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Side by Side Diff: Source/core/layout/svg/LayoutSVGRect.cpp

Issue 1158583003: Reduce how often LayoutSVGShape::updateShapeFromElement is called (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix marker regression Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 University of Szeged 2 * Copyright (C) 2011 University of Szeged
3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
4 * All rights reserved. 4 * All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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38 , m_usePathFallback(false) 38 , m_usePathFallback(false)
39 { 39 {
40 } 40 }
41 41
42 LayoutSVGRect::~LayoutSVGRect() 42 LayoutSVGRect::~LayoutSVGRect()
43 { 43 {
44 } 44 }
45 45
46 void LayoutSVGRect::updateShapeFromElement() 46 void LayoutSVGRect::updateShapeFromElement()
47 { 47 {
48 // Before creating a new object we need to clear the cached bounding box
49 // to avoid using garbage.
50 m_fillBoundingBox = FloatRect();
51 m_strokeBoundingBox = FloatRect();
52 m_usePathFallback = false; 48 m_usePathFallback = false;
53 SVGRectElement* rect = toSVGRectElement(element());
54 ASSERT(rect);
55 49
56 SVGLengthContext lengthContext(rect); 50 // Fallback to LayoutSVGShape and path-based hit detection if the rect
51 // has rounded corners or a non-scaling or non-simple stroke.
52 SVGLengthContext lengthContext(toSVGRectElement(element()));
53 if (lengthContext.valueForLength(styleRef().svgStyle().rx(), styleRef(), SVG LengthMode::Width) > 0
54 || lengthContext.valueForLength(styleRef().svgStyle().ry(), styleRef(), SVGLengthMode::Height) > 0
55 || hasNonScalingStroke()
56 || !definitelyHasSimpleStroke()) {
57 LayoutSVGShape::updateShapeFromElement();
58 m_usePathFallback = true;
59 return;
60 }
61
62 clearPath();
63 }
64
65 void LayoutSVGRect::updateStrokeAndFillBoundingBoxes()
66 {
67 SVGLengthContext lengthContext(toSVGRectElement(element()));
57 FloatSize boundingBoxSize( 68 FloatSize boundingBoxSize(
58 lengthContext.valueForLength(styleRef().width(), styleRef(), SVGLengthMo de::Width), 69 lengthContext.valueForLength(styleRef().width(), styleRef(), SVGLengthMo de::Width),
59 lengthContext.valueForLength(styleRef().height(), styleRef(), SVGLengthM ode::Height)); 70 lengthContext.valueForLength(styleRef().height(), styleRef(), SVGLengthM ode::Height));
60 71
61 // Spec: "A negative value is an error." 72 // Spec: "A negative value is an error."
62 if (boundingBoxSize.width() < 0 || boundingBoxSize.height() < 0) 73 if (boundingBoxSize.width() < 0 || boundingBoxSize.height() < 0) {
74 m_fillBoundingBox = FloatRect();
75 m_strokeBoundingBox = FloatRect();
63 return; 76 return;
77 }
64 78
65 // Spec: "A value of zero disables rendering of the element." 79 if (m_usePathFallback) {
66 if (!boundingBoxSize.isEmpty()) { 80 // Spec: "A value of zero disables rendering of the element." so we can skip
67 // Fallback to LayoutSVGShape and path-based hit detection if the rect 81 // the path fallback and rely on the existing bounding box calculation.
