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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
| 9 #include "base/numerics/safe_conversions.h" |
9 #include "base/trace_event/trace_event_argument.h" | 10 #include "base/trace_event/trace_event_argument.h" |
10 #include "base/values.h" | 11 #include "base/values.h" |
11 #include "cc/base/math_util.h" | 12 #include "cc/base/math_util.h" |
12 #include "cc/debug/traced_value.h" | 13 #include "cc/debug/traced_value.h" |
13 #include "cc/output/copy_output_request.h" | 14 #include "cc/output/copy_output_request.h" |
14 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
15 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
16 #include "cc/quads/draw_quad.h" | 17 #include "cc/quads/draw_quad.h" |
17 #include "cc/quads/io_surface_draw_quad.h" | 18 #include "cc/quads/io_surface_draw_quad.h" |
18 #include "cc/quads/largest_draw_quad.h" | 19 #include "cc/quads/largest_draw_quad.h" |
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45 return make_scoped_ptr(new RenderPass(num_layers)); | 46 return make_scoped_ptr(new RenderPass(num_layers)); |
46 } | 47 } |
47 | 48 |
48 scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size, | 49 scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size, |
49 size_t quad_list_size) { | 50 size_t quad_list_size) { |
50 return make_scoped_ptr( | 51 return make_scoped_ptr( |
51 new RenderPass(shared_quad_state_list_size, quad_list_size)); | 52 new RenderPass(shared_quad_state_list_size, quad_list_size)); |
52 } | 53 } |
53 | 54 |
54 RenderPass::RenderPass() | 55 RenderPass::RenderPass() |
55 : id(RenderPassId(-1, -1)), | 56 : has_transparent_background(true), |
56 has_transparent_background(true), | |
57 quad_list(kDefaultNumQuadsToReserve), | 57 quad_list(kDefaultNumQuadsToReserve), |
58 shared_quad_state_list(sizeof(SharedQuadState), | 58 shared_quad_state_list(sizeof(SharedQuadState), |
59 kDefaultNumSharedQuadStatesToReserve) { | 59 kDefaultNumSharedQuadStatesToReserve) { |
60 } | 60 } |
61 | 61 |
62 // Each layer usually produces one shared quad state, so the number of layers | 62 // Each layer usually produces one shared quad state, so the number of layers |
63 // is a good hint for what to reserve here. | 63 // is a good hint for what to reserve here. |
64 RenderPass::RenderPass(size_t num_layers) | 64 RenderPass::RenderPass(size_t num_layers) |
65 : id(RenderPassId(-1, -1)), | 65 : has_transparent_background(true), |
66 has_transparent_background(true), | |
67 quad_list(kDefaultNumQuadsToReserve), | 66 quad_list(kDefaultNumQuadsToReserve), |
68 shared_quad_state_list(sizeof(SharedQuadState), num_layers) { | 67 shared_quad_state_list(sizeof(SharedQuadState), num_layers) { |
69 } | 68 } |
70 | 69 |
71 RenderPass::RenderPass(size_t shared_quad_state_list_size, | 70 RenderPass::RenderPass(size_t shared_quad_state_list_size, |
72 size_t quad_list_size) | 71 size_t quad_list_size) |
73 : id(RenderPassId(-1, -1)), | 72 : has_transparent_background(true), |
74 has_transparent_background(true), | |
75 quad_list(quad_list_size), | 73 quad_list(quad_list_size), |
76 shared_quad_state_list(sizeof(SharedQuadState), | 74 shared_quad_state_list(sizeof(SharedQuadState), |
77 shared_quad_state_list_size) { | 75 shared_quad_state_list_size) { |
78 } | 76 } |
79 | 77 |
80 RenderPass::~RenderPass() { | 78 RenderPass::~RenderPass() { |
81 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | 79 TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
82 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), | 80 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), |
83 "cc::RenderPass", id.AsTracingId()); | 81 "cc::RenderPass", id.AsTracingId()); |
84 } | 82 } |
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141 } | 139 } |
142 out->push_back(copy_pass.Pass()); | 140 out->push_back(copy_pass.Pass()); |
143 } | 141 } |
144 } | 142 } |
145 | 143 |
146 void RenderPass::SetNew(RenderPassId id, | 144 void RenderPass::SetNew(RenderPassId id, |
147 const gfx::Rect& output_rect, | 145 const gfx::Rect& output_rect, |
148 const gfx::Rect& damage_rect, | 146 const gfx::Rect& damage_rect, |
149 const gfx::Transform& transform_to_root_target) { | 147 const gfx::Transform& transform_to_root_target) { |
