 315 };
316 void drawLineForDocumentMarker(const FloatPoint&, float width, DocumentMarke rLineStyle); 316 void drawLineForDocumentMarker(const FloatPoint&, float width, DocumentMarke rLineStyle);
317 317
318 void beginTransparencyLayer(float opacity, const FloatRect* = 0); 318 void beginTransparencyLayer(float opacity, const FloatRect* = 0);
319 void beginLayer(float opacity, CompositeOperator, const FloatRect* = 0, Colo rFilter = ColorFilterNone, ImageFilter* = 0); 319 void beginLayer(float opacity, CompositeOperator, const FloatRect* = 0, Colo rFilterObsolete = ColorFilterNone, ImageFilter* = 0);
320 void endLayer(); 320 void endLayer();
321 321
322 bool hasShadow() const; 322 bool hasShadow() const;
323 void setShadow(const FloatSize& offset, float blur, const Color&, 323 void setShadow(const FloatSize& offset, float blur, const Color&,
324 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec tsTransforms, 324 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec tsTransforms,
325 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl pha); 325 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl pha);
326 void clearShadow() { clearDrawLooper(); } 326 void clearShadow() { clearDrawLooper(); }
327 327
328 // It is assumed that this draw looper is used only for shadows 328 // It is assumed that this draw looper is used only for shadows
329 // (i.e. a draw looper is set if and only if there is a shadow). 329 // (i.e. a draw looper is set if and only if there is a shadow).
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398 398
399 GraphicsContextState* mutableState() 399 GraphicsContextState* mutableState()
400 { 400 {
401 realizePaintSave(); 401 realizePaintSave();
402 return m_paintState; 402 return m_paintState;
403 } 403 }
404 404
405 static void setPathFromConvexPoints(SkPath*, size_t, const FloatPoint*); 405 static void setPathFromConvexPoints(SkPath*, size_t, const FloatPoint*);
406 static void setRadii(SkVector*, IntSize, IntSize, IntSize, IntSize); 406 static void setRadii(SkVector*, IntSize, IntSize, IntSize, IntSize);
407 407
408 static PassRefPtr<SkColorFilter> WebCoreColorFilterToSkiaColorFilter(ColorFi lter); 408 static PassRefPtr<SkColorFilter> WebCoreColorFilterToSkiaColorFilter(ColorFi lterObsolete);
409 409
410 static inline int focusRingOutset(int offset) { return 0; } 410 static inline int focusRingOutset(int offset) { return 0; }
411 static inline int focusRingWidth(int width) { return 1; } 411 static inline int focusRingWidth(int width) { return 1; }
412 static SkPMColor lineColors(int); 412 static SkPMColor lineColors(int);
413 static SkPMColor antiColors1(int); 413 static SkPMColor antiColors1(int);
414 static SkPMColor antiColors2(int); 414 static SkPMColor antiColors2(int);
415 static void draw1xMarker(SkBitmap*, int); 415 static void draw1xMarker(SkBitmap*, int);
416 static void draw2xMarker(SkBitmap*, int); 416 static void draw2xMarker(SkBitmap*, int);
417 417
418 // Helpers for drawing a focus ring (drawFocusRing) 418 // Helpers for drawing a focus ring (drawFocusRing)
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500 500
501 bool m_accelerated : 1; 501 bool m_accelerated : 1;
502 bool m_isCertainlyOpaque : 1; 502 bool m_isCertainlyOpaque : 1;
503 bool m_antialiasHairlineImages : 1; 503 bool m_antialiasHairlineImages : 1;
504 bool m_shouldSmoothFonts : 1; 504 bool m_shouldSmoothFonts : 1;
505 }; 505 };
506 506
507 } // namespace blink 507 } // namespace blink
508 508
509 #endif // SKY_ENGINE_PLATFORM_GRAPHICS_GRAPHICSCONTEXT_H_ 509 #endif // SKY_ENGINE_PLATFORM_GRAPHICS_GRAPHICSCONTEXT_H_
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