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Side by Side Diff: include/gpu/GrXferProcessor.h

Issue 1158453004: Revert of Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. (Closed) Base URL: https://skia.googlesource.com/skia.git@copy
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrXferProcessor_DEFINED 8 #ifndef GrXferProcessor_DEFINED
9 #define GrXferProcessor_DEFINED 9 #define GrXferProcessor_DEFINED
10 10
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97 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may 97 * seconday fragment shader output color. When allowed by the backend API, the G rXferProcessor may
98 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients 98 * read the destination color. The GrXferProcessor is responsible for setting th e blend coefficients
99 * and blend constant color. 99 * and blend constant color.
100 * 100 *
101 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a 101 * A GrXferProcessor is never installed directly into our draw state, but instea d is created from a
102 * GrXPFactory once we have finalized the state of our draw. 102 * GrXPFactory once we have finalized the state of our draw.
103 */ 103 */
104 class GrXferProcessor : public GrProcessor { 104 class GrXferProcessor : public GrProcessor {
105 public: 105 public:
106 /** 106 /**
107 * A texture that contains the dst pixel values and an integer coord offset from device space
108 * to the space of the texture. Depending on GPU capabilities a DstTexture m ay be used by a
109 * GrXferProcessor for blending in the fragment shader.
110 */
111 class DstTexture {
112 public:
113 DstTexture() { fOffset.set(0, 0); }
114
115 DstTexture(const DstTexture& other) {
116 *this = other;
117 }
118
119 DstTexture(GrTexture* texture, const SkIPoint& offset)
120 : fTexture(SkSafeRef(texture))
121 , fOffset(offset) {
122 }
123
124 DstTexture& operator=(const DstTexture& other) {
125 fTexture.reset(SkSafeRef(other.fTexture.get()));
126 fOffset = other.fOffset;
127 return *this;
128 }
129
130 const SkIPoint& offset() const { return fOffset; }
131
132 void setOffset(const SkIPoint& offset) { fOffset = offset; }
133 void setOffset(int ox, int oy) { fOffset.set(ox, oy); }
134
135 GrTexture* texture() const { return fTexture.get(); }
136
137 GrTexture* setTexture(GrTexture* texture) {
138 fTexture.reset(SkSafeRef(texture));
139 return texture;
140 }
141
142 private:
143 SkAutoTUnref<GrTexture> fTexture;
144 SkIPoint fOffset;
145 };
146
147 /**
148 * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLProcessorKey( ...) to get the 107 * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLProcessorKey( ...) to get the
149 * specific subclass's key. 108 * specific subclass's key.
150 */ 109 */
151 void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) con st; 110 void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) con st;
152 111
153 /** Returns a new instance of the appropriate *GL* implementation class 112 /** Returns a new instance of the appropriate *GL* implementation class
154 for the given GrXferProcessor; caller is responsible for deleting 113 for the given GrXferProcessor; caller is responsible for deleting
155 the object. */ 114 the object. */
156 virtual GrGLXferProcessor* createGLInstance() const = 0; 115 virtual GrGLXferProcessor* createGLInstance() const = 0;
157 116
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233 this->onGetBlendInfo(blendInfo); 192 this->onGetBlendInfo(blendInfo);
234 } 193 }
235 194
236 bool willReadDstColor() const { return fWillReadDstColor; } 195 bool willReadDstColor() const { return fWillReadDstColor; }
237 196
238 /** 197 /**
239 * Returns the texture to be used as the destination when reading the dst in the fragment 198 * Returns the texture to be used as the destination when reading the dst in the fragment
240 * shader. If the returned texture is NULL then the XP is either not reading the dst or we have 199 * shader. If the returned texture is NULL then the XP is either not reading the dst or we have
241 * extentions that support framebuffer fetching and thus don't need a copy o f the dst texture. 200 * extentions that support framebuffer fetching and thus don't need a copy o f the dst texture.
242 */ 201 */
243 const GrTexture* getDstTexture() const { return fDstTexture.getTexture(); } 202 const GrTexture* getDstCopyTexture() const { return fDstCopy.getTexture(); }
244 203
245 /** 204 /**
246 * Returns the offset in device coords to use when accessing the dst texture to get the dst 205 * Returns the offset into the DstCopyTexture to use when reading it in the shader. This value
247 * pixel color in the shader. This value is only valid if getDstTexture() != NULL. 206 * is only valid if getDstCopyTexture() != NULL.
248 */ 207 */
249 const SkIPoint& dstTextureOffset() const { 208 const SkIPoint& dstCopyTextureOffset() const {
250 SkASSERT(this->getDstTexture()); 209 SkASSERT(this->getDstCopyTexture());
251 return fDstTextureOffset; 210 return fDstCopyTextureOffset;
252 } 211 }
253 212
254 /** 213 /**
255 * Returns whether or not the XP will look at coverage when doing its blendi ng. 214 * Returns whether or not the XP will look at coverage when doing its blendi ng.
