| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| index 66e55827c032a8e78347a615381cc1a0c001ccca..1ab7af6b1b4e6606fdbd217e79498306f39bdb26 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| @@ -81,10 +81,10 @@
|
| typedef uint8_t DstReadKey;
|
| typedef uint8_t FragPosKey;
|
|
|
| - /** Returns a key for adding code to read the dst texture color in service of effects that
|
| + /** Returns a key for adding code to read the copy-of-dst color in service of effects that
|
| require reading the dst. It must not return 0 because 0 indicates that there is no dst
|
| - texture at all (in which case this function should not be called). */
|
| - static DstReadKey KeyForDstRead(const GrTexture* dsttexture, const GrGLCaps&);
|
| + copy read at all (in which case this function should not be called). */
|
| + static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&);
|
|
|
| /** Returns a key for reading the fragment location. This should only be called if there is an
|
| effect that will requires the fragment position. If the fragment position is not required,
|
| @@ -149,7 +149,7 @@
|
| kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to bottom-left.
|
| };
|
|
|
| - static const char* kDstTextureColorName;
|
| + static const char* kDstCopyColorName;
|
|
|
| bool fHasCustomColorOutput;
|
| bool fHasSecondaryOutput;
|
|
|