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1 /* | 1 /* |
2 * Copyright (C) 2012 Google, Inc. | 2 * Copyright (C) 2012 Google, Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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34 class LayoutSVGEllipse final : public LayoutSVGShape { | 34 class LayoutSVGEllipse final : public LayoutSVGShape { |
35 public: | 35 public: |
36 explicit LayoutSVGEllipse(SVGGeometryElement*); | 36 explicit LayoutSVGEllipse(SVGGeometryElement*); |
37 virtual ~LayoutSVGEllipse(); | 37 virtual ~LayoutSVGEllipse(); |
38 | 38 |
39 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u sePathFallback ? PathGeometry : EllipseGeometryFastPath; } | 39 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u sePathFallback ? PathGeometry : EllipseGeometryFastPath; } |
40 | 40 |
41 virtual const char* name() const override { return "LayoutSVGEllipse"; } | 41 virtual const char* name() const override { return "LayoutSVGEllipse"; } |
42 | 42 |
43 private: | 43 private: |
44 virtual void updateShapeFromElement() override; | 44 void updateShapeFromElement() override final; |
fs
2015/06/16 10:54:02
Nit: This class is final
pdr.
2015/06/17 03:50:49
Done
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45 void updateStrokeAndFillBoundingBoxes() override final; | |
45 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Layo utSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } | 46 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Layo utSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } |
46 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; | 47 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; |
47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override; | 48 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst override; |
48 void calculateRadiiAndCenter(); | 49 void calculateRadiiAndCenter(); |
49 bool hasContinuousStroke() const; | 50 bool hasContinuousStroke() const; |
50 | 51 |
51 private: | 52 private: |
52 FloatPoint m_center; | 53 FloatPoint m_center; |
53 FloatSize m_radii; | 54 FloatSize m_radii; |
54 bool m_usePathFallback; | 55 bool m_usePathFallback; |
55 }; | 56 }; |
56 | 57 |
57 } | 58 } |
58 | 59 |
59 #endif | 60 #endif |
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