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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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43 PathGeometry, | 43 PathGeometry, |
44 RectGeometryFastPath, | 44 RectGeometryFastPath, |
45 EllipseGeometryFastPath | 45 EllipseGeometryFastPath |
46 }; | 46 }; |
47 | 47 |
48 class LayoutSVGShape : public LayoutSVGModelObject { | 48 class LayoutSVGShape : public LayoutSVGModelObject { |
49 public: | 49 public: |
50 explicit LayoutSVGShape(SVGGeometryElement*); | 50 explicit LayoutSVGShape(SVGGeometryElement*); |
51 virtual ~LayoutSVGShape(); | 51 virtual ~LayoutSVGShape(); |
52 | 52 |
| 53 void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override
final; |
| 54 |
53 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } | 55 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } |
54 virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUp
date = true; } | 56 virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUp
date = true; } |
55 virtual void setNeedsTransformUpdate() override final { m_needsTransformUpda
te = true; } | 57 virtual void setNeedsTransformUpdate() override final { m_needsTransformUpda
te = true; } |
56 | 58 |
57 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); | 59 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); |
58 | 60 |
59 Path& path() const | 61 Path& path() const |
60 { | 62 { |
61 ASSERT(m_path); | 63 ASSERT(m_path); |
62 return *m_path; | 64 return *m_path; |
63 } | 65 } |
64 bool hasPath() const { return m_path.get(); } | |
65 | 66 |
66 virtual bool isShapeEmpty() const { return path().isEmpty(); } | 67 virtual bool isShapeEmpty() const { return path().isEmpty(); } |
67 | 68 |
68 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } | 69 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } |
69 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | 70 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
70 AffineTransform nonScalingStrokeTransform() const; | 71 AffineTransform nonScalingStrokeTransform() const; |
71 virtual AffineTransform localTransform() const override final { return m_loc
alTransform ? *m_localTransform : LayoutSVGModelObject::localTransform(); } | 72 virtual AffineTransform localTransform() const override final { return m_loc
alTransform ? *m_localTransform : LayoutSVGModelObject::localTransform(); } |
72 | 73 |
73 virtual const Vector<MarkerPosition>* markerPositions() const { return nullp
tr; } | 74 virtual const Vector<MarkerPosition>* markerPositions() const { return nullp
tr; } |
74 | 75 |
75 float strokeWidth() const; | 76 float strokeWidth() const; |
76 | 77 |
77 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } | 78 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } |
78 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return nullpt
r; } | 79 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return nullpt
r; } |
79 | 80 |
80 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } | 81 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } |
81 | 82 |
82 virtual const char* name() const override { return "LayoutSVGShape"; } | 83 virtual const char* name() const override { return "LayoutSVGShape"; } |
83 | 84 |
84 protected: | 85 protected: |
85 void clearPath() { m_path.clear(); } | 86 void clearPath() { m_path.clear(); } |
86 void createPath(); | |
87 | 87 |
| 88 // Reconstruct the Path. Subclasses may use geometry knowledge to avoid crea
ting a Path. |
88 virtual void updateShapeFromElement(); | 89 virtual void updateShapeFromElement(); |
| 90 |
| 91 virtual void updateStrokeAndFillBoundingBoxes(); |
| 92 |
89 // Calculates an inclusive bounding box of this shape as if this shape has | 93 // Calculates an inclusive bounding box of this shape as if this shape has |
90 // a stroke. If this shape has a stroke, then m_strokeBoundingBox is returne
d; | 94 // a stroke. If this shape has a stroke, then m_strokeBoundingBox is returne
d; |
91 // otherwise, estimates a bounding box (not necessarily tight) that would | 95 // otherwise, estimates a bounding box (not necessarily tight) that would |
92 // include this shape's stroke bounding box if it had a stroke. | 96 // include this shape's stroke bounding box if it had a stroke. |
93 virtual FloatRect hitTestStrokeBoundingBox() const; | 97 virtual FloatRect hitTestStrokeBoundingBox() const; |
94 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 98 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
95 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | 99 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; |
96 | 100 |
97 FloatRect m_fillBoundingBox; | 101 FloatRect m_fillBoundingBox; |
98 FloatRect m_strokeBoundingBox; | 102 FloatRect m_strokeBoundingBox; |
99 | 103 |
100 private: | 104 private: |
101 // Hit-detection separated for the fill and the stroke | 105 // Hit-detection separated for the fill and the stroke |
102 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 106 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
103 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 107 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
104 | 108 |
105 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : LayoutSVGModelObject::localToPa
rentTransform(); } | 109 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : LayoutSVGModelObject::localToPa
rentTransform(); } |
106 | 110 |
107 virtual bool isOfType(LayoutObjectType type) const override { return type ==
LayoutObjectSVGShape || LayoutSVGModelObject::isOfType(type); } | 111 virtual bool isOfType(LayoutObjectType type) const override { return type ==
LayoutObjectSVGShape || LayoutSVGModelObject::isOfType(type); } |
108 virtual void layout() override final; | 112 virtual void layout() override final; |
109 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; | 113 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; |
110 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; | 114 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; |
111 | 115 |
112 virtual bool nodeAtFloatPoint(HitTestResult&, const FloatPoint& pointInParen
t, HitTestAction) override final; | 116 virtual bool nodeAtFloatPoint(HitTestResult&, const FloatPoint& pointInParen
t, HitTestAction) override final; |
113 | 117 |
114 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | 118 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } |
115 FloatRect calculateObjectBoundingBox() const; | 119 |
116 FloatRect calculateStrokeBoundingBox() const; | |
117 void updatePaintInvalidationBoundingBox(); | 120 void updatePaintInvalidationBoundingBox(); |
118 void updateLocalTransform(); | 121 void updateLocalTransform(); |
119 | 122 |
120 private: | 123 private: |
121 OwnPtr<AffineTransform> m_localTransform; | 124 OwnPtr<AffineTransform> m_localTransform; |
122 OwnPtr<Path> m_path; | 125 OwnPtr<Path> m_path; |
123 | 126 |
124 bool m_needsBoundariesUpdate : 1; | 127 bool m_needsBoundariesUpdate : 1; |
125 bool m_needsShapeUpdate : 1; | 128 bool m_needsShapeUpdate : 1; |
126 bool m_needsTransformUpdate : 1; | 129 bool m_needsTransformUpdate : 1; |
127 }; | 130 }; |
128 | 131 |
129 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutSVGShape, isSVGShape()); | 132 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutSVGShape, isSVGShape()); |
130 | 133 |
131 } | 134 } |
132 | 135 |
133 #endif | 136 #endif |
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