| Index: Source/core/html/canvas/WebGL2RenderingContextBase.idl
|
| diff --git a/Source/core/html/canvas/WebGL2RenderingContextBase.idl b/Source/core/html/canvas/WebGL2RenderingContextBase.idl
|
| index 65b4d057e874e5bb1d1c5cf0b18d66b664a36323..928b3a33b6b57b4d7b4b163cd1abbc97e110224f 100644
|
| --- a/Source/core/html/canvas/WebGL2RenderingContextBase.idl
|
| +++ b/Source/core/html/canvas/WebGL2RenderingContextBase.idl
|
| @@ -430,10 +430,9 @@ typedef long long GLint64;
|
| void uniformBlockBinding(WebGLProgram? program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
|
|
| /* Vertex Array Objects */
|
| - // FIXME: Update this to WebGLVertexArrayObject
|
| - WebGLVertexArrayObjectOES createVertexArray();
|
| - void deleteVertexArray(WebGLVertexArrayObjectOES? vertexArray);
|
| - GLboolean isVertexArray(WebGLVertexArrayObjectOES? vertexArray);
|
| - void bindVertexArray(WebGLVertexArrayObjectOES? vertexArray);
|
| + WebGLVertexArrayObject createVertexArray();
|
| + void deleteVertexArray(WebGLVertexArrayObject? vertexArray);
|
| + GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray);
|
| + void bindVertexArray(WebGLVertexArrayObject? vertexArray);
|
| };
|
| WebGL2RenderingContextBase implements WebGLRenderingContextBase;
|
|
|