256 */ 215 */
257 bool readsCoverage() const { return fReadsCoverage; } 216 bool readsCoverage() const { return fReadsCoverage; }
258 217
259 /** 218 /**
260 * Returns whether or not this xferProcossor will set a secondary output to be used with dual 219 * Returns whether or not this xferProcossor will set a secondary output to be used with dual
261 * source blending. 220 * source blending.
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272 bool isEqual(const GrXferProcessor& that) const { 231 bool isEqual(const GrXferProcessor& that) const {
273 if (this->classID() != that.classID()) { 232 if (this->classID() != that.classID()) {
274 return false; 233 return false;
275 } 234 }
276 if (this->fWillReadDstColor != that.fWillReadDstColor) { 235 if (this->fWillReadDstColor != that.fWillReadDstColor) {
277 return false; 236 return false;
278 } 237 }
279 if (this->fReadsCoverage != that.fReadsCoverage) { 238 if (this->fReadsCoverage != that.fReadsCoverage) {
280 return false; 239 return false;
281 } 240 }
282 if (this->fDstTexture.getTexture() != that.fDstTexture.getTexture()) { 241 if (this->fDstCopy.getTexture() != that.fDstCopy.getTexture()) {
283 return false; 242 return false;
284 } 243 }
285 if (this->fDstTextureOffset != that.fDstTextureOffset) { 244 if (this->fDstCopyTextureOffset != that.fDstCopyTextureOffset) {
286 return false; 245 return false;
287 } 246 }
288 return this->onIsEqual(that); 247 return this->onIsEqual(that);
289 } 248 }
290 249
291 protected: 250 protected:
292 GrXferProcessor(); 251 GrXferProcessor();
293 GrXferProcessor(const DstTexture*, bool willReadDstColor); 252 GrXferProcessor(const GrDeviceCoordTexture* dstCopy, bool willReadDstColor);
294 253
295 private: 254 private:
296 virtual OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI, 255 virtual OptFlags onGetOptimizations(const GrProcOptInfo& colorPOI,
297 const GrProcOptInfo& coveragePOI, 256 const GrProcOptInfo& coveragePOI,
298 bool doesStencilWrite, 257 bool doesStencilWrite,
299 GrColor* overrideColor, 258 GrColor* overrideColor,
300 const GrCaps& caps) = 0; 259 const GrCaps& caps) = 0;
301 260
302 /** 261 /**
303 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate d with this xfer 262 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate d with this xfer
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320 * Retrieves the hardware blend state required by this Xfer processor. The B lendInfo struct 279 * Retrieves the hardware blend state required by this Xfer processor. The B lendInfo struct
321 * comes initialized to default values, so the Xfer processor only needs to set the state it 280 * comes initialized to default values, so the Xfer processor only needs to set the state it
322 * needs. It may not even need to override this method at all. 281 * needs. It may not even need to override this method at all.
323 */ 282 */
324 virtual void onGetBlendInfo(BlendInfo*) const {} 283 virtual void onGetBlendInfo(BlendInfo*) const {}
325 284
326 virtual bool onIsEqual(const GrXferProcessor&) const = 0; 285 virtual bool onIsEqual(const GrXferProcessor&) const = 0;
327 286
328 bool fWillReadDstColor; 287 bool fWillReadDstColor;
329 bool fReadsCoverage; 288 bool fReadsCoverage;
330 SkIPoint fDstTextureOffset; 289 SkIPoint fDstCopyTextureOffset;
331 GrTextureAccess fDstTexture; 290 GrTextureAccess fDstCopy;
332 291
333 typedef GrFragmentProcessor INHERITED; 292 typedef GrFragmentProcessor INHERITED;
334 }; 293 };
335 294
336 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); 295 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags);
337 296
338 /////////////////////////////////////////////////////////////////////////////// 297 ///////////////////////////////////////////////////////////////////////////////
339 298
340 /** 299 /**
341 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is 300 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
342 * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the 301 * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the
343 * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF a long with all the 302 * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF a long with all the
344 * draw information to create a GrXferProcessor (XP) which can implement the des ired blending for 303 * draw information to create a GrXferProcessor (XP) which can implement the des ired blending for
345 * the draw. 304 * the draw.
346 * 305 *
347 * Before the XP is created, the XPF is able to answer queries about what functi onality the XPs it 306 * Before the XP is created, the XPF is able to answer queries about what functi onality the XPs it
348 * creates will have. For example, can it create an XP that supports RGB coverag e or will the XP 307 * creates will have. For example, can it create an XP that supports RGB coverag e or will the XP
349 * blend with the destination color. 308 * blend with the destination color.