68 // has rounded corners or a non-scaling or non-simple stroke. 82 if (!boundingBoxSize.isEmpty()) {
69 if (lengthContext.valueForLength(styleRef().svgStyle().rx(), styleRef(), SVGLengthMode::Width) > 0 83 LayoutSVGShape::updateStrokeAndFillBoundingBoxes();
70 || lengthContext.valueForLength(styleRef().svgStyle().ry(), styleRef (), SVGLengthMode::Height) > 0
71 || hasNonScalingStroke()
72 || !definitelyHasSimpleStroke()) {
73 LayoutSVGShape::updateShapeFromElement();
74 m_usePathFallback = true;
75 return; 84 return;
76 } 85 }
86 m_usePathFallback = false;
87 clearPath();
77 } 88 }
78 89
79 m_fillBoundingBox = FloatRect( 90 m_fillBoundingBox = FloatRect(
80 FloatPoint( 91 FloatPoint(
81 lengthContext.valueForLength(styleRef().svgStyle().x(), styleRef(), SVGLengthMode::Width), 92 lengthContext.valueForLength(styleRef().svgStyle().x(), styleRef(), SVGLengthMode::Width),
82 lengthContext.valueForLength(styleRef().svgStyle().y(), styleRef(), SVGLengthMode::Height)), 93 lengthContext.valueForLength(styleRef().svgStyle().y(), styleRef(), SVGLengthMode::Height)),
83 boundingBoxSize); 94 boundingBoxSize);
84 m_strokeBoundingBox = m_fillBoundingBox; 95 m_strokeBoundingBox = m_fillBoundingBox;
85 if (style()->svgStyle().hasStroke()) 96 if (style()->svgStyle().hasStroke())
86 m_strokeBoundingBox.inflate(strokeWidth() / 2); 97 m_strokeBoundingBox.inflate(strokeWidth() / 2);
87 } 98 }
88 99
89 bool LayoutSVGRect::shapeDependentStrokeContains(const FloatPoint& point) 100 bool LayoutSVGRect::shapeDependentStrokeContains(const FloatPoint& point)
90 { 101 {
91 // The optimized code below does not support non-simple strokes so we need 102 // The optimized code below does not support non-simple strokes so we need
92 // to fall back to LayoutSVGShape::shapeDependentStrokeContains in these cas es. 103 // to fall back to LayoutSVGShape::shapeDependentStrokeContains in these cas es.
93 if (m_usePathFallback || !definitelyHasSimpleStroke()) { 104 if (m_usePathFallback || !definitelyHasSimpleStroke()) {
94 if (!hasPath()) 105 if (!m_usePathFallback)
95 LayoutSVGShape::updateShapeFromElement(); 106 LayoutSVGShape::updateShapeFromElement();
96 return LayoutSVGShape::shapeDependentStrokeContains(point); 107 return LayoutSVGShape::shapeDependentStrokeContains(point);
97 } 108 }
98 109
99 const float halfStrokeWidth = strokeWidth() / 2; 110 const float halfStrokeWidth = strokeWidth() / 2;
100 const float halfWidth = m_fillBoundingBox.width() / 2; 111 const float halfWidth = m_fillBoundingBox.width() / 2;
101 const float halfHeight = m_fillBoundingBox.height() / 2; 112 const float halfHeight = m_fillBoundingBox.height() / 2;
102 113
103 const FloatPoint fillBoundingBoxCenter = FloatPoint(m_fillBoundingBox.x() + halfWidth, m_fillBoundingBox.y() + halfHeight); 114 const FloatPoint fillBoundingBoxCenter = FloatPoint(m_fillBoundingBox.x() + halfWidth, m_fillBoundingBox.y() + halfHeight);
104 const float absDeltaX = std::abs(point.x() - fillBoundingBoxCenter.x()); 115 const float absDeltaX = std::abs(point.x() - fillBoundingBoxCenter.x());
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138 // An approximation of sqrt(2) is used here because at certain precise 149 // An approximation of sqrt(2) is used here because at certain precise
139 // miterlimits, the join style used might not be correct (e.g. a miterlimit 150 // miterlimits, the join style used might not be correct (e.g. a miterlimit
140 // of 1.4142135 should result in bevel joins, but may be drawn using miter 151 // of 1.4142135 should result in bevel joins, but may be drawn using miter
141 // joins). 152 // joins).
142 return svgStyle.strokeDashArray()->isEmpty() 153 return svgStyle.strokeDashArray()->isEmpty()
143 && svgStyle.joinStyle() == MiterJoin 154 && svgStyle.joinStyle() == MiterJoin
144 && svgStyle.strokeMiterLimit() >= 1.5; 155 && svgStyle.strokeMiterLimit() >= 1.5;
145 } 156 }
146 157
147 } 158 }
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