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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass_draw_quad.h" | 5 #include "cc/quads/render_pass_draw_quad.h" |
6 | 6 |
7 #include "base/trace_event/trace_event_argument.h" | 7 #include "base/trace_event/trace_event_argument.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/debug/traced_value.h" | 10 #include "cc/debug/traced_value.h" |
11 #include "third_party/skia/include/core/SkImageFilter.h" | 11 #include "third_party/skia/include/core/SkImageFilter.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 RenderPassDrawQuad::RenderPassDrawQuad() | 15 RenderPassDrawQuad::RenderPassDrawQuad() |
16 : render_pass_id(RenderPassId(-1, -1)), | 16 : mask_resource_id(static_cast<ResourceId>(-1)) { |
17 mask_resource_id(static_cast<ResourceId>(-1)) { | |
18 } | 17 } |
19 | 18 |
20 RenderPassDrawQuad::~RenderPassDrawQuad() { | 19 RenderPassDrawQuad::~RenderPassDrawQuad() { |
21 } | 20 } |
22 | 21 |
23 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 22 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
24 const gfx::Rect& rect, | 23 const gfx::Rect& rect, |
25 const gfx::Rect& visible_rect, | 24 const gfx::Rect& visible_rect, |
26 RenderPassId render_pass_id, | 25 RenderPassId render_pass_id, |
27 ResourceId mask_resource_id, | 26 ResourceId mask_resource_id, |
28 const gfx::Vector2dF& mask_uv_scale, | 27 const gfx::Vector2dF& mask_uv_scale, |
29 const gfx::Size& mask_texture_size, | 28 const gfx::Size& mask_texture_size, |
30 const FilterOperations& filters, | 29 const FilterOperations& filters, |
31 const gfx::Vector2dF& filters_scale, | 30 const gfx::Vector2dF& filters_scale, |
32 const FilterOperations& background_filters) { | 31 const FilterOperations& background_filters) { |
33 DCHECK_GT(render_pass_id.layer_id, 0); | 32 DCHECK_GT(render_pass_id.layer_id, 0); |
34 DCHECK_GE(render_pass_id.index, 0); | |
35 | 33 |
36 gfx::Rect opaque_rect; | 34 gfx::Rect opaque_rect; |
37 bool needs_blending = false; | 35 bool needs_blending = false; |
38 SetAll(shared_quad_state, | 36 SetAll(shared_quad_state, |
39 rect, | 37 rect, |
40 opaque_rect, | 38 opaque_rect, |
41 visible_rect, | 39 visible_rect, |
42 needs_blending, | 40 needs_blending, |
43 render_pass_id, | 41 render_pass_id, |
44 mask_resource_id, | 42 mask_resource_id, |
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55 const gfx::Rect& visible_rect, | 53 const gfx::Rect& visible_rect, |
56 bool needs_blending, | 54 bool needs_blending, |
57 RenderPassId render_pass_id, | 55 RenderPassId render_pass_id, |
58 ResourceId mask_resource_id, | 56 ResourceId mask_resource_id, |
59 const gfx::Vector2dF& mask_uv_scale, | 57 const gfx::Vector2dF& mask_uv_scale, |
60 const gfx::Size& mask_texture_size, | 58 const gfx::Size& mask_texture_size, |
61 const FilterOperations& filters, | 59 const FilterOperations& filters, |
62 const gfx::Vector2dF& filters_scale, | 60 const gfx::Vector2dF& filters_scale, |
63 const FilterOperations& background_filters) { | 61 const FilterOperations& background_filters) { |
64 DCHECK_GT(render_pass_id.layer_id, 0); | 62 DCHECK_GT(render_pass_id.layer_id, 0); |
65 DCHECK_GE(render_pass_id.index, 0); | |
66 | 63 |
67 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 64 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
68 visible_rect, needs_blending); | 65 visible_rect, needs_blending); |
69 this->render_pass_id = render_pass_id; | 66 this->render_pass_id = render_pass_id; |
70 this->mask_resource_id = mask_resource_id; | 67 this->mask_resource_id = mask_resource_id; |
71 this->mask_uv_scale = mask_uv_scale; | 68 this->mask_uv_scale = mask_uv_scale; |
72 this->mask_texture_size = mask_texture_size; | 69 this->mask_texture_size = mask_texture_size; |
73 this->filters = filters; | 70 this->filters = filters; |
74 this->filters_scale = filters_scale; | 71 this->filters_scale = filters_scale; |
75 this->background_filters = background_filters; | 72 this->background_filters = background_filters; |
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106 filters.AsValueInto(value); | 103 filters.AsValueInto(value); |
107 value->EndDictionary(); | 104 value->EndDictionary(); |
108 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); | 105 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); |
109 | 106 |
110 value->BeginDictionary("background_filters"); | 107 value->BeginDictionary("background_filters"); |
111 background_filters.AsValueInto(value); | 108 background_filters.AsValueInto(value); |
112 value->EndDictionary(); | 109 value->EndDictionary(); |
113 } | 110 } |
114 | 111 |
115 } // namespace cc | 112 } // namespace cc |
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