350 */ 309 */
351 class GrXPFactory : public SkRefCnt { 310 class GrXPFactory : public SkRefCnt {
352 public: 311 public:
353 typedef GrXferProcessor::DstTexture DstTexture;
354 GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI, 312 GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI,
355 const GrProcOptInfo& coveragePOI, 313 const GrProcOptInfo& coveragePOI,
356 const DstTexture*, 314 const GrDeviceCoordTexture* dstCopy,
357 const GrCaps& caps) const; 315 const GrCaps& caps) const;
358 316
359 /** 317 /**
360 * This function returns true if the GrXferProcessor generated from this fac tory will be able to 318 * This function returns true if the GrXferProcessor generated from this fac tory will be able to
361 * correctly blend when using RGB coverage. The knownColor and knownColorFla gs represent the 319 * correctly blend when using RGB coverage. The knownColor and knownColorFla gs represent the
362 * final computed color from the color stages. 320 * final computed color from the color stages.
363 */ 321 */
364 virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlag s) const = 0; 322 virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlag s) const = 0;
365 323
366 struct InvariantOutput { 324 struct InvariantOutput {
367 bool fWillBlendWithDst; 325 bool fWillBlendWithDst;
368 GrColor fBlendedColor; 326 GrColor fBlendedColor;
369 uint32_t fBlendedColorFlags; 327 uint32_t fBlendedColorFlags;
370 }; 328 };
371 329
372 /** 330 /**
373 * This function returns known information about the output of the xfer proc essor produced by 331 * This function returns known information about the output of the xfer proc essor produced by
374 * this xp factory. The invariant color information returned by this functio n refers to the 332 * this xp factory. The invariant color information returned by this functio n refers to the
375 * final color produced after all blending. 333 * final color produced after all blending.
376 */ 334 */
377 virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcO ptInfo& coveragePOI, 335 virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcO ptInfo& coveragePOI,
378 InvariantOutput*) const = 0; 336 InvariantOutput*) const = 0;
379 337
380 bool willNeedDstTexture(const GrCaps& caps, const GrProcOptInfo& colorPOI, 338 bool willNeedDstCopy(const GrCaps& caps, const GrProcOptInfo& colorPOI,
381 const GrProcOptInfo& coveragePOI) const; 339 const GrProcOptInfo& coveragePOI) const;
382 340
383 bool isEqual(const GrXPFactory& that) const { 341 bool isEqual(const GrXPFactory& that) const {
384 if (this->classID() != that.classID()) { 342 if (this->classID() != that.classID()) {
385 return false; 343 return false;
386 } 344 }
387 return this->onIsEqual(that); 345 return this->onIsEqual(that);
388 } 346 }
389 347
390 /** 348 /**
391 * Helper for down-casting to a GrXPFactory subclass 349 * Helper for down-casting to a GrXPFactory subclass
392 */ 350 */
393 template <typename T> const T& cast() const { return *static_cast<const T*>( this); } 351 template <typename T> const T& cast() const { return *static_cast<const T*>( this); }
394 352
395 uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; } 353 uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; }
396 354
397 protected: 355 protected:
398 GrXPFactory() : fClassID(kIllegalXPFClassID) {} 356 GrXPFactory() : fClassID(kIllegalXPFClassID) {}
399 357
400 template <typename XPF_SUBCLASS> void initClassID() { 358 template <typename XPF_SUBCLASS> void initClassID() {
401 static uint32_t kClassID = GenClassID(); 359 static uint32_t kClassID = GenClassID();
402 fClassID = kClassID; 360 fClassID = kClassID;
403 } 361 }
404 362
405 uint32_t fClassID; 363 uint32_t fClassID;
406 364
407 private: 365 private:
408 virtual GrXferProcessor* onCreateXferProcessor(const GrCaps& caps, 366 virtual GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
409 const GrProcOptInfo& colorPOI , 367 const GrProcOptInfo& colorPOI ,
410 const GrProcOptInfo& coverage POI, 368 const GrProcOptInfo& coverage POI,
411 const DstTexture*) const = 0; 369 const GrDeviceCoordTexture* d stCopy) const = 0;
412 /** 370 /**
413 * Returns true if the XP generated by this factory will explicitly read ds t in the fragment 371 * Returns true if the XP generated by this factory will explicitly read ds t in the fragment
414 * shader. 372 * shader.
415 */ 373 */
416 virtual bool willReadDstColor(const GrCaps& caps, 374 virtual bool willReadDstColor(const GrCaps& caps,
417 const GrProcOptInfo& colorPOI, 375 const GrProcOptInfo& colorPOI,
418 const GrProcOptInfo& coveragePOI) const = 0; 376 const GrProcOptInfo& coveragePOI) const = 0;
419 377
420 virtual bool onIsEqual(const GrXPFactory&) const = 0; 378 virtual bool onIsEqual(const GrXPFactory&) const = 0;
421 379
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434 enum { 392 enum {
435 kIllegalXPFClassID = 0, 393 kIllegalXPFClassID = 0,
436 }; 394 };
437 static int32_t gCurrXPFClassID; 395 static int32_t gCurrXPFClassID;
438 396
439 typedef GrProgramElement INHERITED; 397 typedef GrProgramElement INHERITED;
440 }; 398 };
441 399
442 #endif 400 #endif
443 401
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