150 DCHECK_GT(id.layer_id, 0); | 148 DCHECK_GT(id.layer_id, 0); |
151 DCHECK_GE(id.index, 0); | |
152 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) | 149 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) |
153 << "damage_rect: " << damage_rect.ToString() | 150 << "damage_rect: " << damage_rect.ToString() |
154 << " output_rect: " << output_rect.ToString(); | 151 << " output_rect: " << output_rect.ToString(); |
155 | 152 |
156 this->id = id; | 153 this->id = id; |
157 this->output_rect = output_rect; | 154 this->output_rect = output_rect; |
158 this->damage_rect = damage_rect; | 155 this->damage_rect = damage_rect; |
159 this->transform_to_root_target = transform_to_root_target; | 156 this->transform_to_root_target = transform_to_root_target; |
160 | 157 |
161 DCHECK(quad_list.empty()); | 158 DCHECK(quad_list.empty()); |
162 DCHECK(shared_quad_state_list.empty()); | 159 DCHECK(shared_quad_state_list.empty()); |
163 } | 160 } |
164 | 161 |
165 void RenderPass::SetAll(RenderPassId id, | 162 void RenderPass::SetAll(RenderPassId id, |
166 const gfx::Rect& output_rect, | 163 const gfx::Rect& output_rect, |
167 const gfx::Rect& damage_rect, | 164 const gfx::Rect& damage_rect, |
168 const gfx::Transform& transform_to_root_target, | 165 const gfx::Transform& transform_to_root_target, |
169 bool has_transparent_background) { | 166 bool has_transparent_background) { |
170 DCHECK_GT(id.layer_id, 0); | 167 DCHECK_GT(id.layer_id, 0); |
171 DCHECK_GE(id.index, 0); | |
172 | 168 |
173 this->id = id; | 169 this->id = id; |
174 this->output_rect = output_rect; | 170 this->output_rect = output_rect; |
175 this->damage_rect = damage_rect; | 171 this->damage_rect = damage_rect; |
176 this->transform_to_root_target = transform_to_root_target; | 172 this->transform_to_root_target = transform_to_root_target; |
177 this->has_transparent_background = has_transparent_background; | 173 this->has_transparent_background = has_transparent_background; |
178 | 174 |
179 DCHECK(quad_list.empty()); | 175 DCHECK(quad_list.empty()); |
180 DCHECK(shared_quad_state_list.empty()); | 176 DCHECK(shared_quad_state_list.empty()); |
181 } | 177 } |
182 | 178 |
183 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { | 179 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { |
184 MathUtil::AddToTracedValue("output_rect", output_rect, value); | 180 MathUtil::AddToTracedValue("output_rect", output_rect, value); |
185 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); | 181 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); |
186 | 182 |
187 value->SetBoolean("has_transparent_background", has_transparent_background); | 183 value->SetBoolean("has_transparent_background", has_transparent_background); |
188 value->SetInteger("copy_requests", copy_requests.size()); | 184 value->SetInteger("copy_requests", |
| 185 base::saturated_cast<int>(copy_requests.size())); |
189 | 186 |
190 value->BeginArray("shared_quad_state_list"); | 187 value->BeginArray("shared_quad_state_list"); |
191 for (const auto& shared_quad_state : shared_quad_state_list) { | 188 for (const auto& shared_quad_state : shared_quad_state_list) { |
192 value->BeginDictionary(); | 189 value->BeginDictionary(); |
193 shared_quad_state->AsValueInto(value); | 190 shared_quad_state->AsValueInto(value); |
194 value->EndDictionary(); | 191 value->EndDictionary(); |
195 } | 192 } |
196 value->EndArray(); | 193 value->EndArray(); |
197 | 194 |
198 value->BeginArray("quad_list"); | 195 value->BeginArray("quad_list"); |
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263 case DrawQuad::RENDER_PASS: | 260 case DrawQuad::RENDER_PASS: |
264 case DrawQuad::INVALID: | 261 case DrawQuad::INVALID: |
265 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; | 262 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
266 break; | 263 break; |
267 } | 264 } |
268 quad_list.back()->shared_quad_state = shared_quad_state; | 265 quad_list.back()->shared_quad_state = shared_quad_state; |
269 return quad_list.back(); | 266 return quad_list.back(); |
270 } | 267 } |
271 | 268 |
272 } // namespace cc | 269 } // namespace cc